Player Matchup

Cthulhu
Cthulhu
ElAnsioso69
Cthulhu
Level 141
God Stats
6W - 3L
1,624 SR
Queue Stats
138W - 145L
1,449 Elo+
Party 2
Bellona
Bellona
FELIXFILE
Bellona
Level 144
God Stats
6W - 4L
1,443 SR
Queue Stats
179W - 207L
1,447 Elo+
Party 2
Cupid
Cupid
mobarts
Cupid
Level 108
God Stats
2W - 1L
1,358 SR
Queue Stats
143W - 153L
1,487 Elo+
Solo
Susano
Susano
odisseo69
Susano
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,496 Elo+
Party 2
Sol
Sol
xXSZNZXx
Sol
Level 78
God Stats
9W - 5L
1,378 SR
Queue Stats
242W - 263L
1,522 Elo+
Solo
Team Averages
Level 119
1,461 SR
1,480 Elo+

VS

Team Averages
Level 102
1,456 SR
1,491 Elo+
Sol
Sol
Allllycaat19
Sol
Level 129
God Stats
5W - 12L
1,567 SR
Queue Stats
71W - 113L
1,451 Elo+
Party 3
Rama
Rama
CoorsLightFTB
Rama
Level 100
God Stats
0W - 5L
1,484 SR
Queue Stats
19W - 15L
1,529 Elo+
Party 1
Bacchus
Bacchus
DaveyMaguire
Bacchus
Level 104
God Stats
1W - 3L
1,476 SR
Queue Stats
55W - 88L
1,471 Elo+
Party 3
King Arthur
King Arthur
JTOUHILL
King Arthur
Level 112
God Stats
1W - 1L
1,466 SR
Queue Stats
7W - 8L
1,502 Elo+
Party 1
Nemesis
Nemesis
XX4TWENTYXX42069
Nemesis
Level 67
God Stats
1W - 3L
1,288 SR
Queue Stats
54W - 67L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElAnsioso69
Cthulhu
14
1 / 2 / 9
10,274
489
8,266
18,153
22,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
FELIXFILE
Bellona
17
5 / 2 / 8
11,500
548
17,427
23,128
29,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
mobarts
Cupid
16
5 / 4 / 10
11,030
525
11,847
13,723
6,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
odisseo69
Susano
18
8 / 1 / 10
12,015
572
12,605
16,439
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 1 / 9
11,672
556
18,378
19,108
10,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
10,271
489
16,506
19,820
11,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 5
9,084
433
8,935
12,939
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
DaveyMaguire
Bacchus
13
2 / 4 / 5
9,223
439
8,958
24,587
36,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
JTOUHILL
King Arthur
16
3 / 3 / 2
10,286
490
18,019
23,562
28,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 2
9,093
433
5,591
19,686
9,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
23
Kills
10
10
Deaths
23
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
L
1
5
5
0.7
L
Bacchus
DaveyMaguire
Bacchus
2
4
5
1.13
W
Cthulhu
ElAnsioso69
Cthulhu
1
2
9
2.75
W
Bellona
FELIXFILE
Bellona
5
2
8
4.5
L
King Arthur
JTOUHILL
King Arthur
3
3
2
1.33
L
1
4
2
0.5
W
Cupid
mobarts
Cupid
5
4
10
2.5
W
Susano
odisseo69
Susano
8
1
10
13
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,523
Damage
58,009
90,551
Taken
100,594
77,091
Mitigated
92,885
40,093
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,506
4,145
226
6,806
19,820
11,097
2,237
7,905
11,915
80,827
7,433
L
8,935
6,007
0
750
12,939
6,380
904
2,592
10,347
0
55,411
L
Bacchus
DaveyMaguire
Bacchus
8,958
1,373
0
4,960
24,587
36,894
424
8,132
16,455
29,750
0
W
Cthulhu
ElAnsioso69
Cthulhu
8,266
801
1,635
4,629
18,153
22,475
48
7,845
10,308
41,361
2,694
W
Bellona
FELIXFILE
Bellona
17,427
7,170
0
7,666
23,128
29,690
2,016
2,581
20,547
0
82,596
L
King Arthur
JTOUHILL
King Arthur
18,019
2,124
0
3,232
23,562
28,908
0
2,593
20,969
526
83,241
L
5,591
1,642
0
3,555
19,686
9,606
984
3,346
16,340
0
79,395
W
Cupid
mobarts
Cupid
11,847
6,506
850
5,475
13,723
6,321
5,195
7,167
6,556
0
55,037
W
Susano
odisseo69
Susano
12,605
1,311
0
6,939
16,439
8,310
2,151
3,379
13,060
0
91,572
W
18,378
6,668
0
12,899
19,108
10,295
783
8,597
10,511
91,227
11,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,491
Gold Earned
47,957
543
Minions Killed
523
0
Camps Cleared
0
2,113,116
Distance Traveled
2,013,595
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,271
489
155
7
0
362,449
4
L
Rama
9,084
433
92
4
0
369,107
5
L
Bacchus
9,223
439
32
2
0
413,727
6
W
Cthulhu
10,274
489
53
3
0
405,304
8
W
Bellona
11,500
548
140
7
0
411,751
1
L
King Arthur
10,286
490
137
7
0
386,700
5
L
Nemesis
9,093
433
107
5
0
481,612
5
W
Cupid
11,030
525
95
5
0
393,531
1
W
Susano
12,015
572
115
5
0
484,141
6
W
Sol
11,672
556
140
7
0
418,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role