Player Matchup

Ymir
Ymir
RGbangerz
Ymir
Level 65
God Stats
7W - 12L
1,444 SR
Queue Stats
20W - 22L
1,362 Elo+
Party 1
Rama
Rama
RGduser
Rama
Level 17
God Stats
0W - 2L
1,263 SR
Queue Stats
45W - 39L
1,385 Elo+
Party 1
Artio
Artio
RGkittykitty
Artio
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,408 Elo+
Party 1
Hades
Hades
RGoptic4378
Hades
Level 41
God Stats
0W - 3L
1,215 SR
Queue Stats
23W - 26L
1,333 Elo+
Party 1
Lancelot
Lancelot
SigmaMale803
Lancelot
Level 84
God Stats
4W - 1L
1,743 SR
Queue Stats
39W - 42L
1,367 Elo+
Party 1
Team Averages
Level 64
1,433 SR
1,371 Elo+

VS

Team Averages
Level 108
1,551 SR
1,537 Elo+
Terra
Terra
ExitiumDeus
Terra
Level 28
God Stats
5W - 2L
1,641 SR
Queue Stats
111W - 76L
1,581 Elo+
Party 2
Ne Zha
Ne Zha
achekid
Ne Zha
Level 160
God Stats
14W - 14L
1,719 SR
Queue Stats
256W - 272L
1,400 Elo+
Solo
Ra
Ra
ant4779
Ra
Level 120
God Stats
2W - 1L
1,355 SR
Queue Stats
19W - 8L
1,639 Elo+
Party 2
Skadi
Skadi
chelseacat
Skadi
Level 87
God Stats
16W - 8L
1,765 SR
Queue Stats
134W - 97L
1,546 Elo+
Party 2
Erlang Shen
Erlang Shen
rosedalej001
Erlang Shen
Level 143
God Stats
2W - 1L
1,276 SR
Queue Stats
177W - 146L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 5 / 1
4,682
468
1,477
8,987
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
RGduser
Rama
6
0 / 2 / 0
4,155
416
1,875
5,372
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 2 / 1
4,687
469
1,759
9,685
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 4 / 0
4,615
462
2,897
6,389
3,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
SigmaMale803
Lancelot
7
2 / 5 / 0
4,707
471
4,325
9,234
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 4
5,709
571
3,727
8,154
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
achekid
Ne Zha
10
7 / 0 / 1
6,480
648
4,709
8,057
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
6 / 1 / 5
7,174
717
8,194
4,400
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
9
1 / 0 / 2
5,365
537
6,437
3,581
1,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
rosedalej001
Erlang Shen
11
2 / 0 / 2
6,139
614
5,807
6,680
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
18
18
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Ymir
0
5
1
0.1
L
Rama
RGduser
Rama
0
2
0
0
L
1
2
1
0.75
L
0
4
0
0
L
Lancelot
SigmaMale803
Lancelot
2
5
0
0.4
W
Ne Zha
achekid
Ne Zha
7
0
1
7.5
W
6
1
5
8.5
W
Skadi
1
0
2
2
W
Erlang Shen
rosedalej001
Erlang Shen
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,333
Damage
28,874
39,667
Taken
30,872
17,648
Mitigated
13,266
8,408
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,727
1,379
333
2,379
8,154
4,381
84
1,209
6,945
9,277
2,848
L
Ymir
1,477
839
0
478
8,987
4,470
240
5,249
3,738
23,555
0
L
Rama
RGduser
Rama
1,875
1,764
0
2,262
5,372
1,570
0
1,160
4,212
0
21,587
L
1,759
558
120
3,688
9,685
4,777
0
2,316
7,369
10,805
0
L
2,897
682
0
1,310
6,389
3,795
155
0
6,389
19,781
0
L
Lancelot
SigmaMale803
Lancelot
4,325
1,501
0
550
9,234
3,036
0
2,594
6,640
0
24,273
W
Ne Zha
achekid
Ne Zha
4,709
1,998
0
2,315
8,057
2,676
0
488
7,569
0
33,696
W
8,194
1,258
240
1,172
4,400
1,733
0
1,389
3,011
49,253
0
W
Skadi
6,437
2,676
0
660
3,581
1,053
510
499
3,082
0
35,916
W
Erlang Shen
rosedalej001
Erlang Shen
5,807
2,368
0
4,532
6,680
3,423
0
2,548
4,132
0
34,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,846
Gold Earned
30,867
158
Minions Killed
265
0
Camps Cleared
0
845,786
Distance Traveled
948,928
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,709
571
18
2
0
189,811
3
L
Ymir
4,682
468
40
4
0
158,917
0
L
Rama
4,155
416
34
3
0
155,567
0
L
Artio
4,687
469
15
2
0
170,556
1
L
Hades
4,615
462
33
3
0
154,661
0
L
Lancelot
4,707
471
36
4
0
206,085
0
W
Ne Zha
6,480
648
49
5
0
201,803
4
W
Ra
7,174
717
81
8
0
193,928
3
W
Skadi
5,365
537
47
5
0
164,264
2
W
Erlang Shen
6,139
614
70
7
0
199,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role