Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Lhuv Nova
Horus
Level 82
God Stats
3W - 5L
1,238 SR
Queue Stats
216W - 248L
1,384 Elo+
Party 1
Izanami
Izanami
N1FxmBoy
Izanami
Level 65
God Stats
2W - 7L
1,479 SR
Queue Stats
236W - 281L
1,431 Elo+
Party 1
Fenrir
Fenrir
The Daqzi
Fenrir
Level 65
God Stats
10W - 21L
1,214 SR
Queue Stats
211W - 284L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
WeebleWobble2020
Ah Puch
Level 65
God Stats
4W - 2L
1,734 SR
Queue Stats
64W - 82L
1,400 Elo+
Solo
Team Averages
Level 80
1,433 SR
1,415 Elo+

VS

Team Averages
Level 72
1,566 SR
1,466 Elo+
Yemoja
Yemoja
 
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MAXLUM8178
Set
Level 66
God Stats
7W - 4L
1,634 SR
Queue Stats
211W - 244L
1,475 Elo+
Solo
Danzaburou
Danzaburou
SweetJuju
Danzaburou
Level 37
God Stats
0W - 1L
1,734 SR
Queue Stats
24W - 31L
1,420 Elo+
Solo
Vamana
Vamana
TheHumbleDarwin
Vamana
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 104L
1,450 Elo+
Solo
Nu Wa
Nu Wa
allinbro
Nu Wa
Level 69
God Stats
32W - 30L
1,460 SR
Queue Stats
215W - 250L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 1 / 5
7,114
474
6,621
8,609
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Lhuv Nova
Horus
15
4 / 0 / 5
9,259
617
14,398
13,485
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
N1FxmBoy
Izanami
13
9 / 1 / 6
8,602
573
12,084
12,438
4,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
The Daqzi
Fenrir
10
3 / 2 / 9
7,553
504
4,198
14,433
11,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 9
7,521
501
9,617
8,502
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 3 / 2
5,955
397
3,593
10,297
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 3 / 0
7,086
472
9,082
14,998
7,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SweetJuju
Danzaburou
11
1 / 5 / 1
6,733
449
7,246
11,878
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 2
6,748
450
9,221
16,224
13,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
allinbro
Nu Wa
8
0 / 5 / 0
5,717
381
6,590
9,704
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
21
Kills
5
5
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
5
5.5
L
Yemoja
 
Yemoja
0
3
2
0.33
W
Horus
Lhuv Nova
Horus
4
0
5
6.5
L
4
3
0
1.33
W
Izanami
N1FxmBoy
Izanami
9
1
6
12
L
Danzaburou
SweetJuju
Danzaburou
1
5
1
0.3
W
Fenrir
The Daqzi
Fenrir
3
2
9
3.75
L
0
5
2
0.2
W
2
1
9
6.5
L
Nu Wa
allinbro
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,918
Damage
35,732
57,467
Taken
63,101
33,882
Mitigated
36,479
20,757
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,621
495
0
2,232
8,609
3,439
0
1,379
7,230
0
32,765
L
Yemoja
 
Yemoja
3,593
1,393
1,875
1,798
10,297
8,046
66
2,827
7,470
17,304
0
W
Horus
Lhuv Nova
Horus
14,398
6,839
419
7,618
13,485
10,480
600
1,629
11,856
0
68,027
L
9,082
4,469
0
2,524
14,998
7,429
35
2,241
12,616
0
54,753
W
Izanami
N1FxmBoy
Izanami
12,084
9,812
0
3,887
12,438
4,684
50
2,099
9,843
0
56,478
L
Danzaburou
SweetJuju
Danzaburou
7,246
3,629
0
2,813
11,878
3,998
259
849
11,029
0
40,189
W
Fenrir
The Daqzi
Fenrir
4,198
1,189
0
4,049
14,433
11,839
436
2,832
11,601
0
14,336
L
9,221
5,004
0
1,715
16,224
13,961
0
963
14,206
248
48,801
W
9,617
523
0
2,552
8,502
3,440
761
2,433
6,069
47,852
0
L
Nu Wa
allinbro
Nu Wa
6,590
1,914
0
629
9,704
3,045
65
2,737
6,920
36,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
32,239
358
Minions Killed
322
0
Camps Cleared
0
1,441,796
Distance Traveled
1,293,972
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,114
474
44
3
0
299,642
3
L
Yemoja
5,955
397
27
2
0
261,254
4
W
Horus
9,259
617
115
8
0
298,701
2
L
Set
7,086
472
76
5
0
296,098
0
W
Izanami
8,602
573
94
6
0
261,534
0
L
Danzaburou
6,733
449
81
5
0
217,666
0
W
Fenrir
7,553
504
15
1
0
298,904
1
L
Vamana
6,748
450
78
5
0
272,185
1
W
Ah Puch
7,521
501
90
6
0
283,015
2
L
Nu Wa
5,717
381
60
4
0
246,769
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role