Player Matchup

Charybdis
Charybdis
Grizzly MA
Charybdis
Level 142
God Stats
2W - 0L
1,394 SR
Queue Stats
10W - 5L
1,579 Elo+
Party 1
Hades
Hades
SmellyBoiy
Hades
Level 54
God Stats
4W - 0L
1,787 SR
Queue Stats
19W - 7L
1,715 Elo+
Party 1
Sylvanus
Sylvanus
vonyeastmode
Sylvanus
Level 53
God Stats
2W - 1L
1,799 SR
Queue Stats
12W - 5L
1,800 Elo+
Party 1
Team Averages
Level 83
1,660 SR
1,698 Elo+

VS

Team Averages
Level 81
1,482 SR
1,400 Elo+
Baron Samedi
Baron Samedi
ChipSkylark34
Baron Samedi
Level 105
God Stats
1W - 2L
1,594 SR
Queue Stats
35W - 50L
1,409 Elo+
Party 2
Bellona
Bellona
DASBUCH56
Bellona
Level 66
God Stats
0W - 3L
1,221 SR
Queue Stats
5W - 12L
1,348 Elo+
Party 2
Ymir
Ymir
doctadre27
Ymir
Level 72
God Stats
1W - 1L
1,631 SR
Queue Stats
14W - 18L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Grizzly MA
Charybdis
16
10 / 1 / 6
10,695
823
17,632
7,628
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
15
4 / 1 / 11
9,513
732
13,156
12,593
10,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
vonyeastmode
Sylvanus
14
3 / 1 / 13
9,994
769
8,339
15,274
17,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChipSkylark34
Baron Samedi
12
1 / 5 / 2
7,919
609
11,742
11,446
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
DASBUCH56
Bellona
12
0 / 6 / 3
7,456
574
5,485
17,698
11,115
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 6 / 1
8,131
625
6,104
14,513
7,026
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
3
3
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChipSkylark34
Baron Samedi
1
5
2
0.4
L
Bellona
DASBUCH56
Bellona
0
6
3
0.25
W
Charybdis
Grizzly MA
Charybdis
10
1
6
13
W
Hades
4
1
11
9.5
L
2
6
1
0.42
W
Sylvanus
vonyeastmode
Sylvanus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,127
Damage
23,331
35,495
Taken
43,657
32,162
Mitigated
23,471
20,020
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChipSkylark34
Baron Samedi
11,742
511
2,145
3,997
11,446
5,330
0
6,234
5,212
32,027
0
L
Bellona
DASBUCH56
Bellona
5,485
1,864
0
1,920
17,698
11,115
0
8,897
8,801
0
15,078
W
Charybdis
Grizzly MA
Charybdis
17,632
9,948
0
3,155
7,628
3,853
1,476
3,891
3,737
0
46,468
W
Hades
13,156
1,741
882
5,815
12,593
10,580
976
6,358
6,235
45,578
0
L
6,104
841
0
1,415
14,513
7,026
0
6,621
7,892
20,993
0
W
Sylvanus
vonyeastmode
Sylvanus
8,339
1,922
2,529
7,639
15,274
17,729
81
8,302
6,972
19,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,202
Gold Earned
23,506
163
Minions Killed
114
9
Camps Cleared
2
669,705
Distance Traveled
638,846
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,919
609
58
4
1
220,806
2
L
Bellona
7,456
574
20
2
0
213,257
3
W
Charybdis
10,695
823
69
5
3
224,142
5
W
Hades
9,513
732
75
6
4
234,739
3
L
Ymir
8,131
625
36
3
1
204,783
4
W
Sylvanus
9,994
769
19
1
2
210,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role