Player Matchup

Neith
Neith
DimitriWest
Neith
Level 55
God Stats
1W - 0L
1,258 SR
Queue Stats
2W - 1L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
MaouZombie
Sylvanus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,471 Elo+
Party 1
Sol
Sol
PondersOften
Sol
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,487 Elo+
Party 1
Team Averages
Level 109
1,419 SR
1,477 Elo+

VS

Team Averages
Level 81
1,515 SR
1,469 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Ubermench91
Lancelot
Level 108
God Stats
21W - 7L
1,584 SR
Queue Stats
278W - 216L
1,508 Elo+
Solo
Danzaburou
Danzaburou
woody2
Danzaburou
Level 49
God Stats
13W - 10L
1,461 SR
Queue Stats
170W - 256L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,239
891
3,596
2,928
1,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MaouZombie
Sylvanus
11
6 / 0 / 3
7,513
1,073
3,207
5,386
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 5
6,642
949
4,117
3,201
1,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 6 / 0
4,743
678
2,509
7,512
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Ubermench91
Lancelot
8
0 / 0 / 0
5,376
768
1,841
2,972
1,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
woody2
Danzaburou
8
0 / 4 / 0
4,729
676
963
6,678
2,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
6
0
0
W
1
0
6
4
W
Sylvanus
MaouZombie
Sylvanus
6
0
3
7.5
W
3
0
5
5.5
L
Lancelot
Ubermench91
Lancelot
0
0
0
0
L
Danzaburou
woody2
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,920
Damage
5,313
11,515
Taken
17,162
7,832
Mitigated
6,189
4,938
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,509
39
0
54
7,512
2,772
0
3,221
4,291
16,279
0
W
3,596
794
0
253
2,928
1,395
625
386
2,506
0
18,916
W
Sylvanus
MaouZombie
Sylvanus
3,207
652
216
2,530
5,386
5,087
341
1,319
3,897
13,072
0
W
4,117
1,805
0
1,939
3,201
1,350
1,982
1,117
2,008
24,309
3,043
L
Lancelot
Ubermench91
Lancelot
1,841
324
753
1,338
2,972
1,137
0
1,393
1,579
0
9,387
L
Danzaburou
woody2
Danzaburou
963
117
0
128
6,678
2,280
0
2,334
4,344
0
4,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,394
Gold Earned
14,848
100
Minions Killed
53
6
Camps Cleared
1
417,323
Distance Traveled
331,578
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,743
678
25
4
1
88,205
3
W
Neith
6,239
891
33
5
1
148,250
2
W
Sylvanus
7,513
1,073
20
3
1
122,821
0
W
Sol
6,642
949
47
7
4
146,252
3
L
Lancelot
5,376
768
20
3
0
140,277
0
L
Danzaburou
4,729
676
8
1
0
103,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role