Player Matchup

Skadi
Skadi
CarlosABB
Skadi
Level 97
God Stats
2W - 1L
1,297 SR
Queue Stats
67W - 87L
1,544 Elo+
Solo
Sobek
Sobek
Prefactz
Sobek
Level 83
God Stats
4W - 6L
1,285 SR
Queue Stats
288W - 304L
1,507 Elo+
Solo
Chaac
Chaac
Quenteq
Chaac
Level 149
God Stats
21W - 8L
1,655 SR
Queue Stats
1,225W - 1,243L
1,478 Elo+
Solo
Terra
Terra
QuesoNova
Terra
Level 129
God Stats
2W - 1L
1,437 SR
Queue Stats
54W - 52L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oLuuLuu
Tsukuyomi
Level 160
God Stats
1W - 2L
1,175 SR
Queue Stats
139W - 142L
1,464 Elo+
Party 1
Team Averages
Level 124
1,370 SR
1,504 Elo+

VS

Team Averages
Level 130
1,500 SR
1,472 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
TookaSoul
Izanami
Level 109
God Stats
9W - 2L
1,668 SR
Queue Stats
203W - 186L
1,517 Elo+
Party 2
Vamana
Vamana
XxJAMBOX06xX
Vamana
Level 126
God Stats
0W - 3L
1,190 SR
Queue Stats
131W - 126L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
allidaseuQ
Ah Muzen Cab
Level 95
God Stats
4W - 2L
1,642 SR
Queue Stats
300W - 308L
1,455 Elo+
Solo
Da Ji
Da Ji
brokebrouk
Da Ji
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
428W - 459L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CarlosABB
Skadi
20
12 / 3 / 19
12,908
807
28,584
15,731
10,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Prefactz
Sobek
17
3 / 6 / 24
11,811
738
10,385
27,272
37,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Quenteq
Chaac
20
7 / 3 / 26
12,803
800
16,786
31,396
63,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
QuesoNova
Terra
19
4 / 3 / 27
12,457
779
16,903
28,581
43,238
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
oLuuLuu
Tsukuyomi
20
11 / 6 / 16
12,940
809
24,981
24,918
28,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
5 / 6 / 8
11,505
719
10,269
26,441
42,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TookaSoul
Izanami
19
5 / 5 / 9
11,601
725
23,031
19,183
10,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
18
6 / 8 / 5
12,418
776
24,950
30,511
30,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
allidaseuQ
Ah Muzen Cab
19
2 / 6 / 13
11,502
719
30,274
17,443
9,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
16
2 / 12 / 5
9,969
623
7,615
22,921
14,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
60
37
Kills
20
21
Deaths
37
112
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
6
8
1.5
W
Skadi
CarlosABB
Skadi
12
3
19
7.17
W
Sobek
Prefactz
Sobek
3
6
24
2.5
W
Chaac
Quenteq
Chaac
7
3
26
6.67
W
Terra
QuesoNova
Terra
4
3
27
5.83
L
Izanami
TookaSoul
Izanami
5
5
9
1.9
L
Vamana
6
8
5
1.06
L
Ah Muzen Cab
allidaseuQ
Ah Muzen Cab
2
6
13
1.42
L
Da Ji
2
12
5
0.38
W
Tsukuyomi
oLuuLuu
Tsukuyomi
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,639
Damage
96,139
127,898
Taken
116,499
182,830
Mitigated
106,616
51,927
Healing
35,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
10,269
4,195
5,594
8,142
26,441
42,540
175
5,482
20,358
0
16,645
W
Skadi
CarlosABB
Skadi
28,584
12,936
4,381
3,228
15,731
10,210
2,763
500
15,231
0
56,029
W
Sobek
Prefactz
Sobek
10,385
839
1,525
6,013
27,272
37,647
948
276
26,996
19,125
0
W
Chaac
Quenteq
Chaac
16,786
3,323
350
12,512
31,396
63,724
1,565
734
30,662
0
37,983
W
Terra
QuesoNova
Terra
16,903
1,972
9,820
7,236
28,581
43,238
185
458
28,123
29,098
0
L
Izanami
TookaSoul
Izanami
23,031
10,137
1,692
3,672
19,183
10,441
355
5,573
13,314
0
45,893
L
Vamana
24,950
11,472
2,036
5,680
30,511
30,297
640
4,818
24,994
4,582
37,613
L
Ah Muzen Cab
allidaseuQ
Ah Muzen Cab
30,274
11,149
141
3,995
17,443
9,038
789
5,284
11,839
0
54,188
L
Da Ji
7,615
1,390
2,203
2,091
22,921
14,300
267
6,167
16,499
0
13,012
W
Tsukuyomi
oLuuLuu
Tsukuyomi
24,981
6,063
402
6,460
24,918
28,011
2,622
1,814
23,104
36
39,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,919
Gold Earned
56,995
185
Minions Killed
147
0
Camps Cleared
0
1,448,157
Distance Traveled
1,191,081
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,505
719
23
1
0
255,364
0
W
Skadi
12,908
807
69
4
0
262,067
0
W
Sobek
11,811
738
14
1
0
257,908
1
W
Chaac
12,803
800
37
2
0
304,224
4
W
Terra
12,457
779
33
2
0
341,590
0
L
Izanami
11,601
725
40
3
0
237,671
1
L
Vamana
12,418
776
22
1
0
257,059
0
L
Ah Muzen Cab
11,502
719
50
3
0
242,995
1
L
Da Ji
9,969
623
12
1
0
197,992
2
W
Tsukuyomi
12,940
809
32
2
0
282,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role