Player Matchup

Baron Samedi
Baron Samedi
Platinum III
AI世间难得是清欢
Baron Samedi
Platinum III
Level 160
God Stats
10W - 9L
1,586 SR
Queue Stats
101W - 90L
1,710 MMR
Solo
Sol
Sol
Gold II
Lrdy
Sol
Gold II
Level 106
God Stats
7W - 2L
1,722 SR
Queue Stats
282W - 278L
1,591 MMR
Solo
Arachne
Arachne
Masters
Midlokiii
Arachne
Masters
Level 91
God Stats
75W - 71L
1,630 SR
Queue Stats
487W - 493L
1,898 MMR
Solo
Hou Yi
Hou Yi
Diamond V
RealCanadianEh
Hou Yi
Diamond V
Level 103
God Stats
87W - 64L
1,676 SR
Queue Stats
136W - 117L
1,971 MMR
Solo
Vulcan
Vulcan
Platinum V
Saijyou
Vulcan
Platinum V
Level 160
God Stats
56W - 37L
1,639 SR
Queue Stats
366W - 362L
1,716 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,650 SR
1,777 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,504 SR
1,643 MMR
King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Platinum IV
 
Ishtar
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
RiceFTW99
Ratatoskr
Platinum I
Level 128
God Stats
17W - 22L
1,524 SR
Queue Stats
260W - 256L
1,764 MMR
Party 1
Bacchus
Bacchus
Gold IV
VirusAngelic
Bacchus
Gold IV
Level 87
God Stats
0W - 2L
1,337 SR
Queue Stats
41W - 34L
1,563 MMR
Solo
Cernunnos
Cernunnos
Platinum I
zolllie
Cernunnos
Platinum I
Level 140
God Stats
6W - 8L
1,661 SR
Queue Stats
283W - 282L
1,886 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,510
551
2,515
5,602
4,317
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sol
Lrdy
Sol
11
4 / 0 / 1
6,705
671
8,021
7,773
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Midlokiii
Arachne
10
3 / 2 / 0
5,722
572
2,177
7,329
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 2 / 0
5,555
556
4,064
6,411
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Saijyou
Vulcan
10
0 / 0 / 2
5,633
563
4,431
2,918
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
HadesRavanaBastet

VS

Bans
KaliGuan YuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 4 / 0
5,620
562
4,104
11,478
8,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
 
Ishtar
9
0 / 2 / 0
5,029
503
2,954
8,558
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
RiceFTW99
Ratatoskr
9
1 / 1 / 1
5,327
533
2,808
4,866
1,484
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
VirusAngelic
Bacchus
7
1 / 0 / 1
5,178
518
2,453
5,207
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
zolllie
Cernunnos
9
0 / 0 / 2
5,517
552
3,529
6,693
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
3
4
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
L
Ishtar
 
Ishtar
0
2
0
0
W
0
0
2
1
W
Sol
Lrdy
Sol
4
0
1
4.5
W
Arachne
Midlokiii
Arachne
3
2
0
1.5
W
0
2
0
0
L
Ratatoskr
RiceFTW99
Ratatoskr
1
1
1
1.5
W
Vulcan
Saijyou
Vulcan
0
0
2
1
L
Bacchus
VirusAngelic
Bacchus
1
0
1
1.5
L
Cernunnos
zolllie
Cernunnos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
15,848
30,033
Taken
36,802
16,041
Mitigated
19,459
14,540
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,104
534
0
1,755
11,478
8,665
0
5,632
5,846
0
37,231
L
Ishtar
 
Ishtar
2,954
1,558
0
3,561
8,558
3,418
0
4,597
3,961
0
39,080
W
2,515
325
46
2,598
5,602
4,317
0
889
4,713
16,389
0
W
Sol
Lrdy
Sol
8,021
3,885
0
5,049
7,773
5,398
2,163
546
7,227
41,769
5,974
W
Arachne
Midlokiii
Arachne
2,177
1,345
0
3,585
7,329
3,181
0
100
7,229
0
30,425
W
4,064
2,371
0
2,144
6,411
2,166
0
549
5,862
0
40,381
L
Ratatoskr
RiceFTW99
Ratatoskr
2,808
1,231
0
440
4,866
1,484
0
651
4,215
0
32,517
W
Vulcan
Saijyou
Vulcan
4,431
1,471
0
1,118
2,918
979
768
369
2,549
51,424
0
L
Bacchus
VirusAngelic
Bacchus
2,453
406
0
2,328
5,207
3,931
0
2,027
3,180
11,377
0
L
Cernunnos
zolllie
Cernunnos
3,529
1,846
0
2,774
6,693
1,961
0
226
6,467
0
39,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
26,671
306
Minions Killed
300
0
Camps Cleared
0
975,894
Distance Traveled
985,403
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,620
562
70
7
0
192,976
4
L
Ishtar
5,029
503
78
8
0
176,695
2
W
Baron Samedi
5,510
551
12
1
0
195,502
5
W
Sol
6,705
671
69
7
0
177,817
2
W
Arachne
5,722
572
56
6
0
222,315
0
W
Hou Yi
5,555
556
77
8
0
181,704
2
L
Ratatoskr
5,327
533
58
6
0
205,109
0
W
Vulcan
5,633
563
92
9
0
198,556
3
L
Bacchus
5,178
518
20
2
0
219,968
2
L
Cernunnos
5,517
552
74
7
0
190,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role