Player Matchup

Sol
Sol
Gold III
I TUmmY I
Sol
Gold III
Level 99
God Stats
8W - 6L
1,615 SR
Queue Stats
41W - 31L
1,652 MMR
Party 2
Chiron
Chiron
Gold V
PaulWong08
Chiron
Gold V
Level 83
God Stats
4W - 4L
1,654 SR
Queue Stats
37W - 30L
1,436 MMR
Party 2
Cthulhu
Cthulhu
Gold I
loudazzHMW
Cthulhu
Gold I
Level 138
God Stats
1W - 2L
1,736 SR
Queue Stats
116W - 117L
1,580 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,668 SR
1,556 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,452 SR
1,568 MMR
Fenrir
Fenrir
Platinum IV
Driftingking7
Fenrir
Platinum IV
Level 149
God Stats
17W - 10L
1,581 SR
Queue Stats
52W - 31L
1,688 MMR
Party 1
Cerberus
Cerberus
Silver II
Phantomx4226
Cerberus
Silver II
Level 126
God Stats
1W - 0L
1,147 SR
Queue Stats
9W - 6L
1,470 MMR
Solo
Cupid
Cupid
Platinum V
Toonzywoonzy
Cupid
Platinum V
Level 81
God Stats
8W - 9L
1,629 SR
Queue Stats
89W - 92L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
11,249
562
16,186
16,312
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
PaulWong08
Chiron
16
2 / 8 / 1
11,701
585
20,347
20,898
9,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
loudazzHMW
Cthulhu
17
2 / 6 / 2
12,749
637
12,267
30,406
49,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Baba YagaThothAh Muzen CabAtlasCabrakan

VS

Bans
ShivaScyllaBaron SamediPoseidonMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 13
15,033
752
18,781
30,751
37,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Phantomx4226
Cerberus
18
4 / 4 / 15
13,627
681
14,715
26,772
31,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 0 / 9
14,751
738
23,916
14,507
7,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
4
Kills
21
21
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
1
13
14.5
L
0
7
4
0.29
L
Chiron
PaulWong08
Chiron
2
8
1
0.31
W
Cerberus
Phantomx4226
Cerberus
4
4
15
2.88
W
9
0
9
13.5
L
Cthulhu
loudazzHMW
Cthulhu
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,800
Damage
57,412
67,616
Taken
72,030
65,902
Mitigated
76,276
10,655
Healing
23,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,781
3,701
2,826
9,918
30,751
37,125
348
11,344
18,999
2,906
50,277
L
16,186
4,827
0
4,132
16,312
7,317
182
4,831
11,481
43,226
4,239
L
Chiron
PaulWong08
Chiron
20,347
7,017
821
3,874
20,898
9,264
218
4,767
16,024
0
55,184
W
Cerberus
Phantomx4226
Cerberus
14,715
808
247
3,194
26,772
31,495
843
9,091
17,681
46,196
0
W
23,916
12,239
1,532
5,998
14,507
7,656
2,654
7,264
7,243
0
80,134
L
Cthulhu
loudazzHMW
Cthulhu
12,267
1,474
0
1,828
30,406
49,321
148
6,486
23,920
43,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
43,411
194
Minions Killed
270
6
Camps Cleared
11
981,281
Distance Traveled
1,109,971
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,033
752
46
2
8
382,219
2
L
Sol
11,249
562
64
3
3
324,263
6
L
Chiron
11,701
585
76
4
3
314,762
6
W
Cerberus
13,627
681
95
5
1
353,957
1
W
Cupid
14,751
738
129
6
2
373,795
1
L
Cthulhu
12,749
637
54
3
0
342,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role