Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Acelerado27
Scylla
Level 23
God Stats
2W - 0L
1,731 SR
Queue Stats
24W - 6L
1,814 Elo+
Party 1
Cthulhu
Cthulhu
Mario05451
Cthulhu
Level 156
God Stats
14W - 15L
1,527 SR
Queue Stats
271W - 213L
1,679 Elo+
Party 1
Team Averages
Level 113
1,586 SR
1,664 Elo+

VS

Team Averages
Level 96
1,446 SR
1,331 Elo+
Tiamat
Tiamat
ExternalSauce96
Tiamat
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 104L
1,403 Elo+
Party 2
Ganesha
Ganesha
lemony_s2001
Ganesha
Level 100
God Stats
1W - 2L
1,447 SR
Queue Stats
31W - 72L
1,201 Elo+
Solo
Thanatos
Thanatos
stealthlab
Thanatos
Level 101
God Stats
1W - 5L
1,391 SR
Queue Stats
104W - 138L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
7 / 2 / 1
8,491
849
7,742
7,905
2,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
13
1 / 1 / 6
7,851
785
5,551
6,072
2,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Mario05451
Cthulhu
11
1 / 2 / 6
7,532
753
4,951
10,733
7,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,295
730
4,056
8,911
12,690
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
lemony_s2001
Ganesha
7
0 / 1 / 1
5,886
589
543
2,841
1,711
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
stealthlab
Thanatos
12
3 / 4 / 1
7,483
748
7,231
10,298
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
5
5
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
2
1
3.75
W
Scylla
1
1
6
4
L
2
4
1
0.63
W
Cthulhu
Mario05451
Cthulhu
1
2
6
2
L
Ganesha
lemony_s2001
Ganesha
0
1
1
0.5
L
Thanatos
stealthlab
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,244
Damage
11,830
24,710
Taken
22,050
12,407
Mitigated
19,718
6,298
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,742
524
0
1,863
7,905
2,889
48
1,604
6,096
0
22,799
W
Scylla
5,551
619
0
1,501
6,072
2,163
700
1,624
4,236
29,135
0
L
4,056
766
0
1,157
8,911
12,690
0
4,526
4,385
13,124
0
W
Cthulhu
Mario05451
Cthulhu
4,951
781
367
2,567
10,733
7,355
680
1,499
8,973
22,024
0
L
Ganesha
lemony_s2001
Ganesha
543
140
62
137
2,841
1,711
0
1,169
1,672
1,470
0
L
Thanatos
stealthlab
Thanatos
7,231
758
0
4,920
10,298
5,317
0
4,999
5,299
0
21,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
20,664
122
Minions Killed
51
7
Camps Cleared
1
591,425
Distance Traveled
374,373
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,491
849
33
3
2
218,161
0
W
Scylla
7,851
785
54
5
4
179,481
2
L
Tiamat
7,295
730
17
2
0
158,096
0
W
Cthulhu
7,532
753
35
4
1
193,783
5
L
Ganesha
5,886
589
0
0
0
30,608
0
L
Thanatos
7,483
748
34
3
1
185,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role