Player Matchup

Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
RANDALOS
Atlas
Level 105
God Stats
26W - 20L
1,543 SR
Queue Stats
441W - 471L
1,520 Elo+
Solo
Yu Huang
Yu Huang
RareEdition
Yu Huang
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
Neith
Neith
jgravey
Neith
Level 56
God Stats
19W - 10L
1,273 SR
Queue Stats
92W - 103L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
mightymattnfg
Sun Wukong
Level 85
God Stats
4W - 1L
1,783 SR
Queue Stats
77W - 67L
1,553 Elo+
Solo
Team Averages
Level 86
1,520 SR
1,487 Elo+

VS

Team Averages
Level 90
1,386 SR
1,517 Elo+
Anubis
Anubis
ArcaniteM
Anubis
Level 127
God Stats
0W - 2L
1,195 SR
Queue Stats
67W - 68L
1,488 Elo+
Solo
Scylla
Scylla
CrisLp2201
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,479 Elo+
Solo
Mulan
Mulan
Hikari1401
Mulan
Level 68
God Stats
84W - 114L
1,390 SR
Queue Stats
657W - 696L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
NEOSHARKI
Kuzenbo
Level 67
God Stats
2W - 3L
1,304 SR
Queue Stats
10W - 5L
1,677 Elo+
Solo
Thanatos
Thanatos
ViZcaCha1
Thanatos
Level 102
God Stats
18W - 23L
1,543 SR
Queue Stats
696W - 743L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 0 / 11
11,186
1,119
11,739
6,582
2,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
RANDALOS
Atlas
17
1 / 0 / 21
11,535
1,154
9,135
17,619
18,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
RareEdition
Yu Huang
16
3 / 1 / 15
10,403
1,040
11,546
8,923
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
jgravey
Neith
17
9 / 0 / 10
11,682
1,168
20,491
6,911
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
mightymattnfg
Sun Wukong
17
5 / 1 / 15
10,531
1,053
12,885
12,538
12,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

301

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArcaniteM
Anubis
15
0 / 6 / 1
9,325
933
10,719
15,633
9,272
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
CrisLp2201
Scylla
15
0 / 1 / 1
9,308
931
10,131
5,304
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
15
1 / 10 / 0
9,398
940
13,550
25,022
25,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
NEOSHARKI
Kuzenbo
15
1 / 2 / 0
9,020
902
6,581
11,464
14,819
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ViZcaCha1
Thanatos
15
0 / 6 / 2
9,434
943
7,429
13,315
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
6
25
Kills
2
2
Deaths
25
72
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
11
12.5
L
Anubis
ArcaniteM
Anubis
0
6
1
0.08
L
Scylla
CrisLp2201
Scylla
0
1
1
0.5
L
Mulan
1
10
0
0.1
L
Kuzenbo
NEOSHARKI
Kuzenbo
1
2
0
0.5
W
Atlas
RANDALOS
Atlas
1
0
21
11.5
W
Yu Huang
RareEdition
Yu Huang
3
1
15
10.5
L
Thanatos
ViZcaCha1
Thanatos
0
6
2
0.17
W
Neith
jgravey
Neith
9
0
10
14
W
Sun Wukong
mightymattnfg
Sun Wukong
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,796
Damage
48,410
52,573
Taken
70,738
41,951
Mitigated
59,126
13,679
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,739
4,017
0
2,696
6,582
2,989
0
3,697
2,885
0
24,093
L
Anubis
ArcaniteM
Anubis
10,719
443
0
3,768
15,633
9,272
0
4,935
10,515
33,486
0
L
Scylla
CrisLp2201
Scylla
10,131
161
0
0
5,304
2,149
0
1,283
3,967
31,258
0
L
Mulan
13,550
1,772
0
2,583
25,022
25,868
0
8,396
16,345
0
32,082
L
Kuzenbo
NEOSHARKI
Kuzenbo
6,581
2,187
0
0
11,464
14,819
0
3,655
7,691
14,963
0
W
Atlas
RANDALOS
Atlas
9,135
3,984
0
5,838
17,619
18,980
0
10,181
7,283
26,423
0
W
Yu Huang
RareEdition
Yu Huang
11,546
3,200
0
0
8,923
4,166
0
4,328
4,503
27,627
0
L
Thanatos
ViZcaCha1
Thanatos
7,429
1,565
0
3,634
13,315
7,018
0
2,412
10,488
0
20,682
W
Neith
jgravey
Neith
20,491
10,817
0
2,698
6,911
3,198
0
3,591
3,190
0
48,624
W
Sun Wukong
mightymattnfg
Sun Wukong
12,885
2,325
0
2,447
12,538
12,618
0
5,634
6,535
0
22,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,337
Gold Earned
46,485
211
Minions Killed
180
5
Camps Cleared
8
970,833
Distance Traveled
909,148
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,186
1,119
30
3
4
230,476
0
L
Anubis
9,325
933
60
6
2
162,204
3
L
Scylla
9,308
931
45
5
1
195,412
0
L
Mulan
9,398
940
36
4
1
170,351
2
L
Kuzenbo
9,020
902
17
2
0
180,047
0
W
Atlas
11,535
1,154
32
3
0
205,927
2
W
Yu Huang
10,403
1,040
42
4
0
156,742
2
L
Thanatos
9,434
943
22
2
4
201,134
1
W
Neith
11,682
1,168
85
9
1
176,816
0
W
Sun Wukong
10,531
1,053
22
2
0
200,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role