Player Matchup

Ganesha
Ganesha
CatholicQuack
Ganesha
Level 80
God Stats
2W - 5L
1,707 SR
Queue Stats
22W - 25L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
KingTingz
Cthulhu
Level 60
God Stats
2W - 4L
1,314 SR
Queue Stats
85W - 85L
1,451 Elo+
Party 2
Neith
Neith
atlasforgotten
Neith
Level 84
God Stats
18W - 17L
1,545 SR
Queue Stats
25W - 25L
1,455 Elo+
Party 3
Ravana
Ravana
chacha14
Ravana
Level 45
God Stats
0W - 2L
1,761 SR
Queue Stats
99W - 103L
1,341 Elo+
Party 2
Zeus
Zeus
deadshotta94
Zeus
Level 102
God Stats
7W - 4L
1,445 SR
Queue Stats
324W - 360L
1,400 Elo+
Solo
Team Averages
Level 74
1,554 SR
1,421 Elo+

VS

Team Averages
Level 61
1,502 SR
1,363 Elo+
Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItzNotLofi
Danzaburou
Level 29
God Stats
1W - 1L
1,468 SR
Queue Stats
4W - 8L
1,054 Elo+
Party 1
Yemoja
Yemoja
PoppaOG79
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Hades
Hades
dissirr
Hades
Level 84
God Stats
6W - 3L
1,519 SR
Queue Stats
281W - 295L
1,392 Elo+
Solo
Mercury
Mercury
porkedbeans
Mercury
Level 125
God Stats
7W - 4L
1,524 SR
Queue Stats
18W - 16L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 3 / 10
8,726
416
7,181
13,628
15,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
KingTingz
Cthulhu
16
1 / 4 / 1
10,426
496
13,349
19,037
19,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
10 / 6 / 1
10,480
499
12,245
15,316
7,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
chacha14
Ravana
16
1 / 2 / 2
9,799
467
2,225
8,298
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 6 / 3
9,959
474
11,199
14,427
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
6 / 2 / 8
11,725
558
12,595
14,951
7,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ItzNotLofi
Danzaburou
16
0 / 5 / 7
10,074
480
4,342
14,336
5,637
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
PoppaOG79
Yemoja
14
1 / 2 / 10
9,934
473
2,734
12,870
8,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
dissirr
Hades
17
3 / 3 / 5
11,043
526
7,335
15,780
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
porkedbeans
Mercury
19
10 / 2 / 6
12,320
587
19,612
17,943
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
14
Kills
20
21
Deaths
14
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
2
8
5
L
Ganesha
0
3
10
1.67
W
Danzaburou
ItzNotLofi
Danzaburou
0
5
7
0.7
L
Cthulhu
KingTingz
Cthulhu
1
4
1
0.38
W
Yemoja
PoppaOG79
Yemoja
1
2
10
3
L
10
6
1
1.75
L
Ravana
chacha14
Ravana
1
2
2
1
L
2
6
3
0.58
W
Hades
dissirr
Hades
3
3
5
1.83
W
Mercury
porkedbeans
Mercury
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,199
Damage
46,618
70,706
Taken
75,880
52,803
Mitigated
36,808
15,857
Healing
22,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,595
5,475
425
6,720
14,951
7,307
3,406
6,411
8,413
78,901
12,185
L
Ganesha
7,181
603
427
1,860
13,628
15,102
1,059
2,779
10,849
33,767
0
W
Danzaburou
ItzNotLofi
Danzaburou
4,342
2,082
317
2,884
14,336
5,637
0
3,279
10,735
0
66,178
L
Cthulhu
KingTingz
Cthulhu
13,349
1,553
0
2,810
19,037
19,167
0
7,762
11,275
79,136
0
W
Yemoja
PoppaOG79
Yemoja
2,734
975
3,587
2,908
12,870
8,924
390
4,128
8,487
14,757
0
L
12,245
3,750
0
3,995
15,316
7,467
4,802
3,872
11,444
0
61,682
L
Ravana
chacha14
Ravana
2,225
228
0
4,015
8,298
4,766
0
1,761
6,537
0
72,213
L
11,199
192
0
2,750
14,427
6,301
421
5,108
9,319
73,809
0
W
Hades
dissirr
Hades
7,335
1,601
210
5,095
15,780
7,342
942
9,259
6,050
68,353
0
W
Mercury
porkedbeans
Mercury
19,612
13,043
0
718
17,943
7,598
2,668
7,543
9,990
0
114,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,390
Gold Earned
55,096
529
Minions Killed
558
0
Camps Cleared
0
1,797,825
Distance Traveled
1,990,708
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,725
558
138
7
0
358,569
4
L
Ganesha
8,726
416
13
1
0
351,061
3
W
Danzaburou
10,074
480
101
5
0
383,738
2
L
Cthulhu
10,426
496
147
7
0
359,328
7
W
Yemoja
9,934
473
22
1
0
380,202
2
L
Neith
10,480
499
116
6
0
374,887
1
L
Ravana
9,799
467
123
6
0
364,765
11
L
Zeus
9,959
474
130
6
0
347,784
2
W
Hades
11,043
526
145
7
0
389,550
0
W
Mercury
12,320
587
152
7
0
478,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role