Player Matchup

Bacchus
Bacchus
CannibalZombie
Bacchus
Level 108
God Stats
5W - 0L
1,929 SR
Queue Stats
101W - 121L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
SillyFawn434434
Heimdallr
Level 160
God Stats
5W - 8L
1,386 SR
Queue Stats
519W - 576L
1,421 Elo+
Party 3
Hera
Hera
THE_BIG_Z_3472
Hera
Level 128
God Stats
10W - 6L
1,537 SR
Queue Stats
253W - 280L
1,488 Elo+
Party 3
Xbalanque
Xbalanque
Thug bug94
Xbalanque
Level 135
God Stats
3W - 4L
1,356 SR
Queue Stats
162W - 199L
1,369 Elo+
Party 1
Terra
Terra
nitrogoose
Terra
Level 117
God Stats
1W - 1L
1,270 SR
Queue Stats
82W - 116L
1,364 Elo+
Party 1
Team Averages
Level 130
1,496 SR
1,413 Elo+

VS

Team Averages
Level 102
1,550 SR
1,340 Elo+
Kuzenbo
Kuzenbo
AZBALLA70
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
BarI3er
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,038 Elo+
Party 2
Pele
Pele
YoMegaFresh
Pele
Level 128
God Stats
1W - 2L
1,523 SR
Queue Stats
227W - 253L
1,476 Elo+
Solo
Agni
Agni
elcooltyler
Agni
Level 126
God Stats
0W - 1L
1,725 SR
Queue Stats
11W - 16L
1,407 Elo+
Party 2
Horus
Horus
ggavIINriLEY
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 12
11,872
742
10,860
19,853
26,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
SillyFawn434434
Heimdallr
18
2 / 4 / 16
11,343
709
25,254
18,509
10,071
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 4 / 8
13,323
833
29,740
14,391
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Thug bug94
Xbalanque
18
3 / 5 / 11
10,795
675
12,193
20,040
11,295
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Terra
18
2 / 3 / 11
10,623
664
5,479
18,437
24,242
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AZBALLA70
Kuzenbo
19
3 / 2 / 13
12,013
751
8,684
20,641
28,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
BarI3er
Cernunnos
17
1 / 6 / 12
10,481
655
13,490
17,151
7,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 9
10,107
632
18,806
18,794
8,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 5 / 9
11,171
698
20,638
18,417
8,852
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 3 / 7
10,251
641
5,590
19,359
15,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
67
23
Kills
17
19
Deaths
23
58
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AZBALLA70
Kuzenbo
3
2
13
4.75
L
Cernunnos
BarI3er
Cernunnos
1
6
12
1.17
W
4
3
12
3.33
W
Heimdallr
SillyFawn434434
Heimdallr
2
4
16
2.5
W
12
4
8
4
W
Xbalanque
Thug bug94
Xbalanque
3
5
11
1.7
L
4
7
9
1.21
L
5
5
9
1.9
L
4
3
7
2.5
W
Terra
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,526
Damage
67,208
91,230
Taken
94,362
80,064
Mitigated
68,196
43,015
Healing
43,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AZBALLA70
Kuzenbo
8,684
3,152
4,302
7,841
20,641
28,194
210
7,197
13,444
22,726
0
L
Cernunnos
BarI3er
Cernunnos
13,490
4,294
1,544
1,958
17,151
7,753
581
8,668
8,483
0
37,247
W
10,860
423
2,567
3,729
19,853
26,975
126
6,962
12,559
19,778
0
W
Heimdallr
SillyFawn434434
Heimdallr
25,254
10,150
1,464
3,216
18,509
10,071
3,751
5,467
12,901
0
57,413
W
29,740
5,744
3,141
2,892
14,391
7,481
377
3,948
10,355
51,798
0
W
Xbalanque
Thug bug94
Xbalanque
12,193
5,417
1,079
5,143
20,040
11,295
3,018
6,955
13,033
0
35,800
L
18,806
3,100
1,338
1,219
18,794
8,237
0
8,403
10,391
0
33,335
L
20,638
940
429
4,363
18,417
8,852
803
11,753
6,664
41,035
0
L
5,590
2,243
11,564
8,612
19,359
15,160
452
10,058
9,301
0
9,038
W
Terra
5,479
789
13,259
6,525
18,437
24,242
479
5,990
12,345
9,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,956
Gold Earned
54,023
190
Minions Killed
144
0
Camps Cleared
0
1,393,545
Distance Traveled
1,496,825
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
12,013
751
24
2
0
357,561
2
L
Cernunnos
10,481
655
44
3
0
297,811
0
W
Bacchus
11,872
742
9
1
0
302,407
0
W
Heimdallr
11,343
709
83
5
0
258,759
0
W
Hera
13,323
833
46
3
0
289,258
3
W
Xbalanque
10,795
675
41
3
0
231,198
0
L
Pele
10,107
632
24
2
0
276,870
1
L
Agni
11,171
698
45
3
0
247,653
0
L
Horus
10,251
641
7
0
0
316,930
0
W
Terra
10,623
664
11
1
0
311,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role