Player Matchup

Cernunnos
Cernunnos
BootyMcScooty
Cernunnos
Level 44
God Stats
4W - 4L
1,345 SR
Queue Stats
112W - 115L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
PimpWitaShrimp
Baron Samedi
Level 87
God Stats
27W - 23L
1,611 SR
Queue Stats
192W - 172L
1,525 Elo+
Party 1
Set
Set
QahnaarVokul
Set
Level 139
God Stats
8W - 17L
1,506 SR
Queue Stats
849W - 646L
1,677 Elo+
Party 3
Agni
Agni
StillClap
Agni
Level 49
God Stats
11W - 3L
1,349 SR
Queue Stats
396W - 177L
1,681 Elo+
Party 3
Chaac
Chaac
iEatSloppyBooty4
Chaac
Level 122
God Stats
6W - 2L
1,594 SR
Queue Stats
417W - 390L
1,523 Elo+
Party 1
Team Averages
Level 88
1,481 SR
1,586 Elo+

VS

Team Averages
Level 53
1,573 SR
1,535 Elo+
Poseidon
Poseidon
A45COLT
Poseidon
Level 44
God Stats
3W - 7L
1,392 SR
Queue Stats
120W - 129L
1,464 Elo+
Party 2
Cernunnos
Cernunnos
BRAILEON
Cernunnos
Level 46
God Stats
17W - 9L
1,521 SR
Queue Stats
31W - 38L
1,428 Elo+
Solo
Mulan
Mulan
Mferno
Mulan
Level 102
God Stats
13W - 7L
1,627 SR
Queue Stats
235W - 205L
1,532 Elo+
Party 2
Loki
Loki
aimzey
Loki
Level 29
God Stats
1W - 2L
1,544 SR
Queue Stats
83W - 73L
1,574 Elo+
Party 2
Ymir
Ymir
hypmos
Ymir
Level 42
God Stats
0W - 1L
1,781 SR
Queue Stats
13W - 12L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BootyMcScooty
Cernunnos
17
6 / 3 / 6
11,417
571
17,309
19,593
8,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
PimpWitaShrimp
Baron Samedi
16
2 / 0 / 15
10,863
543
8,329
13,268
14,800
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
9 / 2 / 4
11,794
590
14,990
17,219
8,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
18
2 / 0 / 8
11,365
568
9,702
7,341
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
1 / 1 / 7
11,919
596
13,211
17,917
18,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A45COLT
Poseidon
15
0 / 3 / 1
9,431
472
3,748
8,641
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
BRAILEON
Cernunnos
17
2 / 5 / 0
10,386
519
10,640
20,671
8,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Mferno
Mulan
17
1 / 2 / 1
11,538
577
15,825
17,529
20,045
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
aimzey
Loki
15
2 / 3 / 2
9,484
474
8,018
13,528
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
hypmos
Ymir
12
1 / 7 / 1
8,464
423
4,873
26,805
25,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
20
Kills
6
6
Deaths
20
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
A45COLT
Poseidon
0
3
1
0.17
L
Cernunnos
BRAILEON
Cernunnos
2
5
0
0.4
W
Cernunnos
BootyMcScooty
Cernunnos
6
3
6
3
L
Mulan
Mferno
Mulan
1
2
1
0.75
W
Baron Samedi
PimpWitaShrimp
Baron Samedi
2
0
15
9.5
W
9
2
4
5.5
W
Agni
2
0
8
6
L
Loki
aimzey
Loki
2
3
2
1
L
Ymir
hypmos
Ymir
1
7
1
0.21
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,541
Damage
43,104
75,338
Taken
87,174
53,069
Mitigated
62,481
36,046
Healing
26,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
A45COLT
Poseidon
3,748
383
0
835
8,641
3,345
0
3,596
5,045
74,736
0
L
Cernunnos
BRAILEON
Cernunnos
10,640
4,814
143
8,525
20,671
8,535
950
1,111
19,560
0
97,807
W
Cernunnos
BootyMcScooty
Cernunnos
17,309
9,418
0
10,594
19,593
8,330
859
4,437
15,156
0
95,112
L
Mulan
Mferno
Mulan
15,825
1,694
0
7,026
17,529
20,045
201
2,067
15,462
362
101,889
W
Baron Samedi
PimpWitaShrimp
Baron Samedi
8,329
1,284
655
7,299
13,268
14,800
60
2,254
11,014
37,048
714
W
14,990
9,070
0
4,227
17,219
8,614
0
1,557
15,662
0
113,046
W
Agni
9,702
709
0
3,273
7,341
3,153
0
1,673
5,668
108,063
0
L
Loki
aimzey
Loki
8,018
3,390
0
5,838
13,528
5,488
0
1,420
12,108
20
63,297
L
Ymir
hypmos
Ymir
4,873
806
0
4,264
26,805
25,068
210
9,804
17,001
24,078
0
W
13,211
2,397
0
9,998
17,917
18,172
559
1,100
16,817
0
104,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,358
Gold Earned
49,303
667
Minions Killed
625
0
Camps Cleared
0
1,986,825
Distance Traveled
1,880,432
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,431
472
146
7
0
432,418
4
L
Cernunnos
10,386
519
166
8
0
319,223
2
W
Cernunnos
11,417
571
139
7
0
334,808
3
L
Mulan
11,538
577
186
9
0
364,686
3
W
Baron Samedi
10,863
543
36
2
0
394,264
1
W
Set
11,794
590
146
7
0
413,883
6
W
Agni
11,365
568
164
8
0
410,042
1
L
Loki
9,484
474
100
5
0
411,424
3
L
Ymir
8,464
423
27
1
0
352,681
3
W
Chaac
11,919
596
182
9
0
433,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role