Player Matchup

Nox
Nox
Silver II
MAGIC_ACE98
Nox
Silver II
Level 82
God Stats
4W - 5L
1,456 SR
Queue Stats
127W - 127L
1,006 MMR
Party 1
Mulan
Mulan
Gold IV
xX-Stealthy-Xx7
Mulan
Gold IV
Level 105
God Stats
5W - 5L
1,526 SR
Queue Stats
99W - 97L
1,403 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver II
xX_-Kelevra-_Xx
Ah Muzen Cab
Silver II
Level 108
God Stats
1W - 3L
1,324 SR
Queue Stats
39W - 57L
1,202 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,435 SR
1,203 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,561 SR
1,204 MMR
Freya
Freya
Silver II
Juubert
Freya
Silver II
Level 129
God Stats
17W - 10L
1,688 SR
Queue Stats
71W - 76L
1,131 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Sack2587
Danzaburou
Bronze III
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,356 MMR
Solo
Horus
Horus
Gold V
edwin-jr21
Horus
Gold V
Level 150
God Stats
1W - 4L
1,495 SR
Queue Stats
180W - 213L
1,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
9,119
651
8,281
8,018
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 0 / 8
10,013
715
13,455
16,543
20,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
xX_-Kelevra-_Xx
Ah Muzen Cab
15
5 / 2 / 4
9,763
697
17,060
10,914
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ChaacHadesHou YiChronosBaron Samedi

VS

Bans
BakasuraKhepriKukulkanYmirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Juubert
Freya
13
1 / 4 / 4
8,805
629
11,933
14,349
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Sack2587
Danzaburou
14
4 / 2 / 1
9,330
666
14,588
14,461
6,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
12
0 / 4 / 3
8,789
628
3,912
19,914
21,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
Juubert
Freya
1
4
4
0.75
W
3
3
6
2
L
Danzaburou
Sack2587
Danzaburou
4
2
1
2.25
L
Horus
0
4
3
0.38
W
2
0
8
6
W
Ah Muzen Cab
xX_-Kelevra-_Xx
Ah Muzen Cab
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,796
Damage
30,433
35,475
Taken
48,724
29,264
Mitigated
34,903
9,587
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Juubert
Freya
11,933
4,028
0
4,920
14,349
6,738
0
2,250
12,099
36,061
0
W
8,281
909
0
250
8,018
3,920
0
1,808
6,210
16,726
0
L
Danzaburou
Sack2587
Danzaburou
14,588
5,606
0
4,307
14,461
6,554
387
1,628
12,833
0
44,875
L
Horus
3,912
2,081
2,925
5,934
19,914
21,611
0
4,845
15,069
0
10,768
W
13,455
3,085
0
6,805
16,543
20,435
0
7,177
9,366
0
22,373
W
Ah Muzen Cab
xX_-Kelevra-_Xx
Ah Muzen Cab
17,060
5,778
0
2,532
10,914
4,909
0
3,055
7,859
0
58,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,895
Gold Earned
26,924
140
Minions Killed
159
4
Camps Cleared
6
756,612
Distance Traveled
705,004
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,805
629
50
4
1
225,073
1
W
Nox
9,119
651
34
2
0
235,578
2
L
Danzaburou
9,330
666
89
6
4
239,923
1
L
Horus
8,789
628
20
1
1
240,008
2
W
Mulan
10,013
715
9
1
0
260,560
4
W
Ah Muzen Cab
9,763
697
97
7
4
260,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role