Player Matchup

Izanami
Izanami
C0D3R3D916
Izanami
Level 69
God Stats
2W - 1L
1,752 SR
Queue Stats
13W - 18L
1,356 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HirezRneeguz
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,289 Elo+
Party 2
Scylla
Scylla
JMPab91
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 125L
1,412 Elo+
Party 3
Ymir
Ymir
Mr Slapze
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
briansewell
King Arthur
Level 108
God Stats
4W - 14L
1,202 SR
Queue Stats
118W - 118L
1,396 Elo+
Party 3
Team Averages
Level 63
1,491 SR
1,391 Elo+

VS

Team Averages
Level 117
1,507 SR
1,436 Elo+
Tyr
Tyr
 
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Druccie_Mane
Bacchus
Level 88
God Stats
9W - 7L
1,477 SR
Queue Stats
136W - 161L
1,411 Elo+
Party 1
Hades
Hades
Waltercantquit
Hades
Level 158
God Stats
145W - 106L
1,605 SR
Queue Stats
480W - 567L
1,415 Elo+
Party 1
Cupid
Cupid
tmharrell52
Cupid
Level 96
God Stats
26W - 36L
1,451 SR
Queue Stats
121W - 156L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C0D3R3D916
Izanami
8
0 / 2 / 1
4,734
473
3,224
5,981
1,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
HirezRneeguz
Tsukuyomi
9
1 / 4 / 1
5,332
533
5,433
8,544
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
JMPab91
Scylla
9
1 / 3 / 1
5,190
519
1,216
4,210
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
6
0 / 3 / 1
4,249
425
1,201
7,151
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
briansewell
King Arthur
8
0 / 2 / 0
4,725
473
4,780
8,609
5,521
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 1
6,188
619
3,765
7,570
5,793
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
 
Da Ji
9
4 / 0 / 1
5,815
582
3,161
8,707
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Druccie_Mane
Bacchus
9
2 / 1 / 3
5,283
528
3,824
6,879
4,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 1
6,289
629
5,948
7,806
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 2
5,417
542
5,677
4,802
1,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
13
14
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
1
1.5
W
Da Ji
 
Da Ji
4
0
1
4.5
L
Izanami
C0D3R3D916
Izanami
0
2
1
0.25
W
Bacchus
Druccie_Mane
Bacchus
2
1
3
3.5
L
Tsukuyomi
HirezRneeguz
Tsukuyomi
1
4
1
0.38
L
Scylla
JMPab91
Scylla
1
3
1
0.5
L
Ymir
0
3
1
0.17
W
4
2
1
2.25
L
King Arthur
briansewell
King Arthur
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,854
Damage
22,375
34,495
Taken
35,764
15,997
Mitigated
19,050
5,225
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,765
1,049
0
2,179
7,570
5,793
0
0
7,570
0
41,650
W
Da Ji
 
Da Ji
3,161
921
0
838
8,707
2,901
0
489
8,218
0
25,567
L
Izanami
C0D3R3D916
Izanami
3,224
2,384
0
997
5,981
1,904
64
1,762
4,219
0
30,874
W
Bacchus
Druccie_Mane
Bacchus
3,824
515
670
495
6,879
4,668
0
757
6,122
13,694
753
L
Tsukuyomi
HirezRneeguz
Tsukuyomi
5,433
1,363
0
2,361
8,544
3,539
0
4,086
4,458
0
29,365
L
Scylla
JMPab91
Scylla
1,216
131
0
500
4,210
1,494
0
1,940
2,270
23,120
0
L
Ymir
1,201
530
0
1,086
7,151
3,539
0
1,868
5,283
4,779
0
W
5,948
128
0
2,369
7,806
4,072
696
512
7,294
46,833
0
L
King Arthur
briansewell
King Arthur
4,780
636
0
281
8,609
5,521
0
0
8,609
0
27,173
W
5,677
2,737
449
1,617
4,802
1,616
182
659
4,143
0
40,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
28,992
199
Minions Killed
303
0
Camps Cleared
0
918,186
Distance Traveled
1,006,174
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,188
619
82
8
0
217,455
1
W
Da Ji
5,815
582
54
5
0
230,995
0
L
Izanami
4,734
473
47
5
0
167,136
0
W
Bacchus
5,283
528
20
2
0
206,026
5
L
Tsukuyomi
5,332
533
57
6
0
207,702
3
L
Scylla
5,190
519
39
4
0
179,367
0
L
Ymir
4,249
425
5
1
0
167,711
2
W
Hades
6,289
629
86
9
0
182,383
3
L
King Arthur
4,725
473
51
5
0
196,270
2
W
Cupid
5,417
542
61
6
0
169,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role