Player Matchup

Danzaburou
Danzaburou
DJVladek
Danzaburou
Level 28
God Stats
1W - 3L
1,218 SR
Queue Stats
83W - 56L
1,633 Elo+
Party 1
King Arthur
King Arthur
FatherTime1030
King Arthur
Level 121
God Stats
22W - 16L
1,619 SR
Queue Stats
144W - 126L
1,603 Elo+
Party 1
Zhong Kui
Zhong Kui
JackAsper
Zhong Kui
Level 113
God Stats
5W - 3L
1,314 SR
Queue Stats
112W - 80L
1,611 Elo+
Party 1
Bastet
Bastet
Macr0phage
Bastet
Level 18
God Stats
3W - 1L
1,834 SR
Queue Stats
48W - 28L
1,644 Elo+
Party 1
Jormungandr
Jormungandr
UncleTouchy247
Jormungandr
Level 64
God Stats
4W - 0L
1,940 SR
Queue Stats
61W - 38L
1,605 Elo+
Party 1
Team Averages
Level 69
1,585 SR
1,619 Elo+

VS

Team Averages
Level 66
1,557 SR
1,503 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HELLHOUND710
Poseidon
Level 28
God Stats
4W - 7L
1,453 SR
Queue Stats
40W - 55L
1,412 Elo+
Party 2
Hercules
Hercules
Lurokawa
Hercules
Level 81
God Stats
14W - 8L
1,580 SR
Queue Stats
121W - 116L
1,495 Elo+
Party 2
Izanami
Izanami
WhosLucky
Izanami
Level 67
God Stats
5W - 15L
1,625 SR
Queue Stats
118W - 86L
1,616 Elo+
Party 2
Chaac
Chaac
tHICKdICCfLEX
Chaac
Level 67
God Stats
4W - 3L
1,629 SR
Queue Stats
89W - 83L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJVladek
Danzaburou
17
0 / 1 / 11
10,675
1,068
14,244
7,753
3,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FatherTime1030
King Arthur
16
6 / 4 / 9
11,312
1,131
20,984
14,359
16,730
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
JackAsper
Zhong Kui
17
11 / 0 / 7
12,453
1,245
22,055
8,916
7,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Macr0phage
Bastet
16
3 / 2 / 12
10,579
1,058
8,553
11,002
5,768
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
UncleTouchy247
Jormungandr
17
3 / 3 / 16
11,273
1,127
16,096
13,343
18,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

282

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 6 / 3
10,273
1,027
8,793
14,735
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
HELLHOUND710
Poseidon
16
2 / 6 / 3
10,487
1,049
8,153
14,582
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Lurokawa
Hercules
15
2 / 0 / 5
10,013
1,001
9,271
18,365
29,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Izanami
WhosLucky
Izanami
15
0 / 6 / 6
9,670
967
12,726
18,849
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 4
10,551
1,055
8,494
21,101
19,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
23
Kills
10
10
Deaths
23
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
3
0.75
W
Danzaburou
DJVladek
Danzaburou
0
1
11
5.5
W
King Arthur
FatherTime1030
King Arthur
6
4
9
2.63
L
Poseidon
HELLHOUND710
Poseidon
2
6
3
0.58
W
Zhong Kui
JackAsper
Zhong Kui
11
0
7
14.5
L
Hercules
Lurokawa
Hercules
2
0
5
4.5
W
Bastet
Macr0phage
Bastet
3
2
12
4.5
W
Jormungandr
UncleTouchy247
Jormungandr
3
3
16
3.67
L
Izanami
WhosLucky
Izanami
0
6
6
0.5
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,932
Damage
47,437
55,373
Taken
87,632
51,964
Mitigated
69,343
10,165
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,793
1,231
0
283
14,735
6,832
0
5,762
8,973
24,687
0
W
Danzaburou
DJVladek
Danzaburou
14,244
6,029
0
3,097
7,753
3,587
0
3,055
4,494
0
35,870
W
King Arthur
FatherTime1030
King Arthur
20,984
1,747
0
160
14,359
16,730
0
6,606
7,280
0
36,213
L
Poseidon
HELLHOUND710
Poseidon
8,153
1,931
0
51
14,582
6,181
0
5,322
9,260
27,361
0
W
Zhong Kui
JackAsper
Zhong Kui
22,055
1,071
0
3,732
8,916
7,114
0
2,634
5,884
39,480
0
L
Hercules
Lurokawa
Hercules
9,271
3,218
15
6,835
18,365
29,091
0
7,225
11,140
0
15,578
W
Bastet
Macr0phage
Bastet
8,553
2,319
0
1,416
11,002
5,768
0
1,696
8,859
0
23,493
W
Jormungandr
UncleTouchy247
Jormungandr
16,096
3,666
301
1,459
13,343
18,765
0
2,955
9,746
44,206
0
L
Izanami
WhosLucky
Izanami
12,726
8,208
0
2,111
18,849
8,144
0
9,509
9,340
0
33,580
L
8,494
3,000
87
4,592
21,101
19,095
0
10,333
10,768
0
16,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,292
Gold Earned
50,994
191
Minions Killed
161
8
Camps Cleared
6
1,034,510
Distance Traveled
905,918
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,273
1,027
27
3
2
171,665
0
W
Danzaburou
10,675
1,068
47
5
4
181,569
3
W
King Arthur
11,312
1,131
30
3
3
201,395
0
L
Poseidon
10,487
1,049
51
5
0
184,452
0
W
Zhong Kui
12,453
1,245
57
6
0
225,806
0
L
Hercules
10,013
1,001
19
2
2
213,204
0
W
Bastet
10,579
1,058
18
2
1
235,452
0
W
Jormungandr
11,273
1,127
39
4
0
190,288
0
L
Izanami
9,670
967
35
4
2
148,831
0
L
Chaac
10,551
1,055
29
3
0
187,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role