Player Matchup

Neith
Neith
BabyShmoove
Neith
Level 158
God Stats
12W - 7L
1,546 SR
Queue Stats
271W - 239L
1,615 Elo+
Solo
Heimdallr
Heimdallr
Groovy_naner
Heimdallr
Level 125
God Stats
4W - 4L
1,685 SR
Queue Stats
307W - 280L
1,643 Elo+
Solo
Ishtar
Ishtar
LockLaNok
Ishtar
Level 126
God Stats
2W - 1L
1,533 SR
Queue Stats
695W - 691L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Trabs987
Ao Kuang
Level 123
God Stats
12W - 10L
1,557 SR
Queue Stats
146W - 135L
1,519 Elo+
Solo
Agni
Agni
Venefictus
Agni
Level 78
God Stats
1W - 1L
1,442 SR
Queue Stats
121W - 108L
1,584 Elo+
Solo
Team Averages
Level 122
1,553 SR
1,574 Elo+

VS

Team Averages
Level 133
1,685 SR
1,570 Elo+
Ah Muzen Cab
Ah Muzen Cab
MaraJewJuana
Ah Muzen Cab
Level 120
God Stats
5W - 6L
1,605 SR
Queue Stats
318W - 265L
1,549 Elo+
Party 1
Horus
Horus
OrangeBookshelf
Horus
Level 125
God Stats
2W - 3L
1,789 SR
Queue Stats
358W - 307L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
Reycactus
Cthulhu
Level 154
God Stats
2W - 4L
1,647 SR
Queue Stats
207W - 206L
1,584 Elo+
Solo
Chang'e
Chang'e
SalemWitch01
Chang'e
Level 121
God Stats
20W - 15L
1,646 SR
Queue Stats
229W - 225L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
TheJadeDragon747
Cliodhna
Level 143
God Stats
17W - 15L
1,736 SR
Queue Stats
523W - 445L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 13 / 17
18,670
467
24,435
38,279
16,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Groovy_naner
Heimdallr
20
4 / 9 / 11
19,285
482
23,645
46,744
23,603
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ishtar
LockLaNok
Ishtar
20
4 / 6 / 8
19,452
486
23,707
36,768
35,926
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Trabs987
Ao Kuang
20
10 / 3 / 11
20,136
503
16,549
39,551
26,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 12 / 6
22,396
560
30,614
32,891
14,685
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MaraJewJuana
Ah Muzen Cab
20
7 / 12 / 12
20,349
509
26,463
35,099
15,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 2 / 2
13,483
337
2,024
7,408
3,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Reycactus
Cthulhu
20
3 / 8 / 13
22,303
558
24,568
53,422
77,470
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
SalemWitch01
Chang'e
20
14 / 7 / 11
24,081
602
38,899
38,429
15,864
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
18 / 5 / 9
23,697
592
42,623
37,733
21,623
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
90
33
Kills
43
43
Deaths
34
53
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
13
17
1.04
W
Heimdallr
Groovy_naner
Heimdallr
4
9
11
1.06
W
Ishtar
LockLaNok
Ishtar
4
6
8
1.33
L
Ah Muzen Cab
MaraJewJuana
Ah Muzen Cab
7
12
12
1.08
L
1
2
2
1
L
Cthulhu
Reycactus
Cthulhu
3
8
13
1.19
L
Chang'e
SalemWitch01
Chang'e
14
7
11
2.79
L
18
5
9
4.5
W
Ao Kuang
Trabs987
Ao Kuang
10
3
11
5.17
W
10
12
6
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,950
Damage
134,577
194,233
Taken
172,091
117,663
Mitigated
133,330
59,801
Healing
52,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,435
4,076
0
5,400
38,279
16,489
2,962
8,815
28,832
0
129,600
W
Heimdallr
Groovy_naner
Heimdallr
23,645
11,056
0
16,473
46,744
23,603
2,887
12,359
34,385
0
221,634
W
Ishtar
LockLaNok
Ishtar
23,707
13,823
0
10,484
36,768
35,926
4,582
25,392
11,376
0
163,230
L
Ah Muzen Cab
MaraJewJuana
Ah Muzen Cab
26,463
9,139
0
8,615
35,099
15,230
1,369
7,014
28,085
0
171,096
L
2,024
1,071
1,776
2,442
7,408
3,143
0
431
6,977
0
8,403
L
Cthulhu
Reycactus
Cthulhu
24,568
385
1,436
16,376
53,422
77,470
1,502
16,077
37,345
167,046
0
L
Chang'e
SalemWitch01
Chang'e
38,899
2,309
2,754
12,046
38,429
15,864
3,601
11,970
26,459
183,853
0
L
42,623
7,616
0
6,989
37,733
21,623
11,176
14,153
23,580
0
278,959
W
Ao Kuang
Trabs987
Ao Kuang
16,549
3,322
0
21,773
39,551
26,960
1,643
10,476
29,075
160,366
1,930
W
30,614
657
674
4,997
32,891
14,685
1,858
8,772
24,119
220,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,939
Gold Earned
103,913
1,139
Minions Killed
944
0
Camps Cleared
0
3,465,821
Distance Traveled
3,301,575
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,670
467
150
4
0
676,360
19
W
Heimdallr
19,285
482
273
7
0
667,319
3
W
Ishtar
19,452
486
248
6
0
612,296
3
L
Ah Muzen Cab
20,349
509
169
4
0
733,380
6
L
Horus
13,483
337
13
0
0
175,324
2
L
Cthulhu
22,303
558
284
7
0
731,843
10
L
Chang'e
24,081
602
250
6
0
709,816
7
L
Cliodhna
23,697
592
228
6
0
951,212
0
W
Ao Kuang
20,136
503
184
5
0
799,650
0
W
Agni
22,396
560
284
7
0
710,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role