Player Matchup

Merlin
Merlin
Aljandro3
Merlin
Level 147
God Stats
13W - 8L
1,552 SR
Queue Stats
456W - 498L
1,441 Elo+
Solo
Ravana
Ravana
Datac0
Ravana
Level 105
God Stats
2W - 4L
1,409 SR
Queue Stats
36W - 47L
1,358 Elo+
Solo
Skadi
Skadi
Johan082499
Skadi
Level 46
God Stats
0W - 2L
1,342 SR
Queue Stats
11W - 11L
1,442 Elo+
Party 2
Maui
Maui
MrRaul11
Maui
Level 62
God Stats
1W - 3L
1,373 SR
Queue Stats
70W - 66L
1,442 Elo+
Party 2
Thanatos
Thanatos
wblair51515
Thanatos
Level 64
God Stats
8W - 12L
1,521 SR
Queue Stats
115W - 128L
1,378 Elo+
Solo
Team Averages
Level 85
1,439 SR
1,412 Elo+

VS

Team Averages
Level 69
1,645 SR
1,429 Elo+
Artemis
Artemis
CloudSora17
Artemis
Level 128
God Stats
2W - 0L
1,581 SR
Queue Stats
345W - 334L
1,483 Elo+
Party 1
Bacchus
Bacchus
CrustyTrayson
Bacchus
Level 29
God Stats
33W - 24L
1,549 SR
Queue Stats
37W - 28L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
ErastusGaming
Sylvanus
Level 96
God Stats
5W - 0L
1,809 SR
Queue Stats
69W - 76L
1,423 Elo+
Party 1
Rama
Rama
TopFlight
Rama
Level 67
God Stats
5W - 1L
1,845 SR
Queue Stats
44W - 39L
1,384 Elo+
Solo
Mulan
Mulan
coco12345
Mulan
Level 27
God Stats
9W - 9L
1,443 SR
Queue Stats
23W - 33L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aljandro3
Merlin
13
1 / 8 / 1
8,207
432
7,211
14,488
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Datac0
Ravana
15
2 / 2 / 2
9,205
484
11,646
11,171
10,826
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 4
8,801
463
13,224
10,440
3,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
11
2 / 3 / 4
7,991
421
4,559
15,431
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
wblair51515
Thanatos
15
4 / 2 / 1
9,378
494
10,730
18,361
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CloudSora17
Artemis
17
9 / 0 / 8
10,828
570
17,994
16,095
7,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
13
2 / 0 / 12
9,702
511
5,444
13,664
15,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
ErastusGaming
Sylvanus
16
3 / 4 / 8
10,262
540
14,106
18,127
11,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
16
4 / 5 / 4
10,468
551
7,671
19,884
8,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
coco12345
Mulan
16
2 / 2 / 4
10,393
547
5,110
14,678
17,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
20
20
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aljandro3
Merlin
1
8
1
0.19
W
Artemis
CloudSora17
Artemis
9
0
8
13
W
Bacchus
2
0
12
8
L
Ravana
Datac0
Ravana
2
2
2
1.5
W
Sylvanus
ErastusGaming
Sylvanus
3
4
8
1.75
L
2
5
4
0.8
L
Maui
2
3
4
1.33
W
Rama
4
5
4
1.2
W
Mulan
coco12345
Mulan
2
2
4
2
L
Thanatos
wblair51515
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,370
Damage
50,325
69,891
Taken
82,448
42,333
Mitigated
60,737
23,535
Healing
34,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aljandro3
Merlin
7,211
219
0
250
14,488
5,235
117
3,566
10,922
56,855
0
W
Artemis
CloudSora17
Artemis
17,994
9,782
0
9,866
16,095
7,991
2,607
3,454
12,641
0
96,951
W
Bacchus
5,444
351
0
4,685
13,664
15,770
392
3,424
10,240
28,366
4,019
L
Ravana
Datac0
Ravana
11,646
2,776
0
1,535
11,171
10,826
0
751
10,420
0
61,497
W
Sylvanus
ErastusGaming
Sylvanus
14,106
4,922
840
5,830
18,127
11,577
725
4,007
14,120
63,560
22,650
L
13,224
5,064
227
733
10,440
3,546
0
2,847
7,593
0
60,083
L
Maui
4,559
701
0
3,774
15,431
13,971
0
4,413
11,018
18,765
2,347
W
Rama
7,671
5,601
0
9,770
19,884
8,318
4,140
1,687
18,197
0
88,466
W
Mulan
coco12345
Mulan
5,110
485
0
3,918
14,678
17,081
822
743
13,935
90
62,194
L
Thanatos
wblair51515
Thanatos
10,730
1,682
0
17,016
18,361
8,755
0
5,524
12,837
0
81,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,582
Gold Earned
51,653
445
Minions Killed
518
0
Camps Cleared
0
1,713,762
Distance Traveled
1,757,757
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,207
432
88
5
0
345,849
11
W
Artemis
10,828
570
107
6
0
351,320
3
W
Bacchus
9,702
511
31
2
0
395,092
9
L
Ravana
9,205
484
93
5
0
337,410
3
W
Sylvanus
10,262
540
121
6
0
317,825
3
L
Skadi
8,801
463
99
5
0
299,824
2
L
Maui
7,991
421
35
2
0
316,807
4
W
Rama
10,468
551
146
8
0
287,298
1
W
Mulan
10,393
547
113
6
0
406,222
0
L
Thanatos
9,378
494
130
7
0
413,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role