Player Matchup

Vamana
Vamana
DavidOM
Vamana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,491 Elo+
Solo
Loki
Loki
ImKindaTrolling
Loki
Level 89
God Stats
39W - 40L
1,485 SR
Queue Stats
241W - 239L
1,462 Elo+
Solo
Anhur
Anhur
NotYourSenpai27
Anhur
Level 63
God Stats
2W - 4L
1,309 SR
Queue Stats
249W - 295L
1,405 Elo+
Party 1
Scylla
Scylla
pacoalfaro14
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,382 Elo+
Solo
Sylvanus
Sylvanus
tecc--_
Sylvanus
Level 65
God Stats
23W - 31L
1,418 SR
Queue Stats
375W - 427L
1,392 Elo+
Party 1
Team Averages
Level 87
1,442 SR
1,426 Elo+

VS

Team Averages
Level 97
1,530 SR
1,415 Elo+
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Rey_Benny
Fenrir
Level 148
God Stats
2W - 5L
1,383 SR
Queue Stats
134W - 158L
1,416 Elo+
Party 2
Hades
Hades
Ronuborgungulus
Hades
Level 61
God Stats
16W - 6L
1,528 SR
Queue Stats
286W - 169L
1,546 Elo+
Solo
Poseidon
Poseidon
marcusfinix50
Poseidon
Level 65
God Stats
8W - 10L
1,533 SR
Queue Stats
112W - 133L
1,409 Elo+
Party 2
Rama
Rama
whitevenum
Rama
Level 105
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 3L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DavidOM
Vamana
12
2 / 0 / 3
7,599
507
10,102
10,542
6,548
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 4
8,498
567
8,948
9,344
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 4
8,424
562
6,723
7,958
3,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
12
2 / 2 / 1
7,139
476
4,901
8,310
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
tecc--_
Sylvanus
12
3 / 1 / 5
7,396
493
3,971
9,383
8,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 1
6,691
446
3,641
10,302
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Rey_Benny
Fenrir
11
3 / 4 / 2
7,356
490
8,604
12,804
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 3 / 1
8,590
573
7,593
12,761
8,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
marcusfinix50
Poseidon
11
0 / 2 / 2
6,441
429
4,073
7,318
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 1
6,197
413
3,006
7,891
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
5
5
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Vamana
DavidOM
Vamana
2
0
3
3.5
W
4
1
4
6
W
2
1
4
4
L
Fenrir
Rey_Benny
Fenrir
3
4
2
1
L
2
3
1
0.83
L
Poseidon
marcusfinix50
Poseidon
0
2
2
0.5
W
Scylla
2
2
1
1.25
W
Sylvanus
tecc--_
Sylvanus
3
1
5
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,645
Damage
26,917
45,537
Taken
51,076
25,066
Mitigated
27,315
16,222
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,641
86
0
3,816
10,302
8,221
0
2,868
7,434
24,448
0
W
Vamana
DavidOM
Vamana
10,102
3,930
0
3,884
10,542
6,548
777
5,562
4,980
0
56,032
W
8,948
2,252
0
5,194
9,344
3,631
0
2,996
6,348
0
57,426
W
6,723
3,437
0
3,530
7,958
3,245
2,479
840
7,118
0
65,007
L
Fenrir
Rey_Benny
Fenrir
8,604
2,108
0
4,924
12,804
5,705
0
1,660
11,144
0
47,347
L
7,593
712
0
6,301
12,761
8,805
240
938
11,823
62,459
0
L
Poseidon
marcusfinix50
Poseidon
4,073
84
0
870
7,318
2,205
306
1,997
5,321
52,171
0
W
Scylla
4,901
38
0
20
8,310
3,386
262
2,542
5,768
47,325
0
W
Sylvanus
tecc--_
Sylvanus
3,971
1,330
1,573
2,021
9,383
8,256
130
3,367
6,016
20,496
7,375
L
3,006
2,217
0
2,093
7,891
2,379
0
855
7,036
0
31,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,056
Gold Earned
35,275
415
Minions Killed
404
0
Camps Cleared
0
1,472,455
Distance Traveled
1,419,011
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,691
446
31
2
0
295,806
6
W
Vamana
7,599
507
83
6
0
316,767
2
W
Loki
8,498
567
100
7
0
322,657
3
W
Anhur
8,424
562
97
6
0
263,737
3
L
Fenrir
7,356
490
78
5
0
311,974
2
L
Hades
8,590
573
138
9
0
274,903
1
L
Poseidon
6,441
429
95
6
0
266,861
1
W
Scylla
7,139
476
81
5
0
287,158
2
W
Sylvanus
7,396
493
54
4
0
282,136
4
L
Rama
6,197
413
62
4
0
269,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role