Player Matchup

Guan Yu
Guan Yu
BlindEagles
Guan Yu
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
311W - 277L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
D1etRootBeer
Jormungandr
Level 65
God Stats
8W - 5L
1,599 SR
Queue Stats
205W - 181L
1,519 Elo+
Party 1
Cernunnos
Cernunnos
Grandelf66
Cernunnos
Level 69
God Stats
9W - 8L
1,583 SR
Queue Stats
232W - 216L
1,504 Elo+
Party 1
Freya
Freya
Lokrim
Freya
Level 129
God Stats
8W - 9L
1,604 SR
Queue Stats
127W - 112L
1,515 Elo+
Solo
Terra
Terra
XenoAsylum
Terra
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 52L
1,574 Elo+
Party 1
Team Averages
Level 95
1,557 SR
1,528 Elo+

VS

Team Averages
Level 128
1,461 SR
1,512 Elo+
Vulcan
Vulcan
frostbreater
Vulcan
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
34W - 32L
1,444 Elo+
Solo
Anhur
Anhur
gcj07
Anhur
Level 160
God Stats
5W - 9L
1,534 SR
Queue Stats
156W - 150L
1,541 Elo+
Solo
Mercury
Mercury
superMAR7
Mercury
Level 127
God Stats
6W - 9L
1,451 SR
Queue Stats
405W - 423L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
undeadking1260
Kumbhakarna
Level 157
God Stats
1W - 2L
1,383 SR
Queue Stats
794W - 769L
1,546 Elo+
Party 2
Yemoja
Yemoja
undisputedera99
Yemoja
Level 129
God Stats
159W - 115L
1,651 SR
Queue Stats
388W - 338L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlindEagles
Guan Yu
16
3 / 1 / 8
10,018
557
9,852
11,599
8,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
D1etRootBeer
Jormungandr
17
3 / 0 / 4
10,642
591
9,786
12,989
7,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Grandelf66
Cernunnos
16
3 / 2 / 2
9,938
552
9,460
10,138
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Lokrim
Freya
16
8 / 0 / 3
10,134
563
13,708
13,008
6,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
13
2 / 0 / 10
9,140
508
8,035
12,880
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 9 / 0
6,727
374
10,421
14,924
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
gcj07
Anhur
15
2 / 1 / 0
8,855
492
7,218
15,565
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
superMAR7
Mercury
12
0 / 6 / 1
7,084
394
3,194
14,503
4,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
undeadking1260
Kumbhakarna
11
0 / 2 / 0
6,865
381
4,900
14,656
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 1 / 0
7,343
408
4,352
12,655
7,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
19
Kills
2
3
Deaths
19
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BlindEagles
Guan Yu
3
1
8
7
W
Jormungandr
D1etRootBeer
Jormungandr
3
0
4
5
W
Cernunnos
Grandelf66
Cernunnos
3
2
2
2
W
Freya
Lokrim
Freya
8
0
3
9.5
W
Terra
2
0
10
7
L
Vulcan
0
9
0
0
L
Anhur
gcj07
Anhur
2
1
0
2
L
Mercury
superMAR7
Mercury
0
6
1
0.08
L
Kumbhakarna
undeadking1260
Kumbhakarna
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,841
Damage
30,085
60,614
Taken
72,303
38,936
Mitigated
29,778
20,612
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BlindEagles
Guan Yu
9,852
2,041
902
3,777
11,599
8,952
0
2,130
9,469
0
91,149
W
Jormungandr
D1etRootBeer
Jormungandr
9,786
2,347
0
875
12,989
7,606
1,943
3,641
8,819
76,945
0
W
Cernunnos
Grandelf66
Cernunnos
9,460
3,940
0
3,442
10,138
3,096
600
1,185
8,953
0
88,676
W
Freya
Lokrim
Freya
13,708
4,252
0
4,221
13,008
6,586
401
6,861
6,103
80,765
0
W
Terra
8,035
2,029
2,165
5,230
12,880
12,696
209
4,381
8,367
19,149
0
L
Vulcan
10,421
1,814
0
297
14,924
4,824
0
9,059
5,521
45,591
0
L
Anhur
gcj07
Anhur
7,218
3,389
0
6,495
15,565
5,079
918
3,254
12,311
0
77,460
L
Mercury
superMAR7
Mercury
3,194
1,353
0
451
14,503
4,896
0
5,553
8,766
0
44,126
L
Kumbhakarna
undeadking1260
Kumbhakarna
4,900
212
0
4,646
14,656
7,866
0
7,410
7,226
37,093
0
L
4,352
318
2,705
2,819
12,655
7,113
0
5,465
6,950
25,610
5,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,872
Gold Earned
36,874
555
Minions Killed
388
0
Camps Cleared
0
1,776,380
Distance Traveled
1,547,543
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,018
557
125
7
0
407,705
3
W
Jormungandr
10,642
591
146
8
0
310,824
4
W
Cernunnos
9,938
552
131
7
0
329,274
1
W
Freya
10,134
563
136
8
0
352,820
1
W
Terra
9,140
508
17
1
0
375,757
2
L
Vulcan
6,727
374
74
4
0
305,800
5
L
Anhur
8,855
492
123
7
0
295,516
1
L
Mercury
7,084
394
75
4
0
400,332
5
L
Kumbhakarna
6,865
381
62
3
0
248,740
0
L
Yemoja
7,343
408
54
3
0
297,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role