Player Matchup

Chaac
Chaac
CNK Sharp
Chaac
Level 18
God Stats
3W - 13L
1,309 SR
Queue Stats
3W - 24L
1,146 Elo+
Party 2
Olorun
Olorun
ChiefLungChum
Olorun
Level 27
God Stats
3W - 12L
1,307 SR
Queue Stats
4W - 27L
1,185 Elo+
Party 2
Hou Yi
Hou Yi
Krymsin Bulldog
Hou Yi
Level 140
God Stats
7W - 4L
1,423 SR
Queue Stats
92W - 96L
1,424 Elo+
Solo
Yu Huang
Yu Huang
Poorin Star
Yu Huang
Level 64
God Stats
0W - 1L
1,620 SR
Queue Stats
3W - 13L
1,251 Elo+
Party 2
Atlas
Atlas
aloween
Atlas
Level 67
God Stats
5W - 2L
1,585 SR
Queue Stats
237W - 254L
1,428 Elo+
Solo
Team Averages
Level 63
1,449 SR
1,287 Elo+

VS

Team Averages
Level 120
1,583 SR
1,413 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
McDernalds
Cthulhu
Level 67
God Stats
2W - 4L
1,469 SR
Queue Stats
2W - 5L
1,211 Elo+
Party 1
Mercury
Mercury
Tyrones Cthulhu
Mercury
Level 109
God Stats
1W - 0L
1,843 SR
Queue Stats
20W - 21L
1,432 Elo+
Party 1
Chaac
Chaac
millox84
Chaac
Level 129
God Stats
7W - 1L
1,602 SR
Queue Stats
187W - 200L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CNK Sharp
Chaac
14
0 / 2 / 0
8,143
626
5,557
18,156
17,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
0 / 3 / 0
8,714
670
9,263
16,751
9,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 0
9,044
696
7,837
12,686
6,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Poorin Star
Yu Huang
15
0 / 0 / 0
8,598
661
12,452
9,939
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
aloween
Atlas
14
0 / 1 / 0
8,689
668
6,153
17,745
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
3 / 0 / 3
10,339
795
18,477
8,443
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
 
Xbalanque
16
1 / 0 / 4
9,307
716
11,859
8,075
3,655
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
McDernalds
Cthulhu
14
0 / 0 / 3
8,950
688
8,038
16,177
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 0 / 3
9,925
763
9,264
11,941
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
millox84
Chaac
17
1 / 0 / 5
9,588
738
8,566
13,112
13,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
8
8
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
3
4.5
W
Xbalanque
 
Xbalanque
1
0
4
3
L
Chaac
CNK Sharp
Chaac
0
2
0
0
L
0
3
0
0
L
0
2
0
0
W
Cthulhu
McDernalds
Cthulhu
0
0
3
1.5
L
Yu Huang
Poorin Star
Yu Huang
0
0
0
0
W
3
0
3
4.5
L
Atlas
aloween
Atlas
0
1
0
0
W
Chaac
millox84
Chaac
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,262
Damage
56,204
75,277
Taken
57,748
53,258
Mitigated
45,254
17,428
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
18,477
1,735
0
2,348
8,443
4,710
1,094
2,812
5,631
49,336
0
W
Xbalanque
 
Xbalanque
11,859
6,216
0
2,157
8,075
3,655
1,582
3,416
4,659
0
36,210
L
Chaac
CNK Sharp
Chaac
5,557
707
0
1,699
18,156
17,071
55
6,688
11,190
0
18,165
L
9,263
4,350
801
5,617
16,751
9,564
68
5,580
10,997
33,720
4,628
L
7,837
3,094
0
3,887
12,686
6,881
1,050
4,018
8,488
0
36,888
W
Cthulhu
McDernalds
Cthulhu
8,038
124
1,493
3,103
16,177
17,007
287
8,793
7,384
17,866
0
L
Yu Huang
Poorin Star
Yu Huang
12,452
1,531
0
0
9,939
5,070
232
2,867
6,984
40,326
0
W
9,264
4,833
0
3,000
11,941
6,511
1,034
4,906
7,035
0
37,575
L
Atlas
aloween
Atlas
6,153
2,079
0
5,424
17,745
14,672
0
6,408
11,103
13,636
0
W
Chaac
millox84
Chaac
8,566
2,264
26
8,636
13,112
13,371
463
6,693
6,419
0
31,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
48,109
216
Minions Killed
276
0
Camps Cleared
0
1,345,235
Distance Traveled
1,515,962
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,339
795
94
7
0
286,996
3
W
Xbalanque
9,307
716
52
4
0
275,073
0
L
Chaac
8,143
626
21
2
0
299,445
0
L
Olorun
8,714
670
59
5
0
243,223
0
L
Hou Yi
9,044
696
65
5
0
259,513
3
W
Cthulhu
8,950
688
11
1
0
286,143
0
L
Yu Huang
8,598
661
56
4
0
282,497
1
W
Mercury
9,925
763
76
6
0
355,948
1
L
Atlas
8,689
668
15
1
0
260,557
1
W
Chaac
9,588
738
43
3
0
311,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role