Player Matchup

Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Emmanuelxox
Osiris
Level 148
God Stats
0W - 1L
1,760 SR
Queue Stats
83W - 75L
1,590 Elo+
Party 1
Cabrakan
Cabrakan
LuisUchiha67
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 89L
1,572 Elo+
Party 1
Rama
Rama
MancoCueva
Rama
Level 160
God Stats
7W - 3L
1,783 SR
Queue Stats
622W - 419L
1,603 Elo+
Party 1
Baron Samedi
Baron Samedi
Rokg22
Baron Samedi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 70L
1,520 Elo+
Solo
Team Averages
Level 121
1,608 SR
1,557 Elo+

VS

Team Averages
Level 111
1,576 SR
1,593 Elo+
Cerberus
Cerberus
CHeffery
Cerberus
Level 109
God Stats
3W - 0L
1,702 SR
Queue Stats
191W - 217L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
DivineNJS
Baron Samedi
Level 47
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 4L
1,621 Elo+
Party 2
Kuzenbo
Kuzenbo
IrbyJ
Kuzenbo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,575 Elo+
Party 2
Camazotz
Camazotz
KyloAJW
Camazotz
Level 129
God Stats
3W - 0L
1,686 SR
Queue Stats
45W - 28L
1,669 Elo+
Party 2
Loki
Loki
Meemo
Loki
Level 124
God Stats
4W - 5L
1,266 SR
Queue Stats
402W - 436L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 2 / 2
5,294
1,059
2,038
7,321
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Osiris
8
1 / 3 / 2
5,082
1,016
2,498
7,420
5,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
LuisUchiha67
Cabrakan
8
0 / 4 / 2
4,661
932
2,685
6,327
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
4,907
981
6,664
5,438
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Rokg22
Baron Samedi
7
0 / 2 / 1
4,462
892
1,145
2,470
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHeffery
Cerberus
9
1 / 1 / 10
5,533
1,107
2,900
7,374
5,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
DivineNJS
Baron Samedi
11
1 / 0 / 10
5,882
1,176
6,036
2,035
1,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
IrbyJ
Kuzenbo
10
1 / 1 / 9
6,044
1,209
4,517
5,485
5,651
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
KyloAJW
Camazotz
13
10 / 0 / 3
6,982
1,396
7,387
6,223
3,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
Meemo
Loki
9
0 / 2 / 8
5,337
1,067
3,724
4,213
1,829
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
3
Kills
13
13
Deaths
4
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
2
2
1
W
Cerberus
CHeffery
Cerberus
1
1
10
6
W
Baron Samedi
DivineNJS
Baron Samedi
1
0
10
6
L
Osiris
1
3
2
0.67
W
Kuzenbo
IrbyJ
Kuzenbo
1
1
9
5.5
W
Camazotz
KyloAJW
Camazotz
10
0
3
11.5
L
Cabrakan
LuisUchiha67
Cabrakan
0
4
2
0.25
L
1
2
1
0.75
W
Loki
Meemo
Loki
0
2
8
2
L
Baron Samedi
Rokg22
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,030
Damage
24,564
28,976
Taken
25,330
20,709
Mitigated
17,681
6,119
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,038
52
423
1,339
7,321
6,701
0
3,465
3,856
4,522
0
W
Cerberus
CHeffery
Cerberus
2,900
331
335
3,112
7,374
5,593
90
1,050
6,324
6,820
0
W
Baron Samedi
DivineNJS
Baron Samedi
6,036
421
3,540
1,257
2,035
1,300
629
462
1,573
12,421
0
L
Osiris
2,498
407
895
934
7,420
5,964
0
3,501
3,919
0
5,027
W
Kuzenbo
IrbyJ
Kuzenbo
4,517
1,316
569
1,141
5,485
5,651
348
2,221
3,264
7,653
0
W
Camazotz
KyloAJW
Camazotz
7,387
2,118
358
4,155
6,223
3,308
94
1,455
4,768
0
13,828
L
Cabrakan
LuisUchiha67
Cabrakan
2,685
280
0
259
6,327
4,669
0
2,725
3,602
6,904
0
L
6,664
3,041
565
1,131
5,438
2,149
0
2,302
3,136
0
15,038
W
Loki
Meemo
Loki
3,724
545
244
162
4,213
1,829
0
680
3,533
0
6,026
L
Baron Samedi
Rokg22
Baron Samedi
1,145
92
393
180
2,470
1,226
0
1,460
1,010
3,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
29,778
36
Minions Killed
51
0
Camps Cleared
0
422,406
Distance Traveled
509,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,294
1,059
6
1
0
106,672
0
W
Cerberus
5,533
1,107
10
2
0
102,667
0
W
Baron Samedi
5,882
1,176
11
2
0
103,832
0
L
Osiris
5,082
1,016
2
0
0
95,357
0
W
Kuzenbo
6,044
1,209
11
2
0
95,026
0
W
Camazotz
6,982
1,396
7
1
0
113,238
0
L
Cabrakan
4,661
932
6
1
0
78,498
0
L
Rama
4,907
981
16
3
0
94,123
0
W
Loki
5,337
1,067
12
2
0
94,725
0
L
Baron Samedi
4,462
892
6
1
0
47,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role