Player Matchup

Nox
Nox
BigPoppin
Nox
Level 79
God Stats
2W - 7L
1,072 SR
Queue Stats
97W - 115L
1,463 Elo+
Party 1
Cupid
Cupid
SigGamerJF2014
Cupid
Level 159
God Stats
13W - 8L
1,628 SR
Queue Stats
138W - 153L
1,479 Elo+
Party 1
Osiris
Osiris
bearhuggster
Osiris
Level 158
God Stats
1W - 0L
1,497 SR
Queue Stats
42W - 48L
1,464 Elo+
Party 1
Team Averages
Level 132
1,399 SR
1,469 Elo+

VS

Team Averages
Level 58
1,433 SR
1,316 Elo+
Sun Wukong
Sun Wukong
Bluemeter
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
Johnnyblu3
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,031 Elo+
Party 2
Rama
Rama
Vor7exWarrior
Rama
Level 125
God Stats
0W - 2L
1,298 SR
Queue Stats
31W - 30L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 12
8,491
849
8,196
3,860
1,910
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
11 / 1 / 7
9,462
946
16,743
9,366
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
12
2 / 0 / 15
8,493
849
7,664
9,984
8,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bluemeter
Sun Wukong
9
1 / 6 / 0
6,418
642
6,523
12,087
8,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Johnnyblu3
Cthulhu
8
0 / 8 / 1
6,466
647
5,219
16,226
14,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 1
6,378
638
4,652
9,903
3,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
3
19
Kills
1
1
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
L
Sun Wukong
Bluemeter
Sun Wukong
1
6
0
0.17
L
Cthulhu
Johnnyblu3
Cthulhu
0
8
1
0.06
W
11
1
7
14.5
L
0
5
1
0.1
W
Osiris
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,603
Damage
16,394
23,210
Taken
38,216
14,718
Mitigated
26,027
8,738
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,196
1,099
0
1,303
3,860
1,910
306
1,402
2,458
20,248
0
L
Sun Wukong
Bluemeter
Sun Wukong
6,523
1,897
0
764
12,087
8,108
0
3,421
8,530
0
15,128
L
Cthulhu
Johnnyblu3
Cthulhu
5,219
906
0
700
16,226
14,124
0
3,226
12,782
9,783
0
W
16,743
11,161
418
2,749
9,366
4,117
1,978
1,589
7,777
0
40,965
L
4,652
4,064
0
1,123
9,903
3,795
172
1,966
7,830
0
26,077
W
Osiris
7,664
1,470
2,006
2,262
9,984
8,691
42
2,857
7,127
0
18,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
19,262
103
Minions Killed
85
6
Camps Cleared
3
572,753
Distance Traveled
506,823
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,491
849
34
3
1
171,683
0
L
Sun Wukong
6,418
642
20
2
0
177,824
1
L
Cthulhu
6,466
647
10
1
1
167,107
0
W
Cupid
9,462
946
57
6
4
180,869
0
L
Rama
6,378
638
55
6
2
161,892
3
W
Osiris
8,493
849
12
1
1
220,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role