Player Matchup

Baron Samedi
Baron Samedi
Bony_Boy_Billiam
Baron Samedi
Level 74
God Stats
12W - 13L
1,385 SR
Queue Stats
45W - 61L
1,325 Elo+
Party 2
Kali
Kali
DeNivenF
Kali
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 198L
1,235 Elo+
Solo
King Arthur
King Arthur
trane365
King Arthur
Level 142
God Stats
9W - 11L
1,405 SR
Queue Stats
119W - 171L
1,347 Elo+
Party 2
Team Averages
Level 112
1,430 SR
1,303 Elo+

VS

Team Averages
Level 62
1,376 SR
1,260 Elo+
Amaterasu
Amaterasu
KleoKali
Amaterasu
Level 87
God Stats
17W - 17L
1,400 SR
Queue Stats
219W - 328L
1,274 Elo+
Solo
Izanami
Izanami
LOBKisame
Izanami
Level 86
God Stats
5W - 8L
1,229 SR
Queue Stats
23W - 37L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
Natsu1498
Baron Samedi
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 19L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bony_Boy_Billiam
Baron Samedi
17
5 / 2 / 13
12,219
719
21,457
8,276
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
16
5 / 2 / 7
12,559
739
13,854
20,148
9,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
trane365
King Arthur
16
10 / 5 / 9
12,526
737
21,373
24,720
23,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KleoKali
Amaterasu
14
0 / 8 / 4
10,128
596
7,719
23,631
19,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
LOBKisame
Izanami
15
4 / 6 / 4
11,326
666
14,359
21,760
9,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Natsu1498
Baron Samedi
16
5 / 6 / 3
11,515
677
18,702
17,706
10,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
20
Kills
9
9
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bony_Boy_Billiam
Baron Samedi
5
2
13
5.75
W
Kali
5
2
7
4.25
L
Amaterasu
KleoKali
Amaterasu
0
8
4
0.25
L
Izanami
LOBKisame
Izanami
4
6
4
1
L
Baron Samedi
Natsu1498
Baron Samedi
5
6
3
1.08
W
King Arthur
trane365
King Arthur
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,684
Damage
40,780
53,144
Taken
63,097
37,533
Mitigated
39,142
18,313
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bony_Boy_Billiam
Baron Samedi
21,457
1,103
5,787
2,319
8,276
4,335
596
2,292
5,984
44,952
0
W
Kali
13,854
8,079
0
7,050
20,148
9,515
1,154
6,039
14,109
0
39,738
L
Amaterasu
KleoKali
Amaterasu
7,719
2,899
635
5,032
23,631
19,159
0
8,842
14,789
0
31,286
L
Izanami
LOBKisame
Izanami
14,359
10,909
0
5,749
21,760
9,834
0
9,003
12,757
0
40,702
L
Baron Samedi
Natsu1498
Baron Samedi
18,702
2,374
2,120
2,144
17,706
10,149
0
4,085
13,621
36,667
0
W
King Arthur
trane365
King Arthur
21,373
2,860
0
3,157
24,720
23,683
360
10,865
13,855
0
39,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
32,969
151
Minions Killed
133
8
Camps Cleared
7
881,426
Distance Traveled
857,616
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,219
719
57
3
2
271,354
4
W
Kali
12,559
739
53
3
6
353,398
2
L
Amaterasu
10,128
596
42
2
1
323,937
5
L
Izanami
11,326
666
52
3
3
272,721
0
L
Baron Samedi
11,515
677
39
2
3
260,958
0
W
King Arthur
12,526
737
41
2
0
256,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role