Player Matchup

Khepri
Khepri
GuardianAthena
Khepri
Level 155
God Stats
1W - 0L
1,771 SR
Queue Stats
109W - 28L
1,991 Elo+
Party 1
Achilles
Achilles
ICEMANPHD
Achilles
Level 135
God Stats
3W - 1L
1,697 SR
Queue Stats
166W - 34L
2,012 Elo+
Party 1
Ra
Ra
phumetsu
Ra
Level 155
God Stats
17W - 1L
1,825 SR
Queue Stats
400W - 47L
2,102 Elo+
Party 1
Team Averages
Level 148
1,764 SR
2,035 Elo+

VS

Team Averages
Level 132
1,467 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
RainRyx
Tsukuyomi
Level 156
God Stats
1W - 8L
1,400 SR
Queue Stats
330W - 479L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Theandonator3000
Baron Samedi
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 177L
1,272 Elo+
Solo
Hou Yi
Hou Yi
Yawgmotha
Hou Yi
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 159L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 10
7,964
796
4,839
10,809
8,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
ICEMANPHD
Achilles
12
5 / 1 / 7
8,021
802
12,386
12,361
10,944
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

14
6 / 0 / 6
8,545
855
7,973
6,353
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RainRyx
Tsukuyomi
9
1 / 5 / 2
6,608
661
7,979
11,879
4,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Theandonator3000
Baron Samedi
10
1 / 5 / 2
6,440
644
5,633
9,352
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Yawgmotha
Hou Yi
11
1 / 2 / 2
6,754
675
8,886
7,550
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
3
3
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Achilles
ICEMANPHD
Achilles
5
1
7
8.5
L
Tsukuyomi
RainRyx
Tsukuyomi
1
5
2
0.4
L
Baron Samedi
Theandonator3000
Baron Samedi
1
5
2
0.4
L
Hou Yi
Yawgmotha
Hou Yi
1
2
2
1
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,198
Damage
22,498
29,523
Taken
28,781
21,929
Mitigated
12,891
14,441
Healing
5,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,839
574
2,898
4,019
10,809
8,060
574
2,141
8,668
10,751
0
W
Achilles
ICEMANPHD
Achilles
12,386
2,852
0
3,360
12,361
10,944
729
2,214
10,147
157
19,144
L
Tsukuyomi
RainRyx
Tsukuyomi
7,979
2,452
0
1,657
11,879
4,630
0
5,656
6,223
0
20,023
L
Baron Samedi
Theandonator3000
Baron Samedi
5,633
417
953
1,687
9,352
4,343
0
4,537
4,815
16,662
0
L
Hou Yi
Yawgmotha
Hou Yi
8,886
4,283
0
1,556
7,550
3,918
0
3,118
4,432
0
26,098
W
7,973
1,181
1,777
2,387
6,353
2,925
434
1,560
4,793
43,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
19,802
117
Minions Killed
99
3
Camps Cleared
5
589,724
Distance Traveled
510,425
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,964
796
5
1
0
191,709
3
W
Achilles
8,021
802
21
2
2
204,993
3
L
Tsukuyomi
6,608
661
25
3
1
170,685
4
L
Baron Samedi
6,440
644
16
2
1
161,646
3
L
Hou Yi
6,754
675
58
6
3
178,094
2
W
Ra
8,545
855
91
9
1
193,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role