Player Matchup

Cu Chulainn
Cu Chulainn
Cardedan37
Cu Chulainn
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,208 Elo+
Solo
Kumbhakarna
Kumbhakarna
LatinSpice27
Kumbhakarna
Level 87
God Stats
2W - 4L
1,538 SR
Queue Stats
208W - 227L
1,369 Elo+
Solo
Sol
Sol
LavenderFire746
Sol
Level 67
God Stats
36W - 32L
1,568 SR
Queue Stats
149W - 160L
1,399 Elo+
Solo
Loki
Loki
Superkevin27
Loki
Level 121
God Stats
15W - 12L
1,531 SR
Queue Stats
240W - 256L
1,463 Elo+
Solo
Neith
Neith
the_assasin96z
Neith
Level 142
God Stats
1W - 3L
1,423 SR
Queue Stats
45W - 36L
1,166 Elo+
Solo
Team Averages
Level 101
1,512 SR
1,321 Elo+

VS

Team Averages
Level 103
1,476 SR
1,325 Elo+
Sol
Sol
C0braKaiNvrDies
Sol
Level 160
God Stats
73W - 97L
1,442 SR
Queue Stats
332W - 408L
1,267 Elo+
Party 1
Atlas
Atlas
MoMurda25
Atlas
Level 109
God Stats
5W - 5L
1,383 SR
Queue Stats
139W - 153L
1,358 Elo+
Party 1
Da Ji
Da Ji
Munishi
Da Ji
Level 79
God Stats
16W - 19L
1,506 SR
Queue Stats
98W - 146L
1,314 Elo+
Party 1
Vulcan
Vulcan
dragonscoldsoul
Vulcan
Level 119
God Stats
3W - 3L
1,550 SR
Queue Stats
273W - 343L
1,305 Elo+
Party 1
Neith
Neith
saddel40
Neith
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 59L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cardedan37
Cu Chulainn
17
1 / 1 / 0
10,761
489
16,110
28,319
26,661
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kumbhakarna
LatinSpice27
Kumbhakarna
13
0 / 1 / 0
8,850
402
5,633
18,991
16,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

18
2 / 7 / 1
11,387
518
18,144
25,761
10,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 0 / 0
4,530
206
0
0
0
17
2 / 2 / 1
10,537
479
12,685
18,193
7,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 3
11,046
502
17,506
22,532
10,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
MoMurda25
Atlas
15
1 / 0 / 2
9,685
440
7,321
12,912
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Munishi
Da Ji
18
7 / 0 / 2
11,315
514
17,526
17,968
9,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 3 / 5
10,385
472
12,038
15,712
7,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
saddel40
Neith
17
1 / 1 / 1
9,854
448
9,490
12,811
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
11
11
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Cu Chulainn
Cardedan37
Cu Chulainn
1
1
0
1
L
Kumbhakarna
LatinSpice27
Kumbhakarna
0
1
0
0
L
2
7
1
0.36
W
Atlas
MoMurda25
Atlas
1
0
2
2
W
Da Ji
Munishi
Da Ji
7
0
2
8
L
0
0
0
0
W
0
3
5
0.83
W
Neith
saddel40
Neith
1
1
1
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,572
Damage
63,881
91,264
Taken
81,935
61,623
Mitigated
45,174
33,409
Healing
23,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,506
5,210
0
12,584
22,532
10,449
3,210
3,210
19,322
86,635
9,118
L
Cu Chulainn
Cardedan37
Cu Chulainn
16,110
2,140
0
5,219
28,319
26,661
0
12,810
15,509
667
87,996
L
Kumbhakarna
LatinSpice27
Kumbhakarna
5,633
444
2,284
3,800
18,991
16,844
0
5,665
13,326
28,164
5,933
L
18,144
6,016
209
13,999
25,761
10,428
2,673
9,424
16,337
96,864
11,035
W
Atlas
MoMurda25
Atlas
7,321
3,102
720
3,089
12,912
12,281
704
2,722
10,190
32,320
0
W
Da Ji
Munishi
Da Ji
17,526
4,175
0
1,094
17,968
9,055
768
4,719
13,249
0
88,515
L
0
0
0
0
0
0
0
0
0
0
0
W
12,038
5,327
0
0
15,712
7,487
1,723
7,764
7,948
76,415
0
W
Neith
saddel40
Neith
9,490
5,196
254
5,866
12,811
5,902
2,457
3,094
9,717
0
79,858
L
12,685
5,514
0
7,898
18,193
7,690
2,674
7,120
11,073
0
101,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,065
Gold Earned
52,285
493
Minions Killed
518
0
Camps Cleared
0
1,491,893
Distance Traveled
1,921,734
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,046
502
135
6
0
329,131
2
L
Cu Chulainn
10,761
489
122
6
0
395,056
0
L
Kumbhakarna
8,850
402
41
2
0
384,215
0
L
Sol
11,387
518
162
7
0
333,853
5
W
Atlas
9,685
440
39
2
0
393,185
5
W
Da Ji
11,315
514
106
5
0
424,048
1
L
Loki
4,530
206
0
0
0
0
0
W
Vulcan
10,385
472
118
5
0
391,906
7
W
Neith
9,854
448
120
5
0
383,464
0
L
Neith
10,537
479
168
8
0
378,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role