Player Matchup

Terra
Terra
Silver IV
ChartreuseKite
Terra
Silver IV
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,706 MMR
Party 1
Janus
Janus
Masters
FutureScenarios
Janus
Masters
Level 155
God Stats
58W - 72L
1,556 SR
Queue Stats
703W - 704L
1,896 MMR
Solo
Horus
Horus
Gold V
Gooogoogaga
Horus
Gold V
Level 37
God Stats
8W - 5L
1,841 SR
Queue Stats
28W - 10L
1,736 MMR
Party 1
Chiron
Chiron
Platinum V
SςrαρρyDoo2K8
Chiron
Platinum V
Level 128
God Stats
3W - 2L
2,034 SR
Queue Stats
31W - 25L
1,820 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Trıcky
Ne Zha
Diamond V
Level 127
God Stats
14W - 11L
1,676 SR
Queue Stats
658W - 643L
1,930 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,722 SR
1,817 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,600 SR
1,817 MMR
Bacchus
Bacchus
Platinum IV
AgenteCanino007
Bacchus
Platinum IV
Level 65
God Stats
11W - 9L
1,660 SR
Queue Stats
72W - 66L
1,690 MMR
Solo
Ishtar
Ishtar
Platinum III
EfraínAM
Ishtar
Platinum III
Level 159
God Stats
1W - 2L
1,301 SR
Queue Stats
611W - 606L
1,754 MMR
Solo
Anubis
Anubis
Diamond V
FugueState
Anubis
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 310L
1,933 MMR
Solo
Guan Yu
Guan Yu
Platinum II
TheBestOfAll16
Guan Yu
Platinum II
Level 128
God Stats
4W - 3L
1,888 SR
Queue Stats
172W - 171L
1,878 MMR
Solo
Hun Batz
Hun Batz
Platinum III
pegaso74
Hun Batz
Platinum III
Level 160
God Stats
9W - 7L
1,648 SR
Queue Stats
321W - 312L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 24
15,470
573
14,666
39,440
58,978
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 1 / 13
15,313
567
22,278
16,246
8,039
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 4 / 11
16,328
605
30,325
31,701
34,367
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 4 / 14
15,331
568
23,905
25,908
12,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ne Zha
Trıcky
Ne Zha
20
12 / 6 / 8
16,161
599
28,421
27,735
17,455
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
HadesDa JiLancelotAh Muzen Cab

VS

Bans
SusanoGebThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 12
12,389
459
14,516
28,811
52,614
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
EfraínAM
Ishtar
20
2 / 6 / 4
13,216
489
17,993
23,486
10,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
FugueState
Anubis
20
8 / 7 / 5
14,227
527
23,720
24,963
15,646
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 7 / 7
13,164
488
13,000
39,043
49,727
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hun Batz
pegaso74
Hun Batz
20
7 / 8 / 5
14,074
521
19,323
31,099
14,935
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
51
36
Kills
18
19
Deaths
36
70
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
8
12
0.88
W
5
4
24
4.25
L
Ishtar
EfraínAM
Ishtar
2
6
4
0.67
L
Anubis
FugueState
Anubis
8
7
5
1.5
W
2
1
13
8.5
W
12
4
11
4.38
W
5
4
14
3
L
0
7
7
0.5
W
Ne Zha
Trıcky
Ne Zha
12
6
8
2.67
L
Hun Batz
pegaso74
Hun Batz
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,595
Damage
88,552
141,030
Taken
147,402
131,833
Mitigated
143,857
54,485
Healing
37,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,516
2,444
0
2,312
28,811
52,614
95
7,956
20,461
29,444
1,477
W
14,666
2,799
7,567
9,634
39,440
58,978
464
10,151
29,289
39,133
3,346
L
Ishtar
EfraínAM
Ishtar
17,993
11,607
0
2,586
23,486
10,935
4,772
3,521
19,814
0
137,282
L
Anubis
FugueState
Anubis
23,720
743
0
10,908
24,963
15,646
0
6,139
18,597
134,709
0
W
22,278
916
0
2,301
16,246
8,039
740
5,855
10,391
172,261
0
W
30,325
16,381
5,266
12,563
31,701
34,367
4,165
5,676
26,025
0
131,431
W
23,905
8,664
1,982
8,194
25,908
12,994
7,848
7,977
17,808
0
138,136
L
13,000
2,325
3,273
12,516
39,043
49,727
0
8,768
29,373
0
113,437
W
Ne Zha
Trıcky
Ne Zha
28,421
11,670
0
6,978
27,735
17,455
1,727
9,764
17,971
0
148,138
L
Hun Batz
pegaso74
Hun Batz
19,323
4,801
0
5,561
31,099
14,935
0
7,486
23,147
0
134,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,603
Gold Earned
67,070
769
Minions Killed
792
0
Camps Cleared
0
2,620,052
Distance Traveled
2,423,133
19
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,389
459
27
1
0
488,126
25
W
Terra
15,470
573
42
2
0
515,823
2
L
Ishtar
13,216
489
209
8
0
456,943
6
L
Anubis
14,227
527
183
7
0
430,237
8
W
Janus
15,313
567
235
9
0
580,406
6
W
Horus
16,328
605
151
6
0
491,557
5
W
Chiron
15,331
568
168
6
0
488,561
3
L
Guan Yu
13,164
488
203
8
0
535,420
6
W
Ne Zha
16,161
599
173
6
0
543,705
3
L
Hun Batz
14,074
521
170
6
0
512,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role