Player Matchup

Anhur
Anhur
Daiben97
Anhur
Level 108
God Stats
1W - 3L
1,379 SR
Queue Stats
69W - 92L
1,310 Elo+
Solo
Bastet
Bastet
Donkeymumm
Bastet
Level 26
God Stats
4W - 4L
1,338 SR
Queue Stats
32W - 49L
1,298 Elo+
Party 1
Horus
Horus
GBABY41
Horus
Level 88
God Stats
5W - 4L
1,201 SR
Queue Stats
472W - 523L
1,311 Elo+
Solo
Odin
Odin
KekuCAI93
Odin
Level 107
God Stats
8W - 2L
1,597 SR
Queue Stats
493W - 552L
1,405 Elo+
Solo
Nox
Nox
Kristalynn
Nox
Level 66
God Stats
4W - 4L
1,413 SR
Queue Stats
61W - 70L
1,417 Elo+
Party 1
Team Averages
Level 79
1,386 SR
1,348 Elo+

VS

Team Averages
Level 72
1,446 SR
1,378 Elo+
Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Eric44101
Cupid
Level 86
God Stats
2W - 6L
1,024 SR
Queue Stats
234W - 252L
1,394 Elo+
Solo
Atlas
Atlas
JezzaAH13
Atlas
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,302 Elo+
Solo
Baron Samedi
Baron Samedi
RandyXOwl
Baron Samedi
Level 125
God Stats
4W - 6L
1,840 SR
Queue Stats
232W - 274L
1,440 Elo+
Solo
Thanatos
Thanatos
ShinobiBebop
Thanatos
Level 43
God Stats
4W - 16L
1,367 SR
Queue Stats
31W - 68L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daiben97
Anhur
16
7 / 8 / 3
11,468
425
14,275
21,557
8,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Donkeymumm
Bastet
16
5 / 6 / 13
11,436
424
12,930
22,814
8,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
GBABY41
Horus
18
10 / 0 / 9
13,109
486
20,708
28,514
32,063
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
16
2 / 3 / 15
10,781
399
12,985
22,640
21,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
16 / 4 / 9
14,043
520
35,755
16,626
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 10 / 4
10,404
385
11,381
21,599
9,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Eric44101
Cupid
16
5 / 7 / 5
11,089
411
19,989
24,562
11,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
JezzaAH13
Atlas
15
3 / 6 / 9
11,933
442
15,212
34,618
44,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
RandyXOwl
Baron Samedi
16
1 / 9 / 1
11,272
417
13,055
21,073
13,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ShinobiBebop
Thanatos
18
9 / 8 / 1
12,948
480
10,314
28,019
12,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
40
Kills
19
21
Deaths
40
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
10
4
0.3
W
Anhur
Daiben97
Anhur
7
8
3
1.06
W
Bastet
Donkeymumm
Bastet
5
6
13
1.92
L
Cupid
Eric44101
Cupid
5
7
5
1.07
W
Horus
GBABY41
Horus
10
0
9
14.5
L
Atlas
JezzaAH13
Atlas
3
6
9
1.25
W
Odin
2
3
15
3.17
W
16
4
9
5.13
L
Baron Samedi
RandyXOwl
Baron Samedi
1
9
1
0.17
L
Thanatos
ShinobiBebop
Thanatos
9
8
1
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,653
Damage
69,951
112,151
Taken
129,871
78,865
Mitigated
92,130
21,638
Healing
41,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,381
4,332
0
1,065
21,599
9,081
0
9,315
12,184
74,886
0
W
Anhur
Daiben97
Anhur
14,275
5,677
0
1,349
21,557
8,901
345
10,143
11,408
0
64,894
W
Bastet
Donkeymumm
Bastet
12,930
3,578
0
6,557
22,814
8,926
462
8,811
13,424
0
53,139
L
Cupid
Eric44101
Cupid
19,989
10,504
1,685
9,347
24,562
11,642
0
5,885
18,435
0
73,683
W
Horus
GBABY41
Horus
20,708
9,039
2,656
7,001
28,514
32,063
282
11,008
17,010
0
75,177
L
Atlas
JezzaAH13
Atlas
15,212
5,320
34
8,962
34,618
44,980
0
8,659
25,304
39,555
0
W
Odin
12,985
1,002
0
4,075
22,640
21,946
154
7,051
15,458
0
70,932
W
35,755
3,753
0
0
16,626
7,029
2,023
8,190
8,274
107,432
0
L
Baron Samedi
RandyXOwl
Baron Samedi
13,055
1,976
656
4,367
21,073
13,800
1,004
5,184
15,659
74,433
0
L
Thanatos
ShinobiBebop
Thanatos
10,314
3,001
325
14,912
28,019
12,627
185
9,421
18,363
0
72,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,837
Gold Earned
57,646
409
Minions Killed
450
0
Camps Cleared
0
2,601,783
Distance Traveled
2,288,319
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,404
385
108
4
0
415,176
6
W
Anhur
11,468
425
50
2
0
457,252
11
W
Bastet
11,436
424
71
3
0
546,429
0
L
Cupid
11,089
411
103
4
0
488,180
2
W
Horus
13,109
486
93
3
0
558,112
3
L
Atlas
11,933
442
29
1
0
470,331
3
W
Odin
10,781
399
64
2
0
516,686
7
W
Nox
14,043
520
131
5
0
523,304
5
L
Baron Samedi
11,272
417
114
4
0
435,526
8
L
Thanatos
12,948
480
96
4
0
479,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role