Player Matchup

Baron Samedi
Baron Samedi
IDontMainBastet
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,584 Elo+
Party 2
Hades
Hades
New Olympus
Hades
Level 154
God Stats
86W - 32L
1,758 SR
Queue Stats
571W - 455L
1,612 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iMainSunWukong
Morgan Le Fay
Level 154
God Stats
18W - 5L
1,793 SR
Queue Stats
310W - 225L
1,690 Elo+
Party 2
Team Averages
Level 108
1,684 SR
1,629 Elo+

VS

Team Averages
Level 134
1,497 SR
1,368 Elo+
Cernunnos
Cernunnos
Broken-Penance
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 153L
1,297 Elo+
Solo
Ne Zha
Ne Zha
MisfitGing3r
Ne Zha
Level 149
God Stats
0W - 1L
1,271 SR
Queue Stats
210W - 255L
1,327 Elo+
Party 1
Anubis
Anubis
Naxdii
Anubis
Level 128
God Stats
3W - 2L
1,721 SR
Queue Stats
65W - 52L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IDontMainBastet
Baron Samedi
16
6 / 0 / 15
11,190
746
11,469
9,212
4,796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
9 / 4 / 12
11,732
782
11,951
16,670
13,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
iMainSunWukong
Morgan Le Fay
18
8 / 1 / 14
11,813
788
16,564
14,594
8,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Broken-Penance
Cernunnos
14
1 / 8 / 3
9,617
641
9,303
17,934
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
12
0 / 6 / 3
8,441
563
6,643
13,744
11,122
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Naxdii
Anubis
14
4 / 9 / 1
10,093
673
13,076
14,226
7,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
23
Kills
5
5
Deaths
23
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Broken-Penance
Cernunnos
1
8
3
0.31
W
Baron Samedi
IDontMainBastet
Baron Samedi
6
0
15
13.5
L
Ne Zha
0
6
3
0.25
L
Anubis
Naxdii
Anubis
4
9
1
0.5
W
9
4
12
3.75
W
Morgan Le Fay
iMainSunWukong
Morgan Le Fay
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,984
Damage
29,022
40,476
Taken
45,904
26,707
Mitigated
26,158
18,044
Healing
5,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Broken-Penance
Cernunnos
9,303
4,814
12
1,270
17,934
7,418
0
16,543
1,391
0
32,975
W
Baron Samedi
IDontMainBastet
Baron Samedi
11,469
657
1,790
4,617
9,212
4,796
421
2,513
6,699
33,706
0
L
Ne Zha
6,643
1,386
0
1,744
13,744
11,122
0
11,138
2,606
0
35,908
L
Anubis
Naxdii
Anubis
13,076
0
0
2,673
14,226
7,618
0
12,981
1,245
32,070
0
W
11,951
748
657
4,476
16,670
13,850
745
6,948
9,722
45,357
0
W
Morgan Le Fay
iMainSunWukong
Morgan Le Fay
16,564
2,889
0
6,504
14,594
8,061
1,512
4,242
10,352
47,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,735
Gold Earned
28,151
179
Minions Killed
128
11
Camps Cleared
3
753,408
Distance Traveled
722,054
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,617
641
50
3
0
226,169
5
W
Baron Samedi
11,190
746
46
3
3
258,819
2
L
Ne Zha
8,441
563
43
3
3
277,049
3
L
Anubis
10,093
673
35
2
0
218,836
4
W
Hades
11,732
782
71
5
5
237,189
7
W
Morgan Le Fay
11,813
788
62
4
3
257,400
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role