Player Matchup

Chaac
Chaac
Mattisthebest122
Chaac
Level 122
God Stats
7W - 3L
1,294 SR
Queue Stats
15W - 26L
1,237 Elo+
Solo
Vulcan
Vulcan
TheImmortalFrank
Vulcan
Level 106
God Stats
3W - 2L
1,568 SR
Queue Stats
54W - 88L
1,288 Elo+
Party 1
Izanami
Izanami
stoketh
Izanami
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 47L
1,105 Elo+
Party 1
Team Averages
Level 90
1,454 SR
1,210 Elo+

VS

Team Averages
Level 111
1,658 SR
1,347 Elo+
Medusa
Medusa
DJuancHo_
Medusa
Level 92
God Stats
2W - 4L
1,823 SR
Queue Stats
39W - 66L
1,347 Elo+
Party 2
Maui
Maui
Gtrgtr2324
Maui
Level 115
God Stats
2W - 4L
1,693 SR
Queue Stats
65W - 106L
1,337 Elo+
Party 2
Ymir
Ymir
miguelortizdomin
Ymir
Level 126
God Stats
16W - 26L
1,456 SR
Queue Stats
511W - 904L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
11,519
720
15,612
24,370
14,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 5 / 6
11,735
733
16,838
12,528
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
stoketh
Izanami
17
5 / 3 / 7
12,376
774
20,309
18,152
8,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DJuancHo_
Medusa
16
4 / 4 / 3
11,104
694
18,801
16,819
7,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 4 / 5
10,849
678
11,558
23,020
18,594
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 6 / 4
10,587
662
9,345
22,440
12,926
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
14
Kills
9
9
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
DJuancHo_
Medusa
4
4
3
1.38
L
3
4
5
1.38
W
5
1
7
8.5
W
4
5
6
1.4
L
2
6
4
0.67
W
Izanami
stoketh
Izanami
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,759
Damage
39,704
55,050
Taken
62,279
28,907
Mitigated
38,596
24,696
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DJuancHo_
Medusa
18,801
8,877
0
1,288
16,819
7,076
104
3,867
12,831
0
60,992
L
11,558
1,640
477
2,055
23,020
18,594
0
7,547
15,207
29,218
0
W
15,612
4,212
739
16,158
24,370
14,306
308
9,809
14,561
0
29,109
W
16,838
5,949
0
1,820
12,528
6,150
699
6,455
6,073
52,784
0
L
9,345
1,242
846
1,762
22,440
12,926
88
5,515
16,749
20,979
0
W
Izanami
stoketh
Izanami
20,309
14,784
0
5,979
18,152
8,451
1,870
5,624
12,528
0
71,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
32,540
189
Minions Killed
147
10
Camps Cleared
2
857,697
Distance Traveled
845,722
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,104
694
64
4
1
272,929
2
L
Maui
10,849
678
45
3
1
275,125
1
W
Chaac
11,519
720
29
2
2
306,154
0
W
Vulcan
11,735
733
77
5
4
301,410
3
L
Ymir
10,587
662
38
2
0
297,668
2
W
Izanami
12,376
774
83
5
4
250,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role