Player Matchup

Ratatoskr
Ratatoskr
AragonPendragon
Ratatoskr
Level 119
God Stats
1W - 1L
1,724 SR
Queue Stats
35W - 34L
1,529 Elo+
Party 3
Mulan
Mulan
Dinkarts
Mulan
Level 14
God Stats
0W - 2L
1,331 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 2
Nu Wa
Nu Wa
EL TELETUBI 13
Nu Wa
Level 78
God Stats
0W - 2L
1,517 SR
Queue Stats
50W - 47L
1,483 Elo+
Party 2
Artemis
Artemis
GoodOldJonnyBoy
Artemis
Level 7
God Stats
1W - 3L
1,381 SR
Queue Stats
11W - 15L
1,439 Elo+
Party 3
He Bo
He Bo
RedyDog
He Bo
Level 47
God Stats
0W - 3L
1,188 SR
Queue Stats
35W - 47L
1,429 Elo+
Solo
Team Averages
Level 53
1,428 SR
1,430 Elo+

VS

Team Averages
Level 67
1,488 SR
1,451 Elo+
Olorun
Olorun
 
Olorun
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Decorpes012
Yemoja
Level 46
God Stats
17W - 20L
1,501 SR
Queue Stats
92W - 144L
1,445 Elo+
Party 1
Fenrir
Fenrir
KebbieB
Fenrir
Level 42
God Stats
47W - 72L
1,447 SR
Queue Stats
61W - 111L
1,389 Elo+
Party 1
Mulan
Mulan
SladeFrost
Mulan
Level 39
God Stats
2W - 3L
1,496 SR
Queue Stats
44W - 55L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
veltormanta
Danzaburou
Level 146
God Stats
5W - 7L
1,495 SR
Queue Stats
237W - 231L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AragonPendragon
Ratatoskr
15
1 / 7 / 1
9,523
952
14,274
22,752
20,171
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
Dinkarts
Mulan
15
0 / 5 / 1
9,141
914
5,075
13,066
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 1 / 1
9,546
955
13,994
8,110
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 1
9,340
934
11,040
6,585
3,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
RedyDog
He Bo
15
1 / 8 / 1
9,752
975
12,062
12,824
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

179

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
7 / 0 / 15
11,599
1,160
11,915
9,037
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
17
1 / 1 / 17
11,691
1,169
4,959
13,659
17,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
KebbieB
Fenrir
17
6 / 0 / 11
11,102
1,110
14,043
9,691
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
17
4 / 1 / 10
11,080
1,108
12,281
17,303
18,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
veltormanta
Danzaburou
18
6 / 0 / 13
11,653
1,165
17,412
10,263
4,981
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
90
2
Kills
24
24
Deaths
2
5
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
0
15
14.5
L
Ratatoskr
AragonPendragon
Ratatoskr
1
7
1
0.21
W
Yemoja
1
1
17
9.5
L
Mulan
Dinkarts
Mulan
0
5
1
0.1
L
0
1
1
0.5
L
0
3
1
0.17
W
Fenrir
KebbieB
Fenrir
6
0
11
11.5
L
He Bo
RedyDog
He Bo
1
8
1
0.19
W
Mulan
4
1
10
9
W
Danzaburou
veltormanta
Danzaburou
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,445
Damage
60,610
63,337
Taken
59,953
45,948
Mitigated
53,771
7,169
Healing
30,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,915
6,281
2,864
3,676
9,037
6,219
0
3,052
5,985
33,189
3,077
L
Ratatoskr
AragonPendragon
Ratatoskr
14,274
3,701
0
4,555
22,752
20,171
0
5,372
16,689
0
26,263
W
Yemoja
4,959
1,601
8,167
5,155
13,659
17,429
0
6,537
7,071
13,303
0
L
Mulan
Dinkarts
Mulan
5,075
316
0
1,695
13,066
13,240
0
4,019
8,662
0
11,986
L
13,994
4,198
0
372
8,110
3,494
0
2,085
5,776
35,868
0
L
11,040
5,841
0
547
6,585
3,501
0
2,501
4,036
0
38,524
W
Fenrir
KebbieB
Fenrir
14,043
3,554
0
2,242
9,691
6,605
0
3,271
6,332
0
20,509
L
He Bo
RedyDog
He Bo
12,062
838
0
0
12,824
5,542
0
1,822
10,637
23,723
0
W
Mulan
12,281
1,878
0
4,035
17,303
18,537
0
7,699
9,414
0
35,308
W
Danzaburou
veltormanta
Danzaburou
17,412
9,880
0
4,275
10,263
4,981
0
5,497
4,680
0
56,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,302
Gold Earned
57,125
208
Minions Killed
215
6
Camps Cleared
12
976,046
Distance Traveled
1,078,321
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,599
1,160
57
6
2
216,618
2
L
Ratatoskr
9,523
952
27
3
0
223,237
0
W
Yemoja
11,691
1,169
6
1
1
190,985
0
L
Mulan
9,141
914
25
3
1
187,170
0
L
Nu Wa
9,546
955
65
7
1
188,452
2
L
Artemis
9,340
934
61
6
2
183,205
0
W
Fenrir
11,102
1,110
15
2
4
242,390
2
L
He Bo
9,752
975
30
3
2
193,982
3
W
Mulan
11,080
1,108
47
5
1
211,578
0
W
Danzaburou
11,653
1,165
90
9
4
216,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role