Player Matchup

Janus
Janus
AquaDiscotekaa
Janus
Level 67
God Stats
18W - 29L
1,374 SR
Queue Stats
199W - 231L
1,410 Elo+
Solo
Chronos
Chronos
BrandonOL2404
Chronos
Level 126
God Stats
1W - 2L
1,433 SR
Queue Stats
70W - 73L
1,467 Elo+
Solo
Hades
Hades
King_O_Fools
Hades
Level 107
God Stats
1W - 0L
1,757 SR
Queue Stats
21W - 16L
1,486 Elo+
Solo
Skadi
Skadi
OscarAG-1
Skadi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,259 Elo+
Solo
Athena
Athena
kelevra1681
Athena
Level 144
God Stats
11W - 9L
1,573 SR
Queue Stats
235W - 260L
1,356 Elo+
Solo
Team Averages
Level 110
1,528 SR
1,395 Elo+

VS

Team Averages
Level 105
1,511 SR
1,433 Elo+
Sol
Sol
Granuja25
Sol
Level 160
God Stats
1W - 7L
1,455 SR
Queue Stats
116W - 125L
1,443 Elo+
Solo
Shiva
Shiva
I_Use_A_Box_TV
Shiva
Level 109
God Stats
10W - 11L
1,529 SR
Queue Stats
228W - 233L
1,472 Elo+
Solo
Freya
Freya
Mario-eliut1
Freya
Level 85
God Stats
18W - 21L
1,462 SR
Queue Stats
227W - 259L
1,444 Elo+
Solo
Thanatos
Thanatos
ToO_MucH7_RaG3
Thanatos
Level 103
God Stats
83W - 71L
1,489 SR
Queue Stats
93W - 90L
1,373 Elo+
Solo
Thor
Thor
nouchi25tyu
Thor
Level 68
God Stats
11W - 6L
1,622 SR
Queue Stats
261W - 271L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
10,182
566
6,382
7,384
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
15
3 / 3 / 2
9,218
512
12,468
15,886
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 4
9,347
519
8,155
13,997
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
OscarAG-1
Skadi
14
7 / 5 / 1
9,322
518
9,850
13,901
5,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
12
1 / 3 / 5
8,462
470
4,043
19,765
17,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
9,612
534
13,998
15,758
6,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 1 / 0
9,137
508
7,452
14,553
14,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 0
7,593
422
3,509
8,169
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
12
3 / 8 / 2
8,166
454
7,625
12,782
5,053
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 3 / 2
8,053
447
6,847
14,462
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
16
Kills
12
13
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Chronos
3
3
2
1.33
L
5
2
3
3.25
L
1
1
0
1
W
3
2
4
2.5
L
3
2
0
1.5
W
Skadi
OscarAG-1
Skadi
7
5
1
1.5
L
Thanatos
3
8
2
0.5
W
Athena
1
3
5
1.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,898
Damage
39,431
70,933
Taken
65,724
39,902
Mitigated
36,815
22,858
Healing
26,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,382
287
0
595
7,384
2,932
623
185
6,492
72,895
0
W
Chronos
12,468
2,622
0
5,748
15,886
6,897
1,370
5,099
10,493
72,747
3,403
L
13,998
5,427
0
7,539
15,758
6,790
305
6,373
9,385
60,100
9,752
L
7,452
700
0
5,021
14,553
14,902
589
6,995
6,946
185
65,870
W
8,155
996
171
8,641
13,997
7,245
212
1,192
12,744
65,723
0
L
3,509
1,727
0
2,083
8,169
3,589
0
5,916
2,253
28,457
0
W
Skadi
OscarAG-1
Skadi
9,850
4,657
0
2,095
13,901
5,346
712
5,426
8,475
0
60,846
L
Thanatos
7,625
1,194
0
6,027
12,782
5,053
101
3,909
8,873
0
34,840
W
Athena
4,043
1,084
302
5,306
19,765
17,482
517
4,535
14,998
28,557
0
L
6,847
2,194
0
5,436
14,462
6,481
605
6,984
7,478
0
64,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,531
Gold Earned
42,561
485
Minions Killed
429
0
Camps Cleared
0
1,689,492
Distance Traveled
1,572,054
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,182
566
155
9
0
393,130
3
W
Chronos
9,218
512
93
5
0
303,014
3
L
Sol
9,612
534
94
5
0
297,289
5
L
Shiva
9,137
508
126
7
0
363,817
6
W
Hades
9,347
519
102
6
0
374,104
1
L
Freya
7,593
422
56
3
0
199,498
0
W
Skadi
9,322
518
97
5
0
307,412
0
L
Thanatos
8,166
454
51
3
0
334,693
1
W
Athena
8,462
470
38
2
0
311,832
2
L
Thor
8,053
447
102
6
0
376,757
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role