Player Matchup

Neith
Neith
IcyArianaGrande
Neith
Level 48
God Stats
9W - 15L
1,409 SR
Queue Stats
105W - 122L
1,381 Elo+
Solo
Nemesis
Nemesis
buggylu
Nemesis
Level 46
God Stats
4W - 5L
1,285 SR
Queue Stats
118W - 143L
1,372 Elo+
Solo
Ah Puch
Ah Puch
crzygay
Ah Puch
Level 25
God Stats
6W - 3L
1,518 SR
Queue Stats
56W - 59L
1,321 Elo+
Party 3
Cerberus
Cerberus
reddoe01
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 107L
1,333 Elo+
Solo
Mercury
Mercury
watsabi82
Mercury
Level 49
God Stats
34W - 32L
1,451 SR
Queue Stats
165W - 164L
1,404 Elo+
Party 3
Team Averages
Level 59
1,433 SR
1,362 Elo+

VS

Team Averages
Level 79
1,365 SR
1,358 Elo+
The Morrigan
The Morrigan
GetJinkieWithIt
The Morrigan
Level 27
God Stats
2W - 6L
1,311 SR
Queue Stats
14W - 23L
1,323 Elo+
Party 1
Discordia
Discordia
MoonCoveness
Discordia
Level 129
God Stats
5W - 9L
1,392 SR
Queue Stats
89W - 100L
1,331 Elo+
Party 1
Kali
Kali
OGBoogieMac24
Kali
Level 49
God Stats
50W - 74L
1,392 SR
Queue Stats
172W - 236L
1,350 Elo+
Party 2
Sobek
Sobek
dMayne69
Sobek
Level 146
God Stats
5W - 10L
1,386 SR
Queue Stats
125W - 171L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
tall36
Kukulkan
Level 44
God Stats
41W - 58L
1,343 SR
Queue Stats
119W - 152L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 4
12,267
1,115
8,323
5,917
2,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
buggylu
Nemesis
17
0 / 0 / 11
10,444
949
1,278
7,359
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
crzygay
Ah Puch
18
3 / 1 / 15
11,981
1,089
10,961
10,005
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
reddoe01
Cerberus
18
3 / 0 / 13
12,596
1,145
6,673
10,748
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
watsabi82
Mercury
17
9 / 2 / 9
12,599
1,145
17,869
9,493
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

279

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GetJinkieWithIt
The Morrigan
15
0 / 3 / 2
9,558
869
4,448
5,589
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
MoonCoveness
Discordia
15
0 / 7 / 1
9,505
864
3,558
10,639
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 8 / 1
11,045
1,004
13,980
16,961
8,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
dMayne69
Sobek
16
2 / 3 / 1
10,869
988
5,030
11,216
8,863
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
tall36
Kukulkan
17
0 / 5 / 1
11,286
1,026
9,256
13,369
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
21
Kills
4
4
Deaths
26
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GetJinkieWithIt
The Morrigan
0
3
2
0.33
W
6
1
4
8
L
Discordia
MoonCoveness
Discordia
0
7
1
0.07
L
2
8
1
0.31
W
Nemesis
buggylu
Nemesis
0
0
11
5.5
W
Ah Puch
crzygay
Ah Puch
3
1
15
10.5
L
Sobek
dMayne69
Sobek
2
3
1
0.83
W
Cerberus
reddoe01
Cerberus
3
0
13
9.5
L
Kukulkan
tall36
Kukulkan
0
5
1
0.1
W
Mercury
watsabi82
Mercury
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,104
Damage
36,272
43,522
Taken
57,774
29,206
Mitigated
30,421
6,658
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GetJinkieWithIt
The Morrigan
4,448
333
0
110
5,589
2,313
0
1,306
3,457
5,618
0
W
8,323
5,545
0
1,145
5,917
2,717
0
2,888
3,029
0
42,215
L
Discordia
MoonCoveness
Discordia
3,558
260
0
244
10,639
3,866
0
1,697
7,703
8,464
0
L
13,980
6,138
0
674
16,961
8,823
0
4,845
12,116
0
25,218
W
Nemesis
buggylu
Nemesis
1,278
564
0
730
7,359
3,352
0
5,022
2,337
0
11,514
W
Ah Puch
crzygay
Ah Puch
10,961
949
0
2,390
10,005
5,028
0
5,404
4,601
39,480
0
L
Sobek
dMayne69
Sobek
5,030
146
107
981
11,216
8,863
0
3,479
7,737
12,929
0
W
Cerberus
reddoe01
Cerberus
6,673
0
0
2,335
10,748
12,408
0
5,406
5,342
12,998
0
L
Kukulkan
tall36
Kukulkan
9,256
350
0
620
13,369
6,556
0
6,307
7,062
57,857
0
W
Mercury
watsabi82
Mercury
17,869
11,383
0
58
9,493
5,701
0
3,572
5,921
0
28,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,887
Gold Earned
52,263
210
Minions Killed
180
12
Camps Cleared
5
1,080,160
Distance Traveled
826,199
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,558
869
5
0
0
160,802
0
W
Neith
12,267
1,115
80
7
7
195,795
0
L
Discordia
9,505
864
9
1
1
152,200
1
L
Kali
11,045
1,004
29
3
3
195,581
0
W
Nemesis
10,444
949
15
1
1
241,600
0
W
Ah Puch
11,981
1,089
71
6
2
197,466
0
L
Sobek
10,869
988
21
2
0
144,788
0
W
Cerberus
12,596
1,145
19
2
0
213,897
0
L
Kukulkan
11,286
1,026
116
11
1
172,828
0
W
Mercury
12,599
1,145
25
2
2
231,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role