Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DivineNJS
Yu Huang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,797 Elo+
Party 1
Merlin
Merlin
IrbyJ
Merlin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,636 Elo+
Party 1
Arachne
Arachne
KyloAJW
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,709 Elo+
Party 1
Ratatoskr
Ratatoskr
Melky84
Ratatoskr
Level 158
God Stats
4W - 2L
1,743 SR
Queue Stats
389W - 388L
1,546 Elo+
Solo
Team Averages
Level 128
1,549 SR
1,638 Elo+

VS

Team Averages
Level 135
1,464 SR
1,527 Elo+
Bastet
Bastet
Nadetype
Bastet
Level 100
God Stats
1W - 1L
1,312 SR
Queue Stats
162W - 127L
1,526 Elo+
Party 3
Amaterasu
Amaterasu
RuleX17
Amaterasu
Level 126
God Stats
1W - 0L
1,580 SR
Queue Stats
17W - 16L
1,569 Elo+
Party 2
Bacchus
Bacchus
TeReviento89
Bacchus
Level 157
God Stats
1W - 0L
1,549 SR
Queue Stats
23W - 22L
1,539 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bandito1228
Ah Muzen Cab
Level 136
God Stats
3W - 1L
1,456 SR
Queue Stats
314W - 289L
1,468 Elo+
Solo
Sol
Sol
bigfuss
Sol
Level 157
God Stats
4W - 5L
1,422 SR
Queue Stats
212W - 176L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 9 / 8
8,327
641
10,088
23,230
20,798
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
DivineNJS
Yu Huang
18
2 / 9 / 7
9,652
742
10,516
16,211
7,391
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
IrbyJ
Merlin
19
4 / 5 / 8
10,750
827
24,393
13,148
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
KyloAJW
Arachne
15
4 / 7 / 8
9,270
713
9,648
18,610
10,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Melky84
Ratatoskr
17
6 / 9 / 5
10,849
835
7,395
20,330
13,657
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Nadetype
Bastet
17
6 / 4 / 16
10,907
839
12,800
15,154
7,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
RuleX17
Amaterasu
19
9 / 4 / 19
11,571
890
11,244
22,474
23,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
TeReviento89
Bacchus
18
7 / 2 / 22
10,947
842
11,838
18,573
25,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
bandito1228
Ah Muzen Cab
19
12 / 3 / 17
12,226
940
22,666
16,420
8,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
17
5 / 4 / 17
10,578
814
24,199
19,204
8,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
130
16
Kills
39
39
Deaths
17
36
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
9
8
0.44
L
Yu Huang
DivineNJS
Yu Huang
2
9
7
0.61
L
Merlin
IrbyJ
Merlin
4
5
8
1.6
L
Arachne
KyloAJW
Arachne
4
7
8
1.14
L
Ratatoskr
Melky84
Ratatoskr
6
9
5
0.94
W
Bastet
Nadetype
Bastet
6
4
16
3.5
W
Amaterasu
RuleX17
Amaterasu
9
4
19
4.63
W
Bacchus
TeReviento89
Bacchus
7
2
22
9
W
Ah Muzen Cab
bandito1228
Ah Muzen Cab
12
3
17
6.83
W
Sol
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,040
Damage
82,747
91,529
Taken
91,825
57,961
Mitigated
74,560
21,944
Healing
37,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,088
2,028
491
1,934
23,230
20,798
0
9,612
13,383
0
14,663
L
Yu Huang
DivineNJS
Yu Huang
10,516
690
669
1,203
16,211
7,391
0
7,017
8,950
21,023
0
L
Merlin
IrbyJ
Merlin
24,393
928
2,029
3,646
13,148
5,819
159
5,776
7,183
49,890
0
L
Arachne
KyloAJW
Arachne
9,648
6,105
889
6,100
18,610
10,296
882
7,226
11,140
0
12,010
L
Ratatoskr
Melky84
Ratatoskr
7,395
956
897
4,086
20,330
13,657
37
6,406
13,614
80
15,780
W
Bastet
Nadetype
Bastet
12,800
2,618
1,291
3,597
15,154
7,647
236
3,565
11,589
0
19,454
W
Amaterasu
RuleX17
Amaterasu
11,244
3,239
2,614
6,923
22,474
23,673
667
9,006
13,468
0
16,500
W
Bacchus
TeReviento89
Bacchus
11,838
1,838
2,807
3,002
18,573
25,793
0
6,021
12,552
19,318
0
W
Ah Muzen Cab
bandito1228
Ah Muzen Cab
22,666
7,272
2,633
5,140
16,420
8,618
1,802
8,399
8,021
0
49,096
W
Sol
24,199
12,417
1,319
8,117
19,204
8,829
8,244
7,998
11,206
50,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,848
Gold Earned
56,229
128
Minions Killed
197
0
Camps Cleared
0
1,124,176
Distance Traveled
1,288,926
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,327
641
12
1
0
200,889
0
L
Yu Huang
9,652
742
37
3
0
192,665
0
L
Merlin
10,750
827
48
4
0
244,852
1
L
Arachne
9,270
713
16
1
0
249,588
0
L
Ratatoskr
10,849
835
15
1
0
236,182
0
W
Bastet
10,907
839
17
1
0
287,327
0
W
Amaterasu
11,571
890
21
2
0
284,215
1
W
Bacchus
10,947
842
14
1
0
246,983
4
W
Ah Muzen Cab
12,226
940
69
5
0
240,111
1
W
Sol
10,578
814
76
6
0
230,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role