Player Matchup

Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SBD7201
Kukulkan
Level 5
God Stats
9W - 16L
1,412 SR
Queue Stats
24W - 38L
1,350 Elo+
Party 2
Mercury
Mercury
Samshua
Mercury
Level 92
God Stats
11W - 13L
1,272 SR
Queue Stats
100W - 166L
1,261 Elo+
Party 2
Team Averages
Level 59
1,395 SR
1,370 Elo+

VS

Team Averages
Level 65
1,611 SR
1,512 Elo+
Sun Wukong
Sun Wukong
Apocalyptid
Sun Wukong
Level 7
God Stats
7W - 1L
1,500 SR
Queue Stats
15W - 8L
1,352 Elo+
Party 1
Yu Huang
Yu Huang
Phyrexcision
Yu Huang
Level 160
God Stats
7W - 3L
1,453 SR
Queue Stats
213W - 143L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
RydStorm
Jormungandr
Level 27
God Stats
7W - 4L
1,879 SR
Queue Stats
133W - 63L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 6 / 8
10,569
755
10,770
13,888
4,943
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SBD7201
Kukulkan
15
7 / 6 / 9
11,158
797
14,870
12,445
5,916
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Samshua
Mercury
15
6 / 7 / 8
10,535
753
8,395
16,856
6,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Apocalyptid
Sun Wukong
13
3 / 10 / 12
10,597
757
6,183
16,779
21,685
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Phyrexcision
Yu Huang
18
11 / 2 / 5
12,784
913
18,520
9,240
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
RydStorm
Jormungandr
15
5 / 5 / 10
11,661
833
10,842
19,216
24,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
17
Kills
19
19
Deaths
17
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
6
8
1.33
W
Sun Wukong
Apocalyptid
Sun Wukong
3
10
12
0.9
W
Yu Huang
Phyrexcision
Yu Huang
11
2
5
6.75
W
Jormungandr
RydStorm
Jormungandr
5
5
10
2
L
Kukulkan
SBD7201
Kukulkan
7
6
9
1.92
L
Mercury
Samshua
Mercury
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,035
Damage
35,545
43,189
Taken
45,235
17,441
Mitigated
51,004
6,091
Healing
3,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,770
3,528
103
1,134
13,888
4,943
0
11,351
2,537
0
30,754
W
Sun Wukong
Apocalyptid
Sun Wukong
6,183
1,642
0
236
16,779
21,685
31
5,939
10,840
0
11,365
W
Yu Huang
Phyrexcision
Yu Huang
18,520
1,173
151
1,401
9,240
4,529
2,282
2,748
6,492
53,868
0
W
Jormungandr
RydStorm
Jormungandr
10,842
2,889
0
1,744
19,216
24,790
761
6,252
12,964
28,630
0
L
Kukulkan
SBD7201
Kukulkan
14,870
2,178
0
1,735
12,445
5,916
0
8,073
4,372
42,348
0
L
Mercury
Samshua
Mercury
8,395
6,468
62
3,057
16,856
6,582
0
10,256
6,600
0
22,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
35,042
133
Minions Killed
134
4
Camps Cleared
5
685,517
Distance Traveled
711,860
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,569
755
47
3
1
231,519
1
W
Sun Wukong
10,597
757
11
1
0
226,304
0
W
Yu Huang
12,784
913
104
7
4
240,337
3
W
Jormungandr
11,661
833
19
1
1
245,219
1
L
Kukulkan
11,158
797
55
4
2
200,275
1
L
Mercury
10,535
753
31
2
1
253,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role