Player Matchup

Chronos
Chronos
LawLessFuchsia
Chronos
Level 49
God Stats
8W - 2L
1,756 SR
Queue Stats
294W - 83L
1,783 Elo+
Party 1
Guan Yu
Guan Yu
Saratora
Guan Yu
Level 64
God Stats
5W - 2L
1,693 SR
Queue Stats
158W - 67L
1,782 Elo+
Party 1
Nox
Nox
SevenTonsOfFun
Nox
Level 29
God Stats
2W - 1L
1,766 SR
Queue Stats
126W - 35L
1,786 Elo+
Party 1
Team Averages
Level 47
1,738 SR
1,784 Elo+

VS

Team Averages
Level 82
1,676 SR
1,504 Elo+
Gilgamesh
Gilgamesh
BryantG
Gilgamesh
Level 27
God Stats
0W - 1L
1,695 SR
Queue Stats
14W - 17L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
Dakiddfrumdr
Baron Samedi
Level 63
God Stats
9W - 7L
1,645 SR
Queue Stats
103W - 102L
1,479 Elo+
Party 2
Anhur
Anhur
Soadsnow
Anhur
Level 155
God Stats
1W - 1L
1,688 SR
Queue Stats
32W - 39L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 19
12,065
804
17,483
13,786
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Saratora
Guan Yu
17
8 / 0 / 18
11,638
776
15,999
16,497
20,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
11 / 2 / 12
11,981
799
17,485
8,441
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BryantG
Gilgamesh
13
0 / 7 / 2
8,291
553
6,577
22,838
22,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Dakiddfrumdr
Baron Samedi
13
1 / 8 / 2
9,140
609
4,865
15,368
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Soadsnow
Anhur
13
3 / 11 / 1
9,722
648
9,176
21,027
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
26
Kills
4
4
Deaths
26
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BryantG
Gilgamesh
0
7
2
0.14
L
Baron Samedi
Dakiddfrumdr
Baron Samedi
1
8
2
0.25
W
7
2
19
8.25
W
Guan Yu
Saratora
Guan Yu
8
0
18
17
W
11
2
12
8.5
L
Anhur
Soadsnow
Anhur
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,967
Damage
20,618
38,724
Taken
59,233
30,161
Mitigated
35,722
15,584
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BryantG
Gilgamesh
6,577
1,707
0
2,671
22,838
22,869
0
13,650
8,466
0
24,155
L
Baron Samedi
Dakiddfrumdr
Baron Samedi
4,865
636
940
1,810
15,368
5,457
0
9,026
5,799
36,774
0
W
17,483
7,285
0
1,432
13,786
5,611
1,741
1,176
12,610
57,366
0
W
Guan Yu
Saratora
Guan Yu
15,999
2,034
5,280
8,536
16,497
20,283
34
2,451
14,046
0
28,880
W
17,485
318
0
336
8,441
4,267
409
1,448
6,993
45,049
0
L
Anhur
Soadsnow
Anhur
9,176
5,293
0
2,996
21,027
7,396
0
11,874
8,314
0
34,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
27,153
177
Minions Killed
118
11
Camps Cleared
3
833,488
Distance Traveled
598,705
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,291
553
19
1
0
234,397
2
L
Baron Samedi
9,140
609
60
4
1
196,943
4
W
Chronos
12,065
804
96
6
7
267,020
1
W
Guan Yu
11,638
776
20
1
0
299,681
2
W
Nox
11,981
799
61
4
4
266,787
0
L
Anhur
9,722
648
39
3
2
167,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role