Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Sharl3x
Ymir
Level 66
God Stats
2W - 4L
1,348 SR
Queue Stats
57W - 61L
1,411 Elo+
Party 1
Mercury
Mercury
ZeXLover
Mercury
Level 87
God Stats
11W - 9L
1,454 SR
Queue Stats
219W - 243L
1,416 Elo+
Party 2
Tiamat
Tiamat
b000t
Tiamat
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 113L
1,439 Elo+
Party 1
Skadi
Skadi
mikelazorra2352
Skadi
Level 64
God Stats
46W - 33L
1,533 SR
Queue Stats
209W - 300L
1,297 Elo+
Party 2
Team Averages
Level 76
1,467 SR
1,413 Elo+

VS

Team Averages
Level 104
1,386 SR
1,356 Elo+
Bacchus
Bacchus
Daiben97
Bacchus
Level 107
God Stats
1W - 4L
1,379 SR
Queue Stats
69W - 92L
1,318 Elo+
Solo
Hel
Hel
Dizzmcd
Hel
Level 123
God Stats
7W - 17L
1,366 SR
Queue Stats
41W - 60L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MannyyStreamss
Ah Muzen Cab
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,327 Elo+
Solo
Sol
Sol
Unseenbow
Sol
Level 126
God Stats
9W - 14L
1,403 SR
Queue Stats
76W - 92L
1,424 Elo+
Solo
Susano
Susano
firearsen56
Susano
Level 126
God Stats
10W - 14L
1,283 SR
Queue Stats
111W - 110L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 3
10,216
538
16,766
11,430
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
Sharl3x
Ymir
13
1 / 2 / 2
8,910
469
6,031
18,042
22,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
ZeXLover
Mercury
16
3 / 3 / 1
10,111
532
8,813
20,040
9,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
b000t
Tiamat
15
1 / 5 / 3
9,007
474
7,597
13,933
9,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 0
10,616
559
7,176
11,248
4,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daiben97
Bacchus
1
0 / 0 / 0
5,196
273
0
1,557
618
Hel
15
3 / 5 / 3
9,010
474
12,722
17,228
7,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
MannyyStreamss
Ah Muzen Cab
15
2 / 5 / 1
8,954
471
9,642
15,827
7,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 5
9,778
515
17,565
18,859
9,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
5 / 2 / 3
9,238
486
8,212
15,056
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
12
Kills
14
14
Deaths
14
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
3
4.5
L
Bacchus
Daiben97
Bacchus
0
0
0
0
L
Hel
3
5
3
0.9
L
Ah Muzen Cab
MannyyStreamss
Ah Muzen Cab
2
5
1
0.5
W
Ymir
Sharl3x
Ymir
1
2
2
1
L
4
2
5
3.25
W
Mercury
ZeXLover
Mercury
3
3
1
1.17
W
Tiamat
b000t
Tiamat
1
5
3
0.5
L
Susano
5
2
3
3.25
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,383
Damage
48,141
74,693
Taken
68,527
51,796
Mitigated
32,203
19,275
Healing
27,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,766
4,138
324
2,989
11,430
6,519
86
8,362
3,068
76,396
0
L
Bacchus
Daiben97
Bacchus
0
0
0
0
1,557
618
0
1,557
0
0
0
L
Hel
12,722
647
1,743
6,621
17,228
7,855
0
10,394
6,834
72,424
0
L
Ah Muzen Cab
MannyyStreamss
Ah Muzen Cab
9,642
3,419
0
2,223
15,827
7,359
0
5,362
10,465
0
73,687
W
Ymir
Sharl3x
Ymir
6,031
1,322
0
2,825
18,042
22,010
96
7,438
10,604
26,832
0
L
17,565
6,621
0
10,161
18,859
9,466
800
9,074
9,785
88,203
10,646
W
Mercury
ZeXLover
Mercury
8,813
4,533
0
9,134
20,040
9,146
577
3,949
16,091
0
78,596
W
Tiamat
b000t
Tiamat
7,597
1,239
0
2,062
13,933
9,536
342
7,794
6,139
57,391
0
L
Susano
8,212
2,460
0
6,458
15,056
6,905
364
4,007
11,049
0
64,322
W
7,176
3,717
0
1,941
11,248
4,585
3,324
938
10,310
0
88,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,860
Gold Earned
42,176
567
Minions Killed
454
0
Camps Cleared
0
1,723,176
Distance Traveled
1,360,207
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,216
538
122
6
0
335,493
1
L
Bacchus
5,196
273
0
0
0
0
0
L
Hel
9,010
474
111
6
0
345,935
2
L
Ah Muzen Cab
8,954
471
110
6
0
301,385
2
W
Ymir
8,910
469
37
2
0
356,526
2
L
Sol
9,778
515
133
7
0
317,578
5
W
Mercury
10,111
532
127
7
0
408,312
0
W
Tiamat
9,007
474
89
5
0
339,222
2
L
Susano
9,238
486
100
5
0
395,309
6
W
Skadi
10,616
559
192
10
0
283,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role