Player Matchup

Ymir
Ymir
Galdon454
Ymir
Level 94
God Stats
1W - 1L
1,897 SR
Queue Stats
15W - 15L
1,562 Elo+
Party 1
Hercules
Hercules
HootBomb
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,797 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Niqqu
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Horus
Horus
NoizMaker44
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
Seyr
Artio
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,621 Elo+
Party 1
Team Averages
Level 48
1,579 SR
1,632 Elo+

VS

Team Averages
Level 104
1,704 SR
1,624 Elo+
Janus
Janus
Omarwinks
Janus
Level 138
God Stats
10W - 2L
1,727 SR
Queue Stats
267W - 207L
1,626 Elo+
Party 2
Horus
Horus
Skinny0ne
Horus
Level 158
God Stats
2W - 2L
1,680 SR
Queue Stats
267W - 179L
1,601 Elo+
Party 2
Jing Wei
Jing Wei
Zefyroth
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 5L
1,794 Elo+
Party 2
Cthulhu
Cthulhu
dreWS6TA
Cthulhu
Level 74
God Stats
6W - 2L
1,687 SR
Queue Stats
253W - 271L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
Вluе
Zhong Kui
Level 133
God Stats
8W - 1L
1,924 SR
Queue Stats
155W - 90L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 3 / 10
12,022
668
13,478
41,082
49,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
HootBomb
Hercules
17
4 / 9 / 5
10,672
593
14,910
39,762
49,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Niqqu
Morgan Le Fay
20
6 / 5 / 9
11,897
661
33,026
23,557
15,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
0 / 6 / 15
10,728
596
4,487
29,101
42,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
Seyr
Artio
19
4 / 6 / 10
11,941
663
12,924
34,438
47,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Omarwinks
Janus
20
6 / 3 / 19
13,261
737
34,162
14,440
8,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Skinny0ne
Horus
18
2 / 4 / 18
12,067
670
9,905
28,775
33,085
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Zefyroth
Jing Wei
19
7 / 7 / 13
12,570
698
29,123
16,730
9,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
dreWS6TA
Cthulhu
20
7 / 3 / 14
13,838
769
20,605
26,361
41,460
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Вluе
Zhong Kui
20
7 / 2 / 17
13,344
741
57,747
26,657
22,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
19
Kills
29
29
Deaths
19
49
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
3
10
3.33
L
Hercules
HootBomb
Hercules
4
9
5
0.72
L
Morgan Le Fay
Niqqu
Morgan Le Fay
6
5
9
2.1
L
0
6
15
1.25
W
Janus
Omarwinks
Janus
6
3
19
5.17
L
Artio
Seyr
Artio
4
6
10
1.5
W
Horus
Skinny0ne
Horus
2
4
18
2.75
W
Jing Wei
Zefyroth
Jing Wei
7
7
13
1.93
W
Cthulhu
dreWS6TA
Cthulhu
7
3
14
4.67
W
Zhong Kui
Вluе
Zhong Kui
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,825
Damage
151,542
167,940
Taken
112,963
205,067
Mitigated
114,963
72,533
Healing
54,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
13,478
573
3,047
16,895
41,082
49,497
0
25,410
15,672
25,178
0
L
Hercules
HootBomb
Hercules
14,910
5,096
0
7,465
39,762
49,926
0
26,523
13,239
44
26,956
L
Morgan Le Fay
Niqqu
Morgan Le Fay
33,026
2,456
4,258
7,325
23,557
15,869
183
16,396
7,161
71,056
0
L
4,487
2,497
6,197
8,244
29,101
42,257
56
22,539
6,562
0
9,424
W
Janus
Omarwinks
Janus
34,162
1,813
82
2,899
14,440
8,181
1,341
10,077
4,363
61,400
0
L
Artio
Seyr
Artio
12,924
765
9,019
10,083
34,438
47,518
0
22,179
12,259
18,157
0
W
Horus
Skinny0ne
Horus
9,905
3,999
10,357
11,668
28,775
33,085
632
11,333
17,442
917
13,414
W
Jing Wei
Zefyroth
Jing Wei
29,123
13,564
0
0
16,730
9,481
2,414
10,999
5,731
0
35,852
W
Cthulhu
dreWS6TA
Cthulhu
20,605
725
4,724
10,887
26,361
41,460
877
11,653
14,708
42,691
0
W
Zhong Kui
Вluе
Zhong Kui
57,747
3,254
2,142
11,502
26,657
22,756
1,976
15,410
11,247
79,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,260
Gold Earned
65,080
146
Minions Killed
194
0
Camps Cleared
0
1,530,486
Distance Traveled
1,687,747
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,022
668
26
1
0
313,906
6
L
Hercules
10,672
593
15
1
0
248,246
0
L
Morgan Le Fay
11,897
661
77
4
0
318,137
1
L
Horus
10,728
596
13
1
0
317,260
0
W
Janus
13,261
737
68
4
0
377,507
2
L
Artio
11,941
663
15
1
0
332,937
0
W
Horus
12,067
670
5
0
0
332,973
0
W
Jing Wei
12,570
698
17
1
0
278,013
0
W
Cthulhu
13,838
769
45
3
0
355,298
0
W
Zhong Kui
13,344
741
59
3
0
343,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role