Player Matchup

Hades
Hades
GC778
Hades
Level 67
God Stats
0W - 2L
1,265 SR
Queue Stats
294W - 346L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
GoopBoogler
Kukulkan
Level 2
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 2
Heimdallr
Heimdallr
Medz50
Heimdallr
Level 51
God Stats
5W - 12L
1,446 SR
Queue Stats
65W - 72L
1,520 Elo+
Party 2
Arachne
Arachne
MyKoxieWrecked
Arachne
Level 69
God Stats
45W - 37L
1,530 SR
Queue Stats
287W - 315L
1,386 Elo+
Party 2
Bacchus
Bacchus
borshy
Bacchus
Level 5
God Stats
12W - 20L
1,252 SR
Queue Stats
74W - 87L
1,138 Elo+
Party 2
Team Averages
Level 39
1,349 SR
1,329 Elo+

VS

Team Averages
Level 96
1,553 SR
1,455 Elo+
Athena
Athena
CodeSourpatch
Athena
Level 98
God Stats
69W - 65L
1,557 SR
Queue Stats
476W - 512L
1,513 Elo+
Party 1
Neith
Neith
Fanseband
Neith
Level 108
God Stats
3W - 3L
1,434 SR
Queue Stats
28W - 35L
1,381 Elo+
Solo
Thanatos
Thanatos
Syrd Cheese
Thanatos
Level 78
God Stats
14W - 15L
1,495 SR
Queue Stats
367W - 447L
1,449 Elo+
Party 1
The Morrigan
The Morrigan
aVibeChecker
The Morrigan
Level 105
God Stats
6W - 3L
1,736 SR
Queue Stats
637W - 678L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
koop3x00
Cthulhu
Level 93
God Stats
52W - 36L
1,541 SR
Queue Stats
432W - 491L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GC778
Hades
14
0 / 5 / 1
8,276
414
3,493
15,031
7,489
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
GoopBoogler
Kukulkan
12
1 / 8 / 1
7,799
390
2,621
10,887
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Medz50
Heimdallr
15
0 / 1 / 2
8,485
424
6,718
12,551
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 8 / 1
9,283
464
9,774
21,164
9,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
borshy
Bacchus
12
0 / 1 / 1
7,789
389
4,014
10,306
9,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
10,550
528
8,091
13,789
15,710
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Fanseband
Neith
17
2 / 1 / 1
10,248
512
11,402
12,201
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Syrd Cheese
Thanatos
18
8 / 2 / 6
11,784
589
7,637
15,983
9,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
aVibeChecker
The Morrigan
19
6 / 1 / 6
12,200
610
14,399
9,457
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
koop3x00
Cthulhu
17
4 / 2 / 3
11,083
554
11,181
10,605
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
23
23
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
Neith
Fanseband
Neith
2
1
1
2.5
L
Hades
GC778
Hades
0
5
1
0.1
L
Kukulkan
GoopBoogler
Kukulkan
1
8
1
0.19
L
Heimdallr
Medz50
Heimdallr
0
1
2
1
L
5
8
1
0.69
W
Thanatos
Syrd Cheese
Thanatos
8
2
6
5.5
W
The Morrigan
aVibeChecker
The Morrigan
6
1
6
9
L
Bacchus
borshy
Bacchus
0
1
1
0.5
W
Cthulhu
koop3x00
Cthulhu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,620
Damage
52,710
69,939
Taken
62,035
35,564
Mitigated
45,100
15,516
Healing
29,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,091
2,050
0
3,086
13,789
15,710
25
2,581
11,208
43,743
10,975
W
Neith
Fanseband
Neith
11,402
4,618
0
6,837
12,201
6,734
218
2,067
10,134
0
97,492
L
Hades
GC778
Hades
3,493
530
0
2,924
15,031
7,489
0
10,167
4,142
47,041
0
L
Kukulkan
GoopBoogler
Kukulkan
2,621
483
0
250
10,887
3,601
0
5,754
5,133
42,901
0
L
Heimdallr
Medz50
Heimdallr
6,718
3,390
0
4,218
12,551
5,476
0
1,860
10,691
0
74,160
L
9,774
5,145
0
5,008
21,164
9,095
0
8,590
12,508
0
70,301
W
Thanatos
Syrd Cheese
Thanatos
7,637
1,713
0
14,842
15,983
9,645
0
1,294
14,649
0
101,192
W
The Morrigan
aVibeChecker
The Morrigan
14,399
3,259
0
2,880
9,457
4,910
448
2,393
7,064
104,988
9,663
L
Bacchus
borshy
Bacchus
4,014
333
430
2,686
10,306
9,903
0
2,323
7,983
20,932
0
W
Cthulhu
koop3x00
Cthulhu
11,181
641
0
1,590
10,605
8,101
849
2,850
7,451
71,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,632
Gold Earned
55,865
438
Minions Killed
709
0
Camps Cleared
0
1,722,771
Distance Traveled
2,079,463
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,550
528
63
3
0
503,479
3
W
Neith
10,248
512
143
7
0
378,947
12
L
Hades
8,276
414
90
5
0
319,486
4
L
Kukulkan
7,799
390
78
4
0
286,333
0
L
Heimdallr
8,485
424
138
7
0
330,848
2
L
Arachne
9,283
464
98
5
0
400,640
3
W
Thanatos
11,784
589
150
8
0
453,361
1
W
The Morrigan
12,200
610
194
10
0
369,595
3
L
Bacchus
7,789
389
34
2
0
385,464
1
W
Cthulhu
11,083
554
159
8
0
374,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role