Player Matchup

Discordia
Discordia
BigShizz313
Discordia
Level 78
God Stats
0W - 2L
1,373 SR
Queue Stats
21W - 28L
1,291 Elo+
Party 2
Sun Wukong
Sun Wukong
Call_M3_Spike23
Sun Wukong
Level 60
God Stats
0W - 1L
1,186 SR
Queue Stats
6W - 6L
1,402 Elo+
Party 2
Izanami
Izanami
frysideninja1
Izanami
Level 18
God Stats
1W - 2L
1,266 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 52
1,275 SR
1,398 Elo+

VS

Team Averages
Level 72
1,479 SR
1,360 Elo+
Bacchus
Bacchus
Foreignlaa
Bacchus
Level 134
God Stats
2W - 1L
1,728 SR
Queue Stats
116W - 107L
1,479 Elo+
Solo
King Arthur
King Arthur
Misled-Menace
King Arthur
Level 29
God Stats
3W - 3L
1,315 SR
Queue Stats
4W - 4L
1,337 Elo+
Party 1
Hun Batz
Hun Batz
ttt_goat
Hun Batz
Level 53
God Stats
1W - 1L
1,394 SR
Queue Stats
45W - 93L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigShizz313
Discordia
19
5 / 6 / 4
14,054
703
22,058
12,936
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Call_M3_Spike23
Sun Wukong
17
4 / 10 / 6
13,824
691
21,266
28,276
22,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
16
2 / 13 / 5
12,500
625
18,231
22,712
8,418
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Foreignlaa
Bacchus
20
12 / 1 / 14
16,760
838
25,515
25,875
22,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Misled-Menace
King Arthur
20
8 / 4 / 9
15,221
761
17,966
31,045
33,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
ttt_goat
Hun Batz
18
9 / 6 / 8
14,500
725
14,931
21,627
10,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
29
29
Deaths
11
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
BigShizz313
Discordia
5
6
4
1.17
L
Sun Wukong
Call_M3_Spike23
Sun Wukong
4
10
6
0.7
W
Bacchus
Foreignlaa
Bacchus
12
1
14
19
W
King Arthur
Misled-Menace
King Arthur
8
4
9
3.13
L
Izanami
2
13
5
0.35
W
Hun Batz
ttt_goat
Hun Batz
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,555
Damage
58,412
63,924
Taken
78,547
36,531
Mitigated
67,213
5,679
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BigShizz313
Discordia
22,058
1,390
0
235
12,936
5,213
0
8,613
4,323
53,109
0
L
Sun Wukong
Call_M3_Spike23
Sun Wukong
21,266
4,789
0
4,861
28,276
22,900
0
7,111
21,165
0
37,653
W
Bacchus
Foreignlaa
Bacchus
25,515
1,565
0
3,790
25,875
22,541
1,437
8,584
17,291
82,280
0
W
King Arthur
Misled-Menace
King Arthur
17,966
3,266
523
8,420
31,045
33,822
352
8,428
22,617
170
67,553
L
Izanami
18,231
14,150
0
583
22,712
8,418
0
10,294
12,418
0
53,216
W
Hun Batz
ttt_goat
Hun Batz
14,931
4,474
192
1,219
21,627
10,850
1,403
5,846
15,781
0
46,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
46,481
184
Minions Killed
229
4
Camps Cleared
13
884,033
Distance Traveled
1,096,055
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,054
703
77
4
1
309,784
0
L
Sun Wukong
13,824
691
27
1
1
312,232
0
W
Bacchus
16,760
838
95
5
8
391,331
0
W
King Arthur
15,221
761
82
4
1
375,550
3
L
Izanami
12,500
625
80
4
2
262,017
0
W
Hun Batz
14,500
725
52
3
4
329,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role