Player Matchup

King Arthur
King Arthur
Boomerouts
King Arthur
Level 160
God Stats
4W - 1L
1,551 SR
Queue Stats
54W - 39L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
IHateApollo69
Nu Wa
Level 24
God Stats
2W - 0L
1,846 SR
Queue Stats
65W - 11L
1,851 Elo+
Party 1
Ullr
Ullr
ImInMyBag
Ullr
Level 160
God Stats
7W - 2L
1,640 SR
Queue Stats
55W - 27L
1,733 Elo+
Party 1
Jormungandr
Jormungandr
XxLostvV
Jormungandr
Level 160
God Stats
12W - 8L
1,746 SR
Queue Stats
436W - 333L
1,729 Elo+
Party 1
Neith
Neith
dragonballdurag
Neith
Level 128
God Stats
2W - 1L
1,684 SR
Queue Stats
61W - 36L
1,688 Elo+
Party 1
Team Averages
Level 126
1,693 SR
1,731 Elo+

VS

Team Averages
Level 107
1,477 SR
1,602 Elo+
Kali
Kali
ChaosFingers
Kali
Level 40
God Stats
8W - 6L
1,678 SR
Queue Stats
37W - 26L
1,571 Elo+
Solo
Rama
Rama
MagiicPiineapple
Rama
Level 158
God Stats
4W - 2L
1,652 SR
Queue Stats
97W - 59L
1,691 Elo+
Party 2
Ymir
Ymir
NiightZeta
Ymir
Level 29
God Stats
1W - 7L
1,387 SR
Queue Stats
76W - 35L
1,730 Elo+
Party 2
Tyr
Tyr
Strolll云端
Tyr
Level 156
God Stats
0W - 2L
1,287 SR
Queue Stats
229W - 230L
1,516 Elo+
Solo
Eset
Eset
The Fat Dragon
Eset
Level 154
God Stats
4W - 11L
1,381 SR
Queue Stats
205W - 220L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Boomerouts
King Arthur
10
5 / 0 / 4
6,732
673
10,386
11,717
7,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 2
5,373
537
6,081
3,682
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
9
4 / 1 / 4
6,008
601
4,254
6,883
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
XxLostvV
Jormungandr
8
0 / 1 / 4
4,777
478
5,783
7,146
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 1
6,772
677
3,028
4,334
1,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,836
484
1,784
8,061
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 3 / 0
4,602
460
3,666
8,586
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 1
4,870
487
2,002
7,333
3,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 7 / 0
4,543
454
5,022
13,475
5,877
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
4,940
494
1,225
3,990
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
2
2
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Boomerouts
King Arthur
5
0
4
7
L
0
3
0
0
W
2
0
2
3
W
Ullr
4
1
4
6
L
2
3
0
0.67
L
0
1
1
0.5
L
0
7
0
0
L
0
1
0
0
W
Jormungandr
XxLostvV
Jormungandr
0
1
4
2
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,532
Damage
13,699
33,762
Taken
41,445
15,850
Mitigated
15,937
12,616
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Boomerouts
King Arthur
10,386
1,739
0
4,438
11,717
7,407
28
0
11,717
0
46,558
L
1,784
873
0
1,002
8,061
2,982
0
81
7,980
0
29,496
W
6,081
2,518
0
2,241
3,682
1,315
0
418
3,264
31,145
6,080
W
Ullr
4,254
1,666
0
2,294
6,883
2,309
128
144
6,739
0
23,957
L
3,666
2,810
0
2,714
8,586
2,822
0
5,074
3,512
0
32,803
L
2,002
755
1,044
1,943
7,333
3,117
0
4,792
2,541
10,802
0
L
5,022
1,014
0
4,373
13,475
5,877
0
81
13,394
0
29,461
L
1,225
133
0
1,343
3,990
1,139
0
427
3,563
33,530
0
W
Jormungandr
XxLostvV
Jormungandr
5,783
2,165
0
750
7,146
2,999
0
1,473
4,621
25,544
1,479
W
3,028
1,392
0
2,893
4,334
1,820
0
1,192
2,932
0
54,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
23,791
318
Minions Killed
235
0
Camps Cleared
0
911,610
Distance Traveled
913,162
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,732
673
71
7
0
187,335
3
L
Kali
4,836
484
61
6
0
182,269
0
W
Nu Wa
5,373
537
61
6
0
167,323
1
W
Ullr
6,008
601
48
5
0
200,486
1
L
Rama
4,602
460
54
5
0
170,456
3
L
Ymir
4,870
487
16
2
0
194,998
3
L
Tyr
4,543
454
47
5
0
182,577
2
L
Eset
4,940
494
57
6
0
182,862
3
W
Jormungandr
4,777
478
38
4
0
186,736
2
W
Neith
6,772
677
100
10
0
169,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role