Player Matchup

Ah Puch
Ah Puch
CursedJonathan
Ah Puch
Level 89
God Stats
10W - 13L
1,511 SR
Queue Stats
25W - 36L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
Linkspure
Gilgamesh
Level 43
God Stats
1W - 1L
1,425 SR
Queue Stats
62W - 63L
1,529 Elo+
Party 1
Neith
Neith
SetoKota
Neith
Level 23
God Stats
7W - 4L
1,777 SR
Queue Stats
25W - 19L
1,511 Elo+
Party 1
Team Averages
Level 52
1,571 SR
1,450 Elo+

VS

Team Averages
Level 90
1,475 SR
1,459 Elo+
Chaac
Chaac
ArcaneZatanna
Chaac
Level 148
God Stats
2W - 5L
1,132 SR
Queue Stats
199W - 363L
1,291 Elo+
Solo
Thoth
Thoth
OjsSon
Thoth
Level 105
God Stats
7W - 8L
1,685 SR
Queue Stats
62W - 43L
1,545 Elo+
Party 2
Skadi
Skadi
PimpInPatrick
Skadi
Level 18
God Stats
8W - 7L
1,609 SR
Queue Stats
50W - 31L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 6
17,893
617
23,378
36,353
11,589
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Linkspure
Gilgamesh
20
6 / 5 / 4
19,011
656
22,724
44,033
55,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
SetoKota
Neith
20
3 / 5 / 4
17,891
617
12,139
29,985
9,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
15,202
524
7,397
11,110
6,340
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
OjsSon
Thoth
20
10 / 0 / 10
23,645
815
47,494
19,382
9,537
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 10 / 8
19,826
684
38,168
35,806
17,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
22
22
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
2
12
6
0.42
L
Gilgamesh
Linkspure
Gilgamesh
6
5
4
1.6
W
Thoth
OjsSon
Thoth
10
0
10
15
W
10
10
8
1.4
L
Neith
SetoKota
Neith
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,241
Damage
93,059
110,371
Taken
66,298
76,604
Mitigated
32,979
26,406
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,397
663
80
3,310
11,110
6,340
0
3,335
7,486
0
21,173
L
23,378
134
131
11,049
36,353
11,589
141
13,460
22,893
83,242
0
L
Gilgamesh
Linkspure
Gilgamesh
22,724
5,254
0
9,021
44,033
55,213
476
20,207
23,826
0
71,505
W
Thoth
OjsSon
Thoth
47,494
1,370
0
7,252
19,382
9,537
1,686
6,686
12,334
160,537
0
W
38,168
10,120
0
1,752
35,806
17,102
1,783
12,407
22,675
0
98,063
L
Neith
SetoKota
Neith
12,139
1,754
0
6,205
29,985
9,802
2,307
15,064
14,921
0
120,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,795
Gold Earned
58,673
342
Minions Killed
356
13
Camps Cleared
12
1,447,210
Distance Traveled
1,218,304
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,202
524
33
1
0
237,914
5
L
Ah Puch
17,893
617
106
4
1
445,083
3
L
Gilgamesh
19,011
656
56
2
4
521,505
2
W
Thoth
23,645
815
217
7
7
563,570
7
W
Skadi
19,826
684
106
4
5
416,820
3
L
Neith
17,891
617
180
6
8
480,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role