Player Matchup

Anubis
Anubis
Kalashnikov911
Anubis
Level 108
God Stats
4W - 4L
1,418 SR
Queue Stats
314W - 338L
1,411 Elo+
Party 1
Discordia
Discordia
MeatTrainWOOT
Discordia
Level 129
God Stats
3W - 0L
1,467 SR
Queue Stats
138W - 153L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Paco AP
Sun Wukong
Level 124
God Stats
1W - 1L
1,282 SR
Queue Stats
326W - 357L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
ZeroZen18
Baron Samedi
Level 104
God Stats
1W - 0L
1,242 SR
Queue Stats
205W - 224L
1,390 Elo+
Party 1
Zeus
Zeus
kahung12
Zeus
Level 57
God Stats
1W - 0L
1,549 SR
Queue Stats
2W - 2L
1,447 Elo+
Solo
Team Averages
Level 104
1,392 SR
1,413 Elo+

VS

Team Averages
Level 115
1,594 SR
1,417 Elo+
Shiva
Shiva
AXLHETFIELD13
Shiva
Level 144
God Stats
8W - 8L
1,522 SR
Queue Stats
966W - 1,069L
1,381 Elo+
Solo
Chiron
Chiron
Itz_VitoStarr
Chiron
Level 131
God Stats
0W - 1L
1,799 SR
Queue Stats
62W - 75L
1,453 Elo+
Solo
Agni
Agni
OmegaDivine
Agni
Level 53
God Stats
6W - 5L
1,316 SR
Queue Stats
277W - 301L
1,364 Elo+
Solo
Kumbhakarna
Kumbhakarna
TrollTollTyrant
Kumbhakarna
Level 160
God Stats
0W - 8L
1,551 SR
Queue Stats
115W - 117L
1,486 Elo+
Solo
Hercules
Hercules
lockmaster
Hercules
Level 89
God Stats
2W - 1L
1,783 SR
Queue Stats
95W - 93L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 13
11,798
787
13,449
10,829
5,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Discordia
MeatTrainWOOT
Discordia
17
1 / 3 / 17
10,250
683
15,494
12,589
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Paco AP
Sun Wukong
19
6 / 1 / 13
10,668
711
12,558
26,197
20,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
ZeroZen18
Baron Samedi
16
2 / 2 / 14
9,995
666
16,148
8,684
5,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zeus
17
4 / 4 / 16
10,490
699
18,735
10,969
4,941
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
8,498
567
11,494
26,333
16,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 6
10,046
670
12,035
8,529
3,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 7
9,557
637
13,524
13,418
5,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
TrollTollTyrant
Kumbhakarna
16
2 / 6 / 5
9,018
601
6,463
24,830
31,495
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
lockmaster
Hercules
19
5 / 2 / 4
10,513
701
12,542
20,272
15,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
23
Kills
11
12
Deaths
23
73
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
2
1
6
5
W
10
2
13
8.25
W
Discordia
MeatTrainWOOT
Discordia
1
3
17
3.17
L
2
7
7
0.79
W
Sun Wukong
Paco AP
Sun Wukong
6
1
13
12.5
L
Kumbhakarna
TrollTollTyrant
Kumbhakarna
2
6
5
0.75
W
Baron Samedi
ZeroZen18
Baron Samedi
2
2
14
4.5
W
Zeus
4
4
16
3
L
Hercules
lockmaster
Hercules
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,384
Damage
56,058
69,268
Taken
93,382
42,162
Mitigated
72,681
38,147
Healing
27,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,494
573
2,136
6,678
26,333
16,306
30
15,985
9,863
0
28,770
L
12,035
2,458
1,638
1,635
8,529
3,491
94
7,042
1,324
0
27,925
W
13,449
368
3,148
3,422
10,829
5,956
1,139
4,246
6,583
27,799
0
W
Discordia
MeatTrainWOOT
Discordia
15,494
525
2,855
3,514
12,589
6,086
377
3,986
8,603
37,230
0
L
13,524
1,648
747
762
13,418
5,563
0
10,493
2,881
27,732
0
W
Sun Wukong
Paco AP
Sun Wukong
12,558
2,139
2,004
13,978
26,197
20,071
1,129
7,349
18,848
0
16,017
L
Kumbhakarna
TrollTollTyrant
Kumbhakarna
6,463
129
2,483
5,062
24,830
31,495
0
15,202
8,985
8,148
0
W
Baron Samedi
ZeroZen18
Baron Samedi
16,148
1,606
4,905
2,321
8,684
5,108
1,357
1,910
6,774
27,006
0
W
Zeus
18,735
1,426
477
1,523
10,969
4,941
958
2,496
8,473
36,311
0
L
Hercules
lockmaster
Hercules
12,542
1,650
1,156
5,252
20,272
15,826
0
15,104
4,776
0
23,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,201
Gold Earned
47,632
154
Minions Killed
125
0
Camps Cleared
0
1,219,996
Distance Traveled
1,180,044
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,498
567
25
2
0
220,413
0
L
Chiron
10,046
670
37
2
0
186,026
0
W
Anubis
11,798
787
41
3
0
213,531
0
W
Discordia
10,250
683
50
3
0
278,556
0
L
Agni
9,557
637
29
2
0
229,756
2
W
Sun Wukong
10,668
711
5
0
0
265,393
0
L
Kumbhakarna
9,018
601
1
0
0
252,166
0
W
Baron Samedi
9,995
666
19
1
0
254,528
0
W
Zeus
10,490
699
39
3
0
207,988
3
L
Hercules
10,513
701
33
2
0
291,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role