Player Matchup

Freya
Freya
Don_glizzzy
Freya
Level 66
God Stats
1W - 4L
1,449 SR
Queue Stats
4W - 10L
1,277 Elo+
Party 1
Jing Wei
Jing Wei
DrYOYO99
Jing Wei
Level 69
God Stats
1W - 3L
1,443 SR
Queue Stats
7W - 9L
1,394 Elo+
Party 1
Nike
Nike
Liviloo
Nike
Level 5
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 1
Arachne
Arachne
LoomisLegends
Arachne
Level 49
God Stats
6W - 5L
1,545 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
MAYNEAK3
Cthulhu
Level 89
God Stats
1W - 6L
1,388 SR
Queue Stats
2W - 9L
1,202 Elo+
Party 1
Team Averages
Level 56
1,474 SR
1,302 Elo+

VS

Team Averages
Level 86
1,512 SR
1,406 Elo+
Nu Wa
Nu Wa
NerveEndAsh
Nu Wa
Level 36
God Stats
5W - 4L
1,515 SR
Queue Stats
84W - 122L
1,409 Elo+
Party 2
Bacchus
Bacchus
Sparkit_101
Bacchus
Level 104
God Stats
6W - 5L
1,547 SR
Queue Stats
22W - 19L
1,424 Elo+
Solo
Rama
Rama
TRN Porcorn
Rama
Level 98
God Stats
3W - 2L
1,400 SR
Queue Stats
264W - 319L
1,372 Elo+
Party 2
Hades
Hades
TRN toaster
Hades
Level 87
God Stats
10W - 11L
1,547 SR
Queue Stats
587W - 661L
1,474 Elo+
Party 2
Bastet
Bastet
jakal_mars668
Bastet
Level 106
God Stats
35W - 26L
1,549 SR
Queue Stats
315W - 302L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,902
347
5,047
12,687
4,953
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
DrYOYO99
Jing Wei
11
0 / 4 / 0
6,207
365
10,951
13,120
4,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
Liviloo
Nike
12
0 / 6 / 0
6,889
405
231
9,463
6,066
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
10
1 / 3 / 0
6,511
383
6,113
16,121
8,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
MAYNEAK3
Cthulhu
9
0 / 6 / 0
5,606
330
8,118
18,950
14,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
9,209
542
15,363
9,021
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Sparkit_101
Bacchus
12
2 / 0 / 5
8,273
487
4,140
13,090
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 0 / 12
8,208
483
12,234
10,893
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
14 / 0 / 6
11,183
658
14,252
13,051
13,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 1 / 5
8,829
519
3,492
13,432
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
60
1
Kills
23
25
Deaths
1
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Jing Wei
DrYOYO99
Jing Wei
0
4
0
0
L
Nike
Liviloo
Nike
0
6
0
0
L
Arachne
1
3
0
0.33
L
Cthulhu
MAYNEAK3
Cthulhu
0
6
0
0
W
3
0
9
7.5
W
Bacchus
Sparkit_101
Bacchus
2
0
5
4.5
W
2
0
12
8
W
14
0
6
17
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
49,481
70,341
Taken
59,487
38,413
Mitigated
42,743
8,872
Healing
28,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,047
1,538
0
1,240
12,687
4,953
646
6,720
5,967
32,696
0
L
Jing Wei
DrYOYO99
Jing Wei
10,951
7,196
0
1,220
13,120
4,453
0
8,127
4,993
0
48,004
L
Nike
Liviloo
Nike
231
171
0
0
9,463
6,066
0
4,240
5,223
0
29,402
L
Arachne
6,113
5,191
67
4,326
16,121
8,684
120
6,288
9,833
0
34,208
L
Cthulhu
MAYNEAK3
Cthulhu
8,118
946
165
1,854
18,950
14,257
0
8,380
10,570
31,114
2,411
W
15,363
5,244
844
4,332
9,021
3,368
5,393
1,838
7,183
73,153
0
W
Bacchus
Sparkit_101
Bacchus
4,140
799
395
2,955
13,090
15,320
696
4,673
8,417
17,829
0
W
12,234
9,349
0
5,457
10,893
4,440
2,888
3,437
7,456
0
58,447
W
14,252
2,068
361
6,877
13,051
13,963
2,898
1,999
11,052
74,845
0
W
3,492
823
0
7,219
13,432
5,652
1,116
969
12,463
0
68,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,115
Gold Earned
45,702
244
Minions Killed
502
0
Camps Cleared
0
1,487,971
Distance Traveled
1,496,802
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,902
347
34
2
0
304,522
0
L
Jing Wei
6,207
365
66
4
0
300,751
0
L
Nike
6,889
405
58
3
0
239,495
0
L
Arachne
6,511
383
53
3
0
343,762
1
L
Cthulhu
5,606
330
33
2
0
299,441
7
W
Nu Wa
9,209
542
100
6
0
264,149
2
W
Bacchus
8,273
487
23
1
0
332,958
2
W
Rama
8,208
483
99
6
0
290,209
0
W
Hades
11,183
658
159
9
0
246,902
0
W
Bastet
8,829
519
121
7
0
362,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role