Player Matchup

Ymir
Ymir
BirdDaddyJ
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,237 Elo+
Party 1
Nox
Nox
God Said Oh Yea
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,365 Elo+
Party 1
Erlang Shen
Erlang Shen
HitAndFly
Erlang Shen
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,538 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,380 Elo+

VS

Team Averages
Level 98
1,531 SR
1,434 Elo+
Fenrir
Fenrir
DAFreakshow99
Fenrir
Level 68
God Stats
9W - 2L
1,853 SR
Queue Stats
24W - 24L
1,404 Elo+
Party 2
Zeus
Zeus
Gohan_-MX
Zeus
Level 83
God Stats
1W - 0L
1,133 SR
Queue Stats
64W - 83L
1,410 Elo+
Solo
Cabrakan
Cabrakan
jjbirdy123
Cabrakan
Level 144
God Stats
1W - 0L
1,606 SR
Queue Stats
53W - 54L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
10,042
669
8,459
19,363
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 6 / 0
10,193
680
12,428
16,045
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
HitAndFly
Erlang Shen
12
0 / 4 / 3
8,605
574
7,916
18,217
16,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
11,324
755
8,883
20,487
24,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
17
7 / 1 / 8
11,589
773
22,375
10,466
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
jjbirdy123
Cabrakan
16
6 / 2 / 10
12,401
827
14,023
20,441
32,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
16
16
Deaths
6
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
3
3
11
2.83
L
5
6
0
0.83
W
Zeus
7
1
8
11
L
Erlang Shen
HitAndFly
Erlang Shen
0
4
3
0.38
W
Cabrakan
jjbirdy123
Cabrakan
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,803
Damage
45,281
53,625
Taken
51,394
41,611
Mitigated
63,427
6,836
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,459
1,721
0
2,021
19,363
17,143
0
13,492
5,871
25,242
0
W
8,883
1,662
191
4,873
20,487
24,564
811
10,069
10,418
0
20,126
L
12,428
1,959
0
1,584
16,045
7,746
0
11,247
4,798
40,534
0
W
Zeus
22,375
3,500
0
3,579
10,466
5,866
1,020
3,628
6,838
80,892
0
L
Erlang Shen
HitAndFly
Erlang Shen
7,916
3,480
0
3,231
18,217
16,722
0
11,817
6,400
0
23,572
W
Cabrakan
jjbirdy123
Cabrakan
14,023
2,578
459
7,184
20,441
32,997
329
8,143
12,298
27,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
35,314
119
Minions Killed
154
4
Camps Cleared
8
747,078
Distance Traveled
808,617
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,042
669
34
2
2
232,350
0
W
Fenrir
11,324
755
17
1
1
285,599
0
L
Nox
10,193
680
64
4
2
249,371
2
W
Zeus
11,589
773
121
8
6
269,398
2
L
Erlang Shen
8,605
574
21
1
0
265,357
2
W
Cabrakan
12,401
827
16
1
1
253,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role