Player Matchup

Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Monse_vvet
Anhur
Level 148
God Stats
1W - 5L
1,235 SR
Queue Stats
230W - 176L
1,638 Elo+
Party 1
Team Averages
Level 136
1,412 SR
1,546 Elo+

VS

Team Averages
Level 117
1,575 SR
1,549 Elo+
Artemis
Artemis
Bricken2
Artemis
Level 120
God Stats
0W - 1L
1,227 SR
Queue Stats
33W - 52L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Vor7exWarrior
Guan Yu
Level 125
God Stats
2W - 1L
1,823 SR
Queue Stats
31W - 30L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
Zephaulus
Baron Samedi
Level 105
God Stats
37W - 28L
1,676 SR
Queue Stats
427W - 406L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 5 / 5
9,059
824
9,966
17,693
20,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
 
Chronos
13
1 / 4 / 10
8,682
789
13,983
14,626
6,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
15
5 / 1 / 5
9,156
832
11,446
9,290
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bricken2
Artemis
12
3 / 5 / 7
8,365
760
12,095
12,047
5,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
12
3 / 1 / 6
8,965
815
8,100
18,102
20,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Zephaulus
Baron Samedi
12
4 / 5 / 6
8,301
755
10,330
11,978
6,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
11
Kills
10
10
Deaths
11
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
5
5
1.5
W
Chronos
 
Chronos
1
4
10
1.5
L
Artemis
Bricken2
Artemis
3
5
7
1.3
W
Anhur
5
1
5
7.5
L
Guan Yu
3
1
6
6
L
Baron Samedi
Zephaulus
Baron Samedi
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
30,525
41,609
Taken
42,127
30,139
Mitigated
31,896
10,790
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,966
2,567
393
5,437
17,693
20,384
307
5,499
12,194
0
18,331
W
Chronos
 
Chronos
13,983
4,786
0
2,921
14,626
6,017
371
3,447
11,179
37,664
4,075
L
Artemis
Bricken2
Artemis
12,095
6,286
0
779
12,047
5,271
1,172
3,090
8,957
0
28,236
W
Anhur
11,446
6,048
0
2,039
9,290
3,738
1,684
1,905
7,385
0
43,439
L
Guan Yu
8,100
1,372
1,443
4,097
18,102
20,316
107
5,881
12,221
0
14,823
L
Baron Samedi
Zephaulus
Baron Samedi
10,330
2,007
2,214
2,249
11,978
6,309
317
3,648
8,330
24,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
25,631
134
Minions Killed
90
7
Camps Cleared
3
612,774
Distance Traveled
585,758
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,059
824
12
1
0
197,955
5
W
Chronos
8,682
789
54
5
5
204,343
5
L
Artemis
8,365
760
43
4
2
172,038
0
W
Anhur
9,156
832
68
6
2
210,476
1
L
Guan Yu
8,965
815
18
2
0
243,533
3
L
Baron Samedi
8,301
755
29
3
1
170,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role