Player Matchup

Baba Yaga
Baba Yaga
BetIGetPlay-420
Baba Yaga
Level 27
God Stats
3W - 2L
1,847 SR
Queue Stats
104W - 141L
1,435 Elo+
Solo
Nemesis
Nemesis
Shantottomasta
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,339 Elo+
Solo
Ravana
Ravana
UNDERCOWER
Ravana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,542 Elo+
Solo
Discordia
Discordia
viccypoot
Discordia
Level 29
God Stats
11W - 5L
1,811 SR
Queue Stats
223W - 170L
1,599 Elo+
Solo
Cabrakan
Cabrakan
Ѫv5
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,649 Elo+
Solo
Team Averages
Level 25
1,632 SR
1,513 Elo+

VS

Team Averages
Level 62
1,591 SR
1,569 Elo+
Raijin
Raijin
Jagwiire
Raijin
Level 89
God Stats
9W - 5L
1,775 SR
Queue Stats
735W - 510L
1,592 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Jebos
Cu Chulainn
Level 146
God Stats
8W - 11L
1,516 SR
Queue Stats
558W - 502L
1,611 Elo+
Party 1
Chernobog
Chernobog
SixEightLima
Chernobog
Level 25
God Stats
2W - 2L
1,298 SR
Queue Stats
146W - 186L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tsukaretta
Tsukuyomi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 96L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
boozecruiser
Zhong Kui
Level 27
God Stats
2W - 1L
1,865 SR
Queue Stats
149W - 36L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BetIGetPlay-420
Baba Yaga
19
3 / 2 / 15
11,243
750
14,273
14,723
8,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 2 / 14
12,824
855
17,011
19,682
19,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
UNDERCOWER
Ravana
19
10 / 5 / 12
12,318
821
14,960
18,456
17,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
viccypoot
Discordia
20
6 / 3 / 17
11,911
794
21,475
13,910
7,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Ѫv5
Cabrakan
17
3 / 4 / 13
11,203
747
7,369
22,528
35,202
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jagwiire
Raijin
18
3 / 7 / 5
10,524
702
14,532
15,461
8,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Jebos
Cu Chulainn
19
6 / 8 / 6
11,301
753
18,397
25,217
35,168
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
SixEightLima
Chernobog
13
0 / 1 / 6
8,312
554
2,761
4,506
2,480
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
Tsukaretta
Tsukuyomi
16
2 / 9 / 5
9,121
608
15,194
16,216
9,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
boozecruiser
Zhong Kui
19
4 / 5 / 8
10,703
714
22,442
20,411
26,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
30
Kills
15
16
Deaths
30
71
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BetIGetPlay-420
Baba Yaga
3
2
15
5.25
L
Raijin
Jagwiire
Raijin
3
7
5
0.79
L
Cu Chulainn
Jebos
Cu Chulainn
6
8
6
1.13
W
8
2
14
7.5
L
Chernobog
SixEightLima
Chernobog
0
1
6
3
L
Tsukuyomi
Tsukaretta
Tsukuyomi
2
9
5
0.5
W
Ravana
UNDERCOWER
Ravana
10
5
12
3.2
L
Zhong Kui
boozecruiser
Zhong Kui
4
5
8
1.6
W
Discordia
viccypoot
Discordia
6
3
17
4.83
W
Cabrakan
Ѫv5
Cabrakan
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,088
Damage
73,326
89,299
Taken
81,811
87,743
Mitigated
82,335
41,423
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BetIGetPlay-420
Baba Yaga
14,273
141
3,361
6,745
14,723
8,578
1,322
4,767
9,162
41,405
0
L
Raijin
Jagwiire
Raijin
14,532
1,640
502
682
15,461
8,811
88
9,688
5,773
38,099
0
L
Cu Chulainn
Jebos
Cu Chulainn
18,397
2,284
1,190
5,521
25,217
35,168
0
10,271
14,946
0
23,829
W
17,011
7,679
2,433
4,632
19,682
19,206
2,403
8,796
10,429
71
23,413
L
Chernobog
SixEightLima
Chernobog
2,761
1,234
166
654
4,506
2,480
0
3,924
582
0
13,019
L
Tsukuyomi
Tsukaretta
Tsukuyomi
15,194
2,912
629
777
16,216
9,829
0
10,942
5,274
0
25,506
W
Ravana
UNDERCOWER
Ravana
14,960
2,530
2,529
5,050
18,456
17,222
0
7,696
10,253
53
25,160
L
Zhong Kui
boozecruiser
Zhong Kui
22,442
1,156
255
5,463
20,411
26,047
0
8,416
11,995
34,370
0
W
Discordia
viccypoot
Discordia
21,475
1,389
2,684
4,008
13,910
7,535
2,418
6,312
7,224
47,933
0
W
Cabrakan
Ѫv5
Cabrakan
7,369
1,065
4,186
5,795
22,528
35,202
648
8,003
13,554
11,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,499
Gold Earned
49,961
162
Minions Killed
139
0
Camps Cleared
0
1,381,142
Distance Traveled
1,076,994
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,243
750
55
4
0
299,893
2
L
Raijin
10,524
702
46
3
0
204,438
1
L
Cu Chulainn
11,301
753
10
1
0
248,263
7
W
Nemesis
12,824
855
22
1
0
317,302
1
L
Chernobog
8,312
554
17
1
0
167,186
0
L
Tsukuyomi
9,121
608
23
2
0
258,216
0
W
Ravana
12,318
821
26
2
0
270,766
0
L
Zhong Kui
10,703
714
43
3
0
198,891
2
W
Discordia
11,911
794
53
4
0
239,879
1
W
Cabrakan
11,203
747
6
0
0
253,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role