Player Matchup

Khepri
Khepri
Chente_Fire
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,397 Elo+
Solo
Shiva
Shiva
LordApples123
Shiva
Level 76
God Stats
3W - 3L
1,561 SR
Queue Stats
304W - 274L
1,407 Elo+
Solo
Vulcan
Vulcan
REESESPUFF8543
Vulcan
Level 89
God Stats
4W - 5L
1,481 SR
Queue Stats
288W - 300L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
billsmafia81
Tsukuyomi
Level 151
God Stats
5W - 4L
1,591 SR
Queue Stats
369W - 413L
1,422 Elo+
Solo
Anhur
Anhur
dxddy_Eric
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 78
1,526 SR
1,428 Elo+

VS

Team Averages
Level 127
1,603 SR
1,432 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
PlannedMeteor96
Olorun
Level 88
God Stats
4W - 1L
1,562 SR
Queue Stats
173W - 155L
1,424 Elo+
Solo
Rama
Rama
Shikiouji
Rama
Level 154
God Stats
3W - 2L
1,652 SR
Queue Stats
174W - 207L
1,428 Elo+
Solo
Xbalanque
Xbalanque
Yaiqab7
Xbalanque
Level 139
God Stats
1W - 1L
1,635 SR
Queue Stats
8W - 8L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
the1percent
Gilgamesh
Level 112
God Stats
7W - 5L
1,664 SR
Queue Stats
320W - 345L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 3 / 7
9,908
708
6,637
16,354
21,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 0 / 1
3,862
276
0
0
0
20
5 / 2 / 7
11,188
799
22,133
9,978
6,794
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
billsmafia81
Tsukuyomi
17
7 / 6 / 8
10,668
762
26,069
15,877
10,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
16
4 / 7 / 9
10,267
733
8,553
15,827
8,619
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
4 / 4 / 11
12,035
860
6,977
28,597
19,901
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 2 / 8
9,921
709
5,051
14,375
6,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
15
2 / 7 / 9
9,884
706
6,902
16,035
5,241
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
Yaiqab7
Xbalanque
20
8 / 2 / 5
11,375
813
22,250
16,182
6,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
the1percent
Gilgamesh
17
4 / 4 / 10
11,343
810
10,580
18,018
16,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
16
Kills
18
18
Deaths
19
32
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
4
11
2.38
L
Khepri
0
3
7
1.17
L
0
0
1
0.5
W
0
2
8
2
L
5
2
7
4.25
W
Rama
2
7
9
0.93
W
Xbalanque
Yaiqab7
Xbalanque
8
2
5
5.25
L
Tsukuyomi
billsmafia81
Tsukuyomi
7
6
8
1.83
L
Anhur
4
7
9
1.21
W
Gilgamesh
the1percent
Gilgamesh
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,392
Damage
51,760
58,036
Taken
93,207
47,647
Mitigated
54,244
11,544
Healing
43,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,977
369
5,444
11,276
28,597
19,901
810
6,587
21,784
22,082
0
L
Khepri
6,637
312
994
2,584
16,354
21,822
154
3,583
12,771
16,460
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,051
2,093
3,565
5,819
14,375
6,420
2,964
6,068
8,179
22,466
0
L
22,133
8,726
1,008
2,102
9,978
6,794
575
1,268
8,710
47,460
0
W
Rama
6,902
4,918
1,140
1,968
16,035
5,241
1,609
4,274
11,081
0
17,721
W
Xbalanque
Yaiqab7
Xbalanque
22,250
2,351
133
4,322
16,182
6,543
3,303
5,034
11,026
0
55,614
L
Tsukuyomi
billsmafia81
Tsukuyomi
26,069
4,211
1,482
2,409
15,877
10,412
818
3,987
11,890
0
37,812
L
Anhur
8,553
4,416
0
965
15,827
8,619
971
3,190
12,637
0
16,958
W
Gilgamesh
the1percent
Gilgamesh
10,580
1,705
5,669
3,976
18,018
16,139
355
6,071
11,773
0
17,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,893
Gold Earned
54,558
128
Minions Killed
161
0
Camps Cleared
0
1,006,033
Distance Traveled
1,234,584
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,035
860
21
2
0
231,054
0
L
Khepri
9,908
708
20
1
0
254,929
1
L
Shiva
3,862
276
0
0
0
0
0
W
Olorun
9,921
709
38
3
0
225,692
1
L
Vulcan
11,188
799
67
5
0
282,201
0
W
Rama
9,884
706
26
2
0
224,377
0
W
Xbalanque
11,375
813
58
4
0
282,114
1
L
Tsukuyomi
10,668
762
21
2
0
257,237
1
L
Anhur
10,267
733
20
1
0
211,666
3
W
Gilgamesh
11,343
810
18
1
0
271,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role