Player Matchup

Ymir
Ymir
Matadorvp
Ymir
Level 18
God Stats
0W - 2L
1,456 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 2
Eset
Eset
OneRithy
Eset
Level 84
God Stats
0W - 2L
1,102 SR
Queue Stats
0W - 4L
1,105 Elo+
Party 2
Neith
Neith
ZeraBtz
Neith
Level 3
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 35
1,280 SR
1,237 Elo+

VS

Team Averages
Level 67
1,500 SR
1,494 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ConstanceHawk
Charybdis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 271L
1,482 Elo+
Party 1
Merlin
Merlin
Solomonhawk
Merlin
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 1
6,229
623
2,655
12,298
13,081
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
10
0 / 5 / 1
6,298
630
4,891
9,508
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
ZeraBtz
Neith
11
2 / 3 / 0
7,109
711
6,630
6,734
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 2 / 4
8,634
863
4,762
12,586
14,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Charybdis
ConstanceHawk
Charybdis
13
4 / 0 / 7
8,328
833
11,270
6,601
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
13
3 / 0 / 6
8,374
837
8,386
4,011
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
4
3
W
Charybdis
ConstanceHawk
Charybdis
4
0
7
7.5
L
Ymir
0
3
1
0.17
L
Eset
0
5
1
0.1
W
Merlin
3
0
6
6
L
Neith
ZeraBtz
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,176
Damage
24,418
28,540
Taken
23,198
19,571
Mitigated
19,184
3,229
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,762
592
0
2,765
12,586
14,674
78
4,574
8,012
0
9,829
W
Charybdis
ConstanceHawk
Charybdis
11,270
6,546
0
4,358
6,601
2,817
2,242
1,690
4,911
0
39,070
L
Ymir
2,655
431
0
2,020
12,298
13,081
0
4,309
7,989
9,518
0
L
Eset
4,891
624
221
552
9,508
3,350
0
2,485
7,023
25,513
0
W
Merlin
8,386
489
0
1,047
4,011
1,693
241
1,492
2,519
35,128
0
L
Neith
ZeraBtz
Neith
6,630
3,196
0
436
6,734
3,140
0
1,804
4,930
0
15,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,636
Gold Earned
25,336
89
Minions Killed
131
3
Camps Cleared
5
466,345
Distance Traveled
600,488
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,634
863
6
1
0
210,938
1
W
Charybdis
8,328
833
63
6
3
193,876
2
L
Ymir
6,229
623
10
1
0
172,537
3
L
Eset
6,298
630
58
6
3
152,728
0
W
Merlin
8,374
837
62
6
2
195,674
3
L
Neith
7,109
711
21
2
0
141,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role