Player Matchup

Vulcan
Vulcan
CarlosC97
Vulcan
Level 123
God Stats
10W - 2L
1,602 SR
Queue Stats
61W - 41L
1,529 Elo+
Party 1
Bellona
Bellona
EmilianoCASTLE04
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,411 Elo+
Party 1
Neith
Neith
EstebanCL01
Neith
Level 27
God Stats
12W - 8L
1,557 SR
Queue Stats
18W - 15L
1,508 Elo+
Party 1
Loki
Loki
MarioSwag
Loki
Level 125
God Stats
2W - 3L
1,446 SR
Queue Stats
94W - 73L
1,517 Elo+
Party 1
Athena
Athena
Pau-vec
Athena
Level 48
God Stats
47W - 39L
1,547 SR
Queue Stats
67W - 49L
1,514 Elo+
Party 1
Team Averages
Level 67
1,531 SR
1,496 Elo+

VS

Team Averages
Level 51
1,559 SR
1,339 Elo+
Bacchus
Bacchus
ChaosPlant
Bacchus
Level 127
God Stats
9W - 10L
1,588 SR
Queue Stats
335W - 292L
1,546 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GloomyRin
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 3
Cliodhna
Cliodhna
StarLily47
Cliodhna
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,137 Elo+
Party 3
Anhur
Anhur
TST Yuri
Anhur
Level 25
God Stats
9W - 4L
1,699 SR
Queue Stats
136W - 107L
1,558 Elo+
Party 2
Sylvanus
Sylvanus
TwentySevens
Sylvanus
Level 44
God Stats
2W - 2L
1,507 SR
Queue Stats
47W - 71L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CarlosC97
Vulcan
20
19 / 1 / 7
14,921
649
36,820
10,821
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
3 / 3 / 2
12,425
540
7,101
20,607
19,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 9
11,665
507
13,746
11,807
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
20
14 / 3 / 11
13,766
599
24,239
18,249
9,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Pau-vec
Athena
17
3 / 5 / 16
11,846
515
6,849
22,124
25,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChaosPlant
Bacchus
17
4 / 7 / 1
11,029
480
12,741
25,528
37,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
GloomyRin
Morgan Le Fay
13
1 / 15 / 2
8,385
365
3,937
21,671
8,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
StarLily47
Cliodhna
14
6 / 8 / 1
10,133
441
9,033
21,175
9,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anhur
TST Yuri
Anhur
14
2 / 8 / 3
8,993
391
4,104
18,512
7,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
TwentySevens
Sylvanus
16
1 / 3 / 8
10,473
455
6,134
21,206
22,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
41
Kills
14
14
Deaths
41
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CarlosC97
Vulcan
19
1
7
22.5
L
Bacchus
ChaosPlant
Bacchus
4
7
1
0.64
W
3
3
2
1.33
W
2
2
9
3.25
L
Morgan Le Fay
GloomyRin
Morgan Le Fay
1
15
2
0.13
W
Loki
14
3
11
6.5
W
Athena
Pau-vec
Athena
3
5
16
2.2
L
Cliodhna
StarLily47
Cliodhna
6
8
1
0.81
L
Anhur
TST Yuri
Anhur
2
8
3
0.44
L
Sylvanus
TwentySevens
Sylvanus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,755
Damage
35,949
83,608
Taken
108,092
66,047
Mitigated
85,765
13,527
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CarlosC97
Vulcan
36,820
10,456
0
413
10,821
5,821
4,224
2,694
8,073
172,791
0
L
Bacchus
ChaosPlant
Bacchus
12,741
1,612
52
4,959
25,528
37,650
0
9,587
15,941
60,236
0
W
7,101
3,425
0
6,092
20,607
19,995
2,869
7,803
11,983
28
88,439
W
13,746
5,385
0
3,589
11,807
5,590
5,445
2,593
9,200
0
88,391
L
Morgan Le Fay
GloomyRin
Morgan Le Fay
3,937
517
0
1,165
21,671
8,992
576
12,080
9,591
41,091
0
W
Loki
24,239
8,075
0
1,320
18,249
9,318
1,576
4,286
13,688
41
135,772
W
Athena
Pau-vec
Athena
6,849
1,182
0
2,113
22,124
25,323
438
5,430
16,558
24,991
2,358
L
Cliodhna
StarLily47
Cliodhna
9,033
2,027
0
4,948
21,175
9,084
0
5,458
15,717
0
61,471
L
Anhur
TST Yuri
Anhur
4,104
2,350
0
3,052
18,512
7,447
0
6,093
12,419
0
46,436
L
Sylvanus
TwentySevens
Sylvanus
6,134
1,767
830
3,702
21,206
22,592
0
10,281
10,925
37,892
3,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,623
Gold Earned
49,013
688
Minions Killed
422
0
Camps Cleared
0
2,349,610
Distance Traveled
1,881,917
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,921
649
220
10
0
497,024
5
L
Bacchus
11,029
480
120
5
0
393,793
2
W
Bellona
12,425
540
145
6
0
472,498
1
W
Neith
11,665
507
125
5
0
400,806
0
L
Morgan Le Fay
8,385
365
54
2
0
323,215
3
W
Loki
13,766
599
155
7
0
493,803
2
W
Athena
11,846
515
43
2
0
485,479
2
L
Cliodhna
10,133
441
98
4
0
438,759
7
L
Anhur
8,993
391
90
4
0
348,902
3
L
Sylvanus
10,473
455
60
3
0
377,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role